In our review of Vampire Survivors, we noted how it seems like “you’re always unlocking some cool new toy or character to play around with.” Unfortunately, that’s not literally true. After dozens of hours, most players will be able to find every secret and unlock every one of the game’s numerous unlockable characters, maps, and weapons.
The game doesn’t instantly lose its hypnotic, epilepsy-inducing appeal at that point, of course. But once you’ve finally met all of the game’s many “official” goals, it becomes a bit more difficult to come up with new self-imposed challenges.
Enter Legacy of the Moonspell, the first piece of official paid DLC for Vampire Survivors. While we welcome any new content for one of our favorite games of the year (especially when it’s offered for just $2), this addition feels a little limited, especially for a game that has seen dozens of free updates since its 2021 launch in Early Access.
Mountains of madness
As the name implies, a main highlight of this DLC is its new stage, Mt. Moonspell. The developers at Poncle boast that this map is “25 times bigger than other maps in Vampire Survivors, but it doesn’t feel that way in practice. That said, Mt. Moonspell feels much more intricately designed than most previous Vampire Survivors maps.
On other Vampire Survivors maps, getting to a specific item on your map is usually just a matter of walking in the correct cardinal direction for a while. That’s not necessarily true on Mt. Moonspell, where you’re likely to run into a cliff edge or impassable walls that force you to double back and find a new way through maze-like corridors. There are plenty of dead ends to get trapped in (or to trap encroaching enemies), as well as several new “indoor” areas, where entering a door causes the roof to fade away to let you see the chambers inside.



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