Lenovo Legion Go S gets better frame rates running Valve's free operating system.
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In my personal life, Windows is only useful for gaming and it seems like pretty soon I won't even need it for that.
Nice.
I don't think that's the main point. The point is that it's running Windows games in not-Windows better than in Windows.A much more trimmed down operating system running something faster than a bloated one? Never woulda thought.
Isn't a "lean gaming Windows 11" just an XBox?Windows 11 by default is just too fat for such devices:
Microsoft has been working on a lean gaming Windows 11 edition that doesn't even boot you into Explorer.exe but they are yet to release it officially.
- 4GB of RAM consumption on boot, not counting Steam itself. I guess it's way below 1GB for SteamOS, which means a lot fewer hard faults and SWAP use.
- VBS/HVCI/Memory integrity on by default
- Virtualized full screen ("Full screen optimizations") by default
An excellent point! https://meincmagazine.com/gaming/2025/06/why-microsofts-next-xbox-should-just-run-windows-already/Isn't a "lean gaming Windows 11" just an XBox?
That's the thing though. Linux isn't that much more "trimmed down" when you're running a distro like Fedora KDE Ediition. It's a full desktop. Sure, stuff isn't where Windows puts it and you'll need to use a different app or whatever, but it's a "full OS".A much more trimmed down operating system running something faster than a bloated one? Never woulda thought.
There's generally no real performance difference between distros.It would be nice to see if this holds up in Linux (when configured for gaming) generally or is exclusive to SteamOS supported devices. Testing Bazzite vs Windows 11 on a gaming desktop with supported hardware would be an appreciated followup.
Isn't a "lean gaming Windows 11" just an XBox?
Yeah, gaming was the one thing I kept Windows around for. Earlier this year I ditched it for good, I'm running Linux Mint and I haven't run into any issues with any games in my library yet.In my personal life, Windows is only useful for gaming and it seems like pretty soon I won't even need it for that.
Nice.
That is a good question about what was running during the tests. I know SteamOS uses KDE when in Desktop Mode, and I know you can keep desktop applications running while you are playing a game, and switch between them, but I didn't think all that was running by default when you first booted into Gaming Mode.That's the thing though. Linux isn't that much more "trimmed down" when you're running a distro like Fedora KDE Ediition. It's a full desktop. Sure, stuff isn't where Windows puts it and you'll need to use a different app or whatever, but it's a "full OS".
Also, I don't give Windows a pass for that. Sure, it's bloated and basically an ad platform these days to drive O365 subscriptions, but all those "services" and stuff running aren't that large and are all hanging off the kernel and "NT System" core. They don't really get between a "game" and "performance". The NT kernel, the core "NT System" and NTFS are still the main "chokepoint" for that.
By default, SteamOS has no desktop environment. It boots directly into a mobile optimized Steam Big Picture Mode with the gamescope compositor. If you take the extra steps to switch into "desktop mode" only at that point does it load up plasma.I was about to say, isn't SteamOS just Plasma? And don't linux nerdz love to whine about how bloated Plasma is?
Granted, nothing can be more bloated than win11...
You're right. There's no appreciable difference in performance between distros these days.There's generally no real performance difference between distros.
Also, I don't give Windows a pass for that. Sure, it's bloated and basically an ad platform these days to drive O365 subscriptions, but all those "services" and stuff running aren't that large and are all hanging off the kernel and "NT System" core. They don't really get between a "game" and "performance". The NT kernel, the core "NT System" and NTFS are still the main "chokepoint" for that.
I have ditched Windows entirely. All of our household PCs are on Mint 22.1, and we have two Steam Decks sticking with Steam OS. There are issues with running some games, but we’ve decided that it’s not worth going back just to play them; and all of our favorites work excellently anyway.
