Microsoft, even after buying a bunch of studios, still hasn't released very many titles from those companies.
Well, I just downgraded my GP sub from Ultimate cause of the price hike and may ditch it entirely. But hey... I'm just a spoke on a wheel. If I leave GP will keep on going. I'm sure the bean counters at MS already calculated folks like me doing this and figure they'll still come out ahead."I think we're really encouraged by some of the progress and how we're making progress with Game Pass."
Well, I just downgraded my GP sub from Ultimate cause of the price hike and may ditch it entirely. But hey... I'm just a spoke on a wheel. If I leave GP will keep on going. I'm sure the bean counters at MS already calculated folks like me doing this and figure they'll still come out ahead.
Microsoft support is also absolutely miserable now. When you send out for a warranty replacement, you get sent broken hardware that someone else sent back. It’s almost impossible to talk to a person that can resolve issues, and completely impossible to solve issue regarding the unacceptable quality of “refurbished” replacement hardware.If I were a dev I'd be bailing whenever MS stops by. They just buy/kill everything. MS way I guess. Company culture is so broken there XB might have a better time divorcing from the MS dumpster. Maybe they can don the Atari name and come back next gen without all the Microsoft mismanagement and silo'd idiocy.
Somehow the PS5 -- which launched alongside the Xbox Series X/S -- is not seeing the same massive year over year hardware sales declines as Microsoft is. Kind of cuts against your thesis.
People are also quick to forget that those studios still took the money and still told MS "it's all good! Go ahead and spend that marketing money!". All while ignoring that MS routinely tells divisions "alright... this isn't good. You need to fix this. Here is an extension and money. But... don't screw it up." Then, when they get a Windows 8.0... a LOT of people suddenly are unemployed and MS is being "villainous" despite hiring a crack team that turned a turd into 8.1. That doesn't seem malicious, it seems like they know good product=money, bad product=no money along with the group of workers that generated it. A shocking concept, I know.Eh not really. Microsoft has had a really light touch to the studios it bought. Which people have been complaining about as being part of the problem. Microsoft isn't stepping in and cancelling games that have clearly gone off the rails. Redfall being the latest example.
Really the problem is that Microsoft has bought studios that have already peaked and the people that made them great have either already left or use the buyout as the signal to cash out themselves. So they end up with MBA run "games" companies that are just ridding off their legacy.
I'll just say this:
As the owner of a PS2, PS3, PS4, and PS5, I seriously considered buying an Xbox simply to play Starfield. Like, it really seemed like the best option. I don't actually have any current Windows systems in the home and adding an eGPU to my most powerful Intel Mac just didn't seem worth it for just one game.
But... that "just one game" argument eventually won over the Xbox argument as well.
I'm pretty sure two or three exclusives of that same caliber (not to mention the assertion that we'll see Starfield on the PS5 next year) would have pushed me over the edge, but really, as has been noted, the games just aren't there.
I wonder if it has anything to do with the fact that Microsoft doesn't seem to have any faith in Xbox anymore
A lot of people still don't like/trust Microsoft after they tried to do always online and digital stuff, which lead to the This is How You Borrow Games on PS4 video:I never ended up buying either of the newer generation consoles — in my mind, I still have them under the heading as “you can’t actually find them for sale.” But can someone give me a (reasonably) non-partisan opinion about why Xbox would be doing worse than PlayStation? They seemed very comparable (though not quite equal) from a hardware standpoint when they first went on sale. I don’t quite get why MS would be doing poorly. A couple of years ago it seemed like the expectation was total MS dominance because of the studios they now controlled, and the pass, and all that. (While I was typing this, some helpful people put in some comments above that hadn’t been there when I first started typing. Thanks)
PS5 sales rates are peaking (at the normal time in a console lifecycle for that to happen) while Xbox Series sales rates are cratering (and peaked earlier than expected). I laid this out as clearly as I could in the piece...Dunno about 'all' of electronics but you better believe the PS5-professional is coming to staunch PS5's dropping sales.
These consoles came at a bad time with improper hardware. I don't care or won't be going PS5-professional but I hope to see PS6/XBwhatever to be better than what they crapped out this gen.
