<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by hello world:<BR>I'm going to rag on the game some more.<BR><BR>It looks sterile. Commander Shepard is a generic action hero from the looks of it, I mean, wow, he has a shaven head and a chiseled face, he looks like something out of the "army of one" commercials. <BR> </div></BLOCKQUOTE><BR><BR>He's a soldier.<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"><BR>The combat looks too easy. He runs up, shoots a water pistol, and the dude dies. They don't go for cover or exhibit any intelligent AI routines. I don't see chaos like in FEAR or Half Life<BR> </div></BLOCKQUOTE><BR>It's an RPG.<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"><BR>As I mentioned earlier, the bar scene looks like your typical urban techno yuppie dive. <BR> </div></BLOCKQUOTE><BR>I don't recall any yuppies wearing combat armor, pressure suits or space helmets in recent memory. But as far as looking like socialites, they are supposed to. The "Citadel" is basically the "New York" of space. In real life there are more kinds of people than just action/comedic characters. (As we all don't live in Disney movies. Well at least, I don't.) There are yuppie socialites, drug dealers, politicians, terrorists, priests and many other types of scum.<BR><BR>Every space port in KOTOR had ACTUAL yuppies. Remember this in the cantina on Taris?<BR><BR>"How DARE you talk to me like that. When daddy hears of this YOU WILL PAY!" Or, "Get away from me, can't you see I AM OF THE NOBILITY!??"<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"><BR>Basically, the art style that I see is lacking in imagination. It's all too serious, there isn't any ironic relief or comical characters. <BR> </div></BLOCKQUOTE><BR>It's not Anime. If you want comical characters go play Blue Dragon. It's an RPG with "comical" characters. However I am sure Bioware will put some humor in there where it belongs. (Like HK-47) He was funny, but not so much that it changed the entire tone of the game. Humor doesn't have to be completely over-the-top to be funny. You wouldn't want Darth Vader to start making knock-knock jokes while the Emperor is trying to torture Luke Skywalker would you? Or, Agent Smith and Neo are in the fight in the train station and just as Agent Smith puts Neo in a headlock and is ready to deliver his famous "inevitable" monologue, Neo cuts one. Instead of fighting him off as before, this time Neo says, "Hey, you like THAT one? Silent But Deadly biatch!" (Smith recoils) There's some "humor" for you. Sci-fi is hard enough to make believable as it is. Humor is something that requires finesse to work right in the genre.<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"><BR>I mean, it's bioware, they made KOTOR, one of the best games last gen, but this looks like a generic space sci-fi environment<BR> </div></BLOCKQUOTE><BR><BR>As far as looking generic goes, every cantina on every planet in both KOTOR games looked essentially the same. The Pazaak table, the Dancers, the obligatory Hutt-Gangster "backroom." If you want to get REALLY technical though: Doesn't EVERY sci-fi bar look pretty much generic? Or hell, EVERY CURRENT DAY BAR for that matter. But just so you know, the bar footage of the game was the EARLIEST playable footage of the game that was released. (About 6 graphical iterations of revisions/improvements ago.)