Steam maker also reiterates it doesn't want to moderate things as the "taste police."
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They may not be, but they should have some respect for themselves, their store, and their users. The "upcoming" section is flooded with trash, even if you exclude DLC.Ewert presented slides stressing that Valve "are not the taste police" when it comes to games on its service and that the company does not "sell ad space or pick winners or losers."
Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
It's amazing how massive Steam is for how little features it really is. Despite the whole thing being a relatively tiny shop, it sells a huge amount of software. I'm surprised (as in not really) that Steam didn't have enhanced sales data back around 2012-2013. It is a multibillion dollar company.
Just goes to show how incredibly awfully misunderstood and mistreated PC gaming has been by the big publishers. The worse thing is how Steam is the best games marketplace platform out there. It's like if the smartphone market consisted of Android (Steam), and a few other junky OSes from the early 2000s. There is no iPhone equivalent.
To be fair I like Steam. It's simple and does mostly what I want it to.
There have been weeks the DLC looked better than the shovelware which made up the entirety of that week's releases :/The "upcoming" section is flooded with trash, even if you exclude DLC.
I would venture that generally, people asking Valve to be "taste police" are a vocal group who are not actual users. Actual Steam users are adept enough to filter out games that are not to our taste or just 'look stupid' or are 'trolling.' It's the usual suspects dictating what other people should or should not be permitted to play based on "common decency."Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
As you say, those folks should be ignored.
The 'policing' we (the Steam users) needs is for actual playable games that are competently programmed and sufficiently bug-minimized.
I don't think Valve (based on commentary as reported above) gets the difference. They're too plugged-in to the political elements and have lost touch with their actual paying users.
I don't know about Valve's curating of it's software library, but I would appreciate the ability to turn off automatic updates for games and software I've installed through Steam.
I would venture that generally, people asking Valve to be "taste police" are a vocal group who are not actual users. Actual Steam users are adept enough to filter out games that are not to our taste or just 'look stupid' or are 'trolling.' It's the usual suspects dictating what other people should or should not be permitted to play based on "common decency."Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
As you say, those folks should be ignored.
The 'policing' we (the Steam users) needs is for actual playable games that are competently programmed and sufficiently bug-minimized.
I don't think Valve (based on commentary as reported above) gets the difference. They're too plugged-in to the political elements and have lost touch with their actual paying users.
No, there are plenty of gamers who use Steam and do want Valve to reject the games that are outright racist/sexist/etc. As someone else pointed out above, right now Valve is well on its way to becoming another Atari unless they prevent publishers from putting out another Custer's Revenge on their platform.
Since they're offering games makers so little, they should really drop their rates. Taking 30% off the top is too much if they're not even helping to find customers.Valve doesn't want to moderate things at all. Purely for financial reasons.
Yes i believe that data is being sold and having it available for free is not in their best interest.It's amazing how massive Steam is for how little features it really is. Despite the whole thing being a relatively tiny shop, it sells a huge amount of software. I'm surprised (as in not really) that Steam didn't have enhanced sales data back around 2012-2013. It is a multibillion dollar company.
Just goes to show how incredibly awfully misunderstood and mistreated PC gaming has been by the big publishers. The worse thing is how Steam is the best games marketplace platform out there. It's like if the smartphone market consisted of Android (Steam), and a few other junky OSes from the early 2000s. There is no iPhone equivalent.
To be fair I like Steam. It's simple and does mostly what I want it to.
I am sure Steam has advanced Analytics they give certain groups(IE not us). They have talked about sales data in the past and how certain discounts drive sales numbers.
Steam is not stupid. They are just lazy and their supposed completely flat management structure lets them keep being lazy.
It not being lazy the sales breakdown and the demographics of those that buy games is worth money. The big boys get that data,why should they give away commercially valuable data for free.It's amazing how massive Steam is for how little features it really is. Despite the whole thing being a relatively tiny shop, it sells a huge amount of software. I'm surprised (as in not really) that Steam didn't have enhanced sales data back around 2012-2013. It is a multibillion dollar company.