Games and exclusivity. That about boils it down. By making their games available on PC day one they essentially removed any incentive for someone to buy an Xbox. Despite all the whining about exclusivity, it does serve a purpose and it does actually work to drive consumers to a platform. Sony knows this. They know that if they release their games on the PS5 first they can drive those gamers to their platform and mop up everyone else later by releasing on PC.I never ended up buying either of the newer generation consoles — in my mind, I still have them under the heading as “you can’t actually find them for sale.” But can someone give me a (reasonably) non-partisan opinion about why Xbox would be doing worse than PlayStation? They seemed very comparable (though not quite equal) from a hardware standpoint when they first went on sale. I don’t quite get why MS would be doing poorly. A couple of years ago it seemed like the expectation was total MS dominance because of the studios they now controlled, and the pass, and all that. (While I was typing this, some helpful people put in some comments above that hadn’t been there when I first started typing. Thanks)
I’m sorry. I don’t quite understand. Is Game Pass shifting sales away from console to PC? If so, then maybe MS isn’t worried about this sales decline?
Like a used car lot pulling every stunt other than getting better cars.
I have a weakness for cheap japanese games. Nintendo Switch has plenty of them.Playstation/Switch (and recently PC, but those ports seem to be hit or miss) gets more of the not AAA budget Japanese games. Games like Reynatis, Trails Series, Ys series, Disgaea series, Sakuna of Rice and Ruin, Story of Seasons (aka the real Harvest Moon), Fate Samurai Remnant, 13 Sentinels, Grim Grimoire, etc. Granblue Fantasy Relink had a big budget from being in dev hell but it still only released on Playstation/PC. The third party games a lot of people want just aren't there on Xbox.
It does make sense to move from a market where Microsoft has to compete back to one where Microsoft has a monopoly. I’d rededicate my business to the one where people are mocked as losers for not using Windows, too.And Sony's bet on single player exclusives seems to be paying off.
Considering that Sony is selling 5x as many consoles as Microsoft, I don't think that's an accurate assessment.This isn't just XBox (although there are certainly numerous reasons for it) but consumer electronics in general. Who knew that an increasing cost of living would leave less money for discretionary purchases?
bingo, flagship first party games have been letdowns and full of lies. I would argue this has been the most barren generation, nothing on the console front have I seen and said man thats worth an update.Xbox has slumped compared to previous generations because they haven't given a compelling reason to get one. Their biggest reasons to have an Xbox over a PS5 are gamepass and backwards compatibility. Both of those features are still available on the previous generation of consoles. They have not produced any games that make getting an Xbox over a PS5 worth it.
If they want to stay a competitor in the console space, they really need to focus on getting higher quality games on their consoles. This includes first party titles as well as ensuring that third parties are bringing their games to their console as well.
So many of their recent games seem to follow recent gaming trends to maximize profit from each title instead of looking at the big picture. People should be wanting to get an Xbox because of the latest Halo, Forza, or whatever new titles they can create. They can make the rest of their money off of their cut of all of the other games that people will purchase for their console.
The Steam Deck already "hooks up to tv and runs steamOS".Yeah, I'm also onboard with the idea that Steam needs to bring back the steam machine but more along the lines of a defined steam deck situation, not the free-for-all we had with the the previous attempt at steam machines. Just a console-comparable machine that hooks up to tv and runs steamOS
I don't trust microsoft or sony to be reliable curators of the gaming experience anymore.
To be fair, the Xbox names have always been bad, starting with the "Xbox 360" - presumably named that way because they didn't want an "Xbox 2" competing against the "PlayStation 3" (customers will think their console is 1 worse!). And, of course, the we needed some new designation for the original Xbox after they decided to call the third Xbox the "Xbox One". Which brings us to the whole "Series This" and "Series That". I fully expect that, if there is another Xbox, they'll switch over to Greek letters or unpronounceable symbols just to keep the trend going.Aside from what's been said, brand confusion on Microsoft's naming convention has a part to play. The latest is an Xbox series X... what? I get that Microsoft is worried the XBox 4 isn't numerically equal in name to a PS5... but c'mon. You screw with naming and consumers don't want to figure it out. They just won't buy it.
The Xbox brand has never done particularly well with only the 360 being a real competitor.I never ended up buying either of the newer generation consoles — in my mind, I still have them under the heading as “you can’t actually find them for sale.” But can someone give me a (reasonably) non-partisan opinion about why Xbox would be doing worse than PlayStation? They seemed very comparable (though not quite equal) from a hardware standpoint when they first went on sale. I don’t quite get why MS would be doing poorly. A couple of years ago it seemed like the expectation was total MS dominance because of the studios they now controlled, and the pass, and all that. (While I was typing this, some helpful people put in some comments above that hadn’t been there when I first started typing. Thanks)
My thinking as well. The Xbox itself was fine, but through the lifespan of the Xbox One and into the One X and Series, Microsoft's corporate direction has pulled the rug out from under the console's feet in the software realm. The Xbox had to re-focus on strictly gaming. But with Sony keeping to exclusives, and so much of the Xbox library available on PC as well, it cannibalizes console sales.No, I'm arguing that Microsoft actually had the completely right direction for the Xbox One at launch (yes the diskless was early and a bad idea) and their up-front losses could've been turned around if they refined their approach instead of abandoning it and were given appropriate resources.
