[Update: A November story from Microsoft Central previously suggested that Microsoft might replace Snap mode with “a picture-in-picture multitasking implementation, where ‘snapped’ app would simply hover in the corner of your game, rather than wiping out a quarter of your screen with a largely empty bar.” That’s especially interesting considering that Ybarra’s tweet on the matter actually says the team has “replaced Snap,” rather than simply removing it (as our original story suggested). We’ll have to wait for more information to be sure, but there’s some reason to believe multitasking might not be totally dead on Xbox One.]
Original Story
Fans of multitasking on game consoles will be sad to learn that Microsoft is planning to do away with the Xbox One’s much-ballyhooed Snap mode, which lets users plant an app in a column on the edge of the screen while they’re playing a game or using another app.
This isn’t quite akin to what happened last year when Sony removed certain Vita apps because the company didn’t want to put in the effort to support underused features anymore (though that might be part of it). Instead, Microsoft’s Mike Ybarra tweeted yesterday that the removal of Snap is intended “to improve multitasking, reduce memory use, improve overall speed, and free up resources going forward for bigger things.”
That gels with what we knew about how Snap’s multitasking requirements limited what developers could do with the system. Microsoft admitted just before the Xbox One’s launch that the system reserved 10 percent of its GPU processing time for Kinect voice command processing “and for the rendering of concurrent system content such as Snap mode.”


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