This was one of the very first games I played (after text adventures, of course)--it predated my 8-year odyssey with the Amiga--and I've never forgotten it. I remember picking up the phone and calling EA about a problem I was having and actually being connected to one of the game's programming staff! (Can you imagine that today? There were no "script readers" back then.) There was eventually a bug fix made and I received a new HD floppy courtesy of the US mail. (I actually overnighted another game floppy to the developer of a different game and they overnighted a new disk right back to me! No Internet--or even BBS, really, in those days. But that's another story.)
Starflight was/is a brilliant game, but don't be fooled--if you don't have much of an imagination and you are the kind of gamer who has to "see" something before you can visualize it, then Starflight is probably not going to be for you--as the graphics are rather Pong-like. But I have a fertile imagination and found the game to be fantastic. It's really a galactic detective story, with you on an open-ended quest to find an alien artifact and save the universe, more or or less. Meantime you have to find mineral-rich planets, mine them for money, which you use to upgrade your ship's weapons, engines, shields, etc., so that if you run into some of the bad guys you can emerge intact--maybe. Other times you must use diplomacy to extract yourself from a sticky situation. There are hundreds of unique star systems to explore. What you do "next" is what you want to do as opposed to what you have to do.
Anyway--Gog should sell the Amiga version of the two games as they are much better than the DOS versions, imo. With WinUAE, which is very easy to use and set up, the Amiga version will run flawlessly on even a "slow" x86 Windows box. I first played the DOS version, and when the Amiga version shipped a couple of years later, I can remember wishing that I had put the game off until the Amiga version was published! No matter--even the DOS versions are a treat you'll remember.
The one, great, abiding mystery about the game after all these years is the fact that no one has ever done a remake of the game with up-to-date graphics and sound! It seems like a no-brainer to me, but no one ever has. Well, it's not the kind of game that would be exactly "easy" to program, I'm sure. Still, the story is so original that it would be fresh even today--can't figure out why no one's tried. Great game with a story that never gets old. Have to say I preferred 1 to 2, however. But both are worth owning.