As of this writing, it has been over 1,000 days since Oculus launched its very successful Kickstarter for the Rift virtual reality headset, and even longer since the company first made a splash at E3 2012. Back then the creators said a consumer release was “still a ways down the road,” and they’ve been equally vague about an actual release target for the nearly three years since.
Today, the company is finally ready to at least give a solid seasonal target for that first consumer headset. The Rift will be available to consumers in “Q1 2016,” Oculus announced this morning.
The announcement is light on details, save for a couple of promotional images of the final consumer unit seen in this post. Preorders will be offered “later this year,” and more information about the system’s final technical specifications will be announced next week, Oculus said. That means the Crescent Bay prototype that’s been shown at trade shows since last September is still our current best-guess benchmark for a consumer unit, at least for the time being. More information about “hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift,” is promised for “the weeks ahead.”
Readers may remember that Oculus CEO Brendan Iribe told Ars last June that “if we haven’t shipped by the end of 2015, that’s a problem. At least we would be disappointed.” Oculus cofounder Palmer Luckey seemed to walk back that statement at an SXSW panel in March, saying that vague gestures toward a 2015 release were made “before we made a lot of changes to our roadmap, and we’ve expanded a lot of the ambition we had around the product and what we wanted to do.” That said, Luckey assured the audience that “nothing is going horribly wrong. Everything is going horribly right.”
While Oculus hasn’t made any official comments on consumer Rift release plans before this, the press and Oculus executives have dropped a lot of hints that ended up being incorrect. Back in 2013, Iribe told Edge that he would “love [the release date] to be next year [in 2014].” Then in 2014, numerous sources suggested a “strictly limited” public beta for the consumer version would start in the summer of 2015. And earlier this year, Luckey reportedly told The Telegraph to expect a winter 2015 release date for the long-expected consumer unit.




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