Just goes to show how incredibly awfully misunderstood and mistreated PC gaming has been by the big publishers. The worse thing is how Steam is the best games marketplace platform out there. It's like if the smartphone market consisted of Android (Steam), and a few other junky OSes from the early 2000s. There is no iPhone equivalent.
To be fair I like Steam. It's simple and does mostly what I want it to.
I am sure Steam has advanced Analytics they give certain groups(IE not us). They have talked about sales data in the past and how certain discounts drive sales numbers.
Steam is not stupid. They are just lazy and their supposed completely flat management structure lets them keep being lazy.
They have been promising a new, better, store UI for years. Better curation tools. Better skin support. Better community support to stop spammers(No russian bot, I am not joining your group, why do I even get those invites?). Better Tools for managing large games libraries.
Add this to the fucking list of things Valve promises but I will not hold my breath on waiting to see.
Besides Custer's Revenge, what other games are on your list of games I shouldn't be able to purchase on Steam?I would venture that generally, people asking Valve to be "taste police" are a vocal group who are not actual users. Actual Steam users are adept enough to filter out games that are not to our taste or just 'look stupid' or are 'trolling.' It's the usual suspects dictating what other people should or should not be permitted to play based on "common decency."Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
As you say, those folks should be ignored.
The 'policing' we (the Steam users) needs is for actual playable games that are competently programmed and sufficiently bug-minimized.
I don't think Valve (based on commentary as reported above) gets the difference. They're too plugged-in to the political elements and have lost touch with their actual paying users.
No, there are plenty of gamers who use Steam and do want Valve to reject the games that are outright racist/sexist/etc. As someone else pointed out above, right now Valve is well on its way to becoming another Atari unless they prevent publishers from putting out another Custer's Revenge on their platform.
Pretty sure you can right-click the game in steam, go to properties and turn off auto updates.I don't know about Valve's curating of it's software library, but I would appreciate the ability to turn off automatic updates for games and software I've installed through Steam.
Valve doesn't want to moderate things at all. Purely for financial reasons.
Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
They have been promising a new, better, store UI for years. Better curation tools. Better skin support. Better community support to stop spammers(No russian bot, I am not joining your group, why do I even get those invites?). Better Tools for managing large games libraries.
Add this to the fucking list of things Valve promises but I will not hold my breath on waiting to see.
You forgot to mention Half Life 3. We've been waiting for that since 2007.
Besides Custer's Revenge, what other games are on your list of games I shouldn't be able to purchase on Steam?I would venture that generally, people asking Valve to be "taste police" are a vocal group who are not actual users. Actual Steam users are adept enough to filter out games that are not to our taste or just 'look stupid' or are 'trolling.' It's the usual suspects dictating what other people should or should not be permitted to play based on "common decency."Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
As you say, those folks should be ignored.
The 'policing' we (the Steam users) needs is for actual playable games that are competently programmed and sufficiently bug-minimized.
I don't think Valve (based on commentary as reported above) gets the difference. They're too plugged-in to the political elements and have lost touch with their actual paying users.
No, there are plenty of gamers who use Steam and do want Valve to reject the games that are outright racist/sexist/etc. As someone else pointed out above, right now Valve is well on its way to becoming another Atari unless they prevent publishers from putting out another Custer's Revenge on their platform.
After that, I'll share my list of games that you shouldn't be able to purchase on Steam.
Well shit. I didn't believe you, so I opened Steam, and under Automatic updates, they have three options:Pretty sure you can right-click the game in steam, go to properties and turn off auto updates.I don't know about Valve's curating of it's software library, but I would appreciate the ability to turn off automatic updates for games and software I've installed through Steam.
They got rid of that a few years ago.
Edit: You can defer it until you open the game/software.