The Xbox One launched as part of Microsoft's Windows 8 platform. It implemented the shared "Modern" (Metro) libraries. Metro wasn't a write once run anywhere yet, but it wasn't bad. Xbox One was arguably one of the best streaming platforms you could own, but it got lapped in gaming performance.
The right solution was to double down on the lifestyle approach, and deliver a streamer that played platformers and retro games and almost nothing else. They could've at the time even reused Windows Phone hardware and really double-dipped (since 1080p light gaming and 1080p streaming was totally viable on the Snapdragon 800 platform that launched with the 2013 Lumias).
Instead, they stripped out that lifestyle platform slowly, removing things like split-screen gaming and video watching and the picture-in-picture functionality. The Xbox team focused on matching the PS platform in performance. While doing this, they didn't realize that the Xbox 360 generation was a lucky fluke that they can't recapture. The Xbox team won that generation (barely) because their shorter hardware development cycle let them snag a far superior GPU (and better CPU layout) that made their platform desirable to develop for.
Microsoft's messaging with the Xbox Series launch was that this was a "focused gaming platform" meant to recapture the glory days of the 360, in contrast to the Xbox One launch. No Kinect port, definitely no HDMI pass-through guide, and almost dumped even the $1 IR receiver. In some ways, this was essential: When the Xbox Series launched, MS still shipped Trident-based Edge, but UWP was already basically dead.
So the Xbox division could launch the Series generation with either a gaming performance focus or a software/feature focus, but the latter they literally did not have the platform to support that goal. As it is, the Xbox team has had to dump a lot of effort into improving the GDK (game development kit), because the original plan was that UWP + DirectX would be the default way to make games.
At Sony, this is a non-issue because the PS team has the cost of maintaining an app platform baked into their (relatively) fixed cost of having a gaming division. It is never the highlight or lowlight. Microsoft has not baked that cost into their Xbox division, and at the rate we're going, they apparently haven't baked it into the Windows division either.
PS5 sales rates are peaking (at the normal time in a console lifecycle for that to happen) while Xbox Series sales rates are cratering (and peaked earlier than expected). I laid this out as clearly as I could in the piece...
Lots of factors. The biggest and simplest is that for all its mindshare in the English-speaking world the Xbox has never had much true worldwide success. It has sold very well in the US, UK, Australia, and New Zealand, but beyond that it’s never done all that well. So recognize that your own perspective reading this on an English website means your perspective is already skewed in the Xbox’s favor.I never ended up buying either of the newer generation consoles — in my mind, I still have them under the heading as “you can’t actually find them for sale.” But can someone give me a (reasonably) non-partisan opinion about why Xbox would be doing worse than PlayStation? They seemed very comparable (though not quite equal) from a hardware standpoint when they first went on sale. I don’t quite get why MS would be doing poorly. A couple of years ago it seemed like the expectation was total MS dominance because of the studios they now controlled, and the pass, and all that. (While I was typing this, some helpful people put in some comments above that hadn’t been there when I first started typing. Thanks)
The Xbox brand has never done particularly well with only the 360 being a real competitor.
The first Xbox flopped globally.
The 360 had a full year head start on the PS3 which also released at $100-200 more than the 360 so the 360 had both time to find a customer base and was significantly cheaper at launch for those early adopters.
The XBOne released at the same time as the PS4 but cost $100 more at launch had early talk of needing to be always online for it to work and focused on Kinect. That killed the momentum gained from the 360.
The Xbox series X/S (terrible name) did offer a cheaper model than PS5 the series S though it having a reduced hardware rather than just being digital only like the PS5 cheaper variant also reduced interest.
Microsoft just made a bunch of missteps and instead of lowering the cost is just ignoring the console at this point.
I don't think MS wants Valve to get too ahead in that space. If I recall MS was the one that approached ASUS about the ROG Ally. Ofcourse in typical MS behavior they didn't provide anything at all to make the experience remotely comparable or even good for most users leaving it up to Lenovo, Asus and friends to build janky launchers. The last thing MS wants is gamers moving to Linux and developers taking that as a cue to support the platform more directly. It's kind of already happening but Valve is still doing a lot of the work there vs developers.At this point it would be interesting to see how XBox sales compare to Steam Deck. Xbox is likely still higher, but moving in the wrong direction. Microsoft would be better off just porting GamePass to Steam Deck and co-promoting the Steam Deck 2 as a portable Xbox/PC