These two factors are preventing the medium of gaming from reaching it's true potential, according to Ron Carmel—one half of World of Goo developer 2D Boy and co-founder of the Indie Fund—who spoke on the subject during the 2010 edition of the Montreal International Game Summit.
... What? World of Goo is about as far from the "true potential" of videogaming as it gets. And yet that's what 2D Boy chose to produce when they had the limitless canvas of videogaming potential to work with.
I'm not sure why it is that we should be listening to this guy.
"Why put money into a project that is not likely to do well commercially when you can put it into projects that you know will?" Carmel told Ars. "Also, even if money weren't a consideration, try justifying having your top talent working on ambitious artsy projects when you need them to make sure your golden goose lays its egg in time for [Christmas]."
Let's assume that we all agree that Team Ico constitutes "top talent." Does this guy honestly think that putting Team Ico on, say, Call of Duty is likely to produce good results? Does he think the old Infinity Ward team (before the split) would be able to produce Shadows of the Colossus?
Some people are better at some things than others. This comes in part from what they have worked on previously. There is no interchangeable "top talent" that you can just throw onto any old project and expect to get good results.
"The Mona Lisa isn't great because it's a great idea, and neither is The Wire, or Macbeth, or any great musical piece or painting or film."
Of course, Carmel falls into the exact same trap that so many other people do. Macbeth
was commercially viable! So was the Mona Lisa, and most of those other great musical pieces or paintings or films that he doesn't mention.
What, does he think Shakespeare or Leonardo were paupers? Does he think that these guys were completely unfettered from the commercial issues regarding their works? Has he ever picked up a history book in his life? Shakespeare in particular almost always included low-brow humor in his works ("Did you bite your thumb at me?" "No, I simply bit my thumb.").
The "great works" have almost
always also been commercial successes. This modern notion that Only Something That Is Obscure Can Be Art is bullshit and always has been. Yes, there are great works that pass unnoticed. But there are just as many if not more great works that are popular and commercially successful.
Completely ignoring commercial possibilities and issues is stupid. It doesn't make something more artistic; it just makes it sell less.
The lack of critical analysis of Carmel's comments in this "article" is baffling. See, this right here is what's wrong with modern journalism. They just regurgitate what someone says as the absolute truth, without asking anyone else or thinking about it in any way.
And can we stop "The Wire" masturbation please? Is that possible? Is there an alternate Earth I can go to where people don't love this show? Or where this show never existed? The same goes for any Goddamned thing that comes out of Team Ico.