There's an implicit assumption in those words: that SteamOS would require developer effort to make games work on it. That was how every other system had gained significant gaming market share before, with only a handful of exceptions: get great first-party or otherwise exclusive titles, or hope the other market participants fumble and publishers are forced to target your platform.Maybe the entire PC gaming market will suddenly and surprisingly sour on Windows in the near future. Maybe some out-of-nowhere killer app will launch first on SteamOS and lead to a run on Steam Machine hardware.
Yeah, but run "top" or "ps aux" as root on any modern "desktop" Linux distro. There is a lot of shit running as well. systemd, chrony, journalctl, auditd, cups, kde connect, etc...Windows 11 is a mess when it comes to background processes. I look at my taskmanger as I type this. Nividia has multiple processes using <1% each, but not 0. Explorer, CTF Loader, PresentMon, FancyZones, Process Lasso (because the MS scheduler is broken for machines with a lot of cores), system, antimalware services, service host, msys2 terminal, systeminterrupts, lamp array, IAstoreIcon.
You are right, these should be idle, the problem is, they are not. This is a fundamental problem with the ecosystem as it exists today. For example every app has it's own updater, why? Why is a mallware scanner constantly running when I am not transferring files? System does so much disk activity that the drives can almost never enter a low power state.
Fundamentally windows has way too many things running in the background doing more than they need to. They need to be resolving fundamental missing APIs that require every vendor to run even more background processes. Ideally they would also crackdown on driver bloat.
This story is of particular interest to me because I'm transitioning my household to Linux.In my personal life, Windows is only useful for gaming and it seems like pretty soon I won't even need it for that.
Nice.
Yeah, gaming was the one thing I kept Windows around for. Earlier this year I ditched it for good, I'm running Linux Mint and I haven't run into any issues with any games in my library yet.
I made the switch from Windows 11 to Fedora a couple months back after a failed attempt last year (some games just refused to work). It’s honestly in a really good spot. Everything I play just works and it works well.
Depends on the type of games you play. If you like mostly single player games then SteamOS is fantastic. If you love multiplayer games, even ones strictly co-op with no direct competitive component, then you will have to stick to windows for the foreseeable future still.
Simply because practically no developer supports anti-cheat on any platform other than Windows PCs. Kinda stuck with a chicken/egg problem there. No dev wants to spend the arduous man hours to develop anti-cheat for more platforms than they have to. I mean they already have to currently support multiple versions of windows, are any devs signing up to support the dozens of different flavors of Linux out there?
Hell even if they stick only to SteamOS that is still a big lift that would potentially necessitate hiring extra bodies. They can't justify those costs until OS market share becomes truly notable. I mean Apple has a ~10% market share and most devs treat MacOS like it doesn't even exist still.
This story is of particular interest to me because I'm transitioning my household to Linux.
I've been using Mint GNOME, but probably should have gone with Cinnamon since it has a file system paradigm that's closer in function (if not form) to Windows. So if someone is looking to jump into Linux from Windows, it's a shallower learning curve.
That said, games run fine in Linux. I have my game which I didn't use Steam to run, then put my wife on the same system, and used the built-in option to add Steam to it. It took some tweaking to get things to work from a vanilla Linux install, but it's working pretty well.
Our roommate plays more games than either of us, so with her computer, I plan on doing SteamOS, hoping that the tweaks are already built in, making installing and running games as easy as it is through the Steam application on Windows.
So if you're waiting for Linux to be "game ready", it's there, even if it's a bit more work and research to make sure all the toggles to get it to work are flipped to Linux. I don't consider myself to be a "Linux guru" by any stretch, but I can handle configuration instructions pretty well, which are readily available online for just about any game (that she uses so far, at least, which is a couple of dozen).
As for the article, I do have to wonder if the hardware plays the greater role here in gaming frame rate. Comparing a dedicated "handheld" between two different OS's that was originally designed for only one seems... uneven. The handheld's hardware can be optimized for for one OS, and not the other.
What I'd love to see is the same test done, swapping hard drives in a desktop (or laptop, as long as all the other factors are the same except the OS), using the exact same hard drive model in both. That evens the playing field and removes any doubt about why there's a difference.