Does basic quality standards equal the "taste police", now? Is that what's happening? Has Valve lost all sense of self-respect for their storefront and their user base, and now only care about making as much cash for as little effort as possible? Actually, that's a stupid question, because the answer is clearly yes, if they can't be bothered to remove garbage like Active Shooter and AIDS simulator until prodded by the press. I guess Valve has become just another lifeless bottom-feeder corporation, in the veins of Activision-Blizzard or EA; although not quite as bad as either of those.
Or maybe I'm just saying that because they haven't made a new game in years, and they haven't had a chance to show this new cultural shift in a new game yet. I suppose we'll get to find out whenever Artifact (or whatever it's called) comes out.
Regardless, I'm done with Valve's mealy-mouthed promises and apathetic attitude. Maybe they will prove me wrong, but I really doubt it. Guess it's time to move over to GOG for the foreseeable future.
Sales data in the world of PC gaming has been really hard to come by compared to the mobile storefronts for a long time. You can get sales data for various apps on Android and iOS without much of a hassle for comparison. Steamspy came in and filled that gap.
Both players and developers can benefit from this data, it could help players know if a multiplayer game is actually successful for example, and for developers it can help with knowing how big a demographic they could potentially attract with a certain type of game.
The remaining question is probably whether or not Steam will make it possible for individual publishers/developers to opt-out their data. But if they do, it might indicate that their game failed and that they're afraid of people hearing about it.
Regardless, there might be more alternate solutions to approximate that data popping up, like this one for example:
https://www.gamasutra.com/blogs/TylerGl ... nsteam.php
Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
tl;dr version:
Curation for Quality: Good
Curation for Content: Bad
I agree completely (provided my interpretation is accurate).
Well shop somewhere you think is 'good'?
Virtually all other game stores claim 'good' curation, I'm using Steam because I disagree with those stores 'definition' of 'good', why are you on Steam, or do you not use Steam anyway?
Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
tl;dr version:
Curation for Quality: Good
Curation for Content: Bad
I agree completely (provided my interpretation is accurate).
Well shop somewhere you think is 'good'?
Virtually all other game stores claim 'good' curation, I'm using Steam because I disagree with those stores 'definition' of 'good', why are you on Steam, or do you not use Steam anyway?
Except there isn't actually that much choice. Tons of good games use Steam's backend for multiplayer and/or can't be bought anywhere else.
I'm not sure I understand your series of posts? Are you saying that there is no issue with regard to the technical quality of Steam games that are on the Store?Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
tl;dr version:
Curation for Quality: Good
Curation for Content: Bad
I agree completely (provided my interpretation is accurate).
Well shop somewhere you think is 'good'?
Virtually all other game stores claim 'good' curation, I'm using Steam because I disagree with those stores 'definition' of 'good', why are you on Steam, or do you not use Steam anyway?
I'm not sure I understand your series of posts? Are you saying that there is no issue with regard to the technical quality of Steam games that are on the Store?Thanks to the controversies surrounding games like Active Shooter and AIDS Simulator, Valve has effectively dodged the issue of basic quality control. Ever since Erik Johnson's blog post the other week, I've seen lots of comment threads devolve into shouting matches. One side has people who have wanted, for quite a while, for Valve to curate Steam and remove games that are broken asset-flips that were made in the span of a day, as well as similar-quality titles that are just meant to game the Steam Trading Card market. The other side is a group of people that seem to have only popped up around the time of Erik Johnson's post to defend Valve's complete and utter lack of curation. This group confuses people's calls for quality control with calls to censor controversial games for their content.
Now, anybody who wants Valve to stop broken games and scams from getting on Steam gets lumped into the same group as people who want censorship. In a way, this is probably what Valve wanted all along.
The initial "Who Gets To Be On The Steam Store" post that Valve made co-opted the same kind of language and talking points that genuine free-speech supporters use. Valve is hiding behind said language and talking points as an excuse to further remove themselves from managing their store. It also helped to create a cohort of people that will defend the corporation, with said people creating a false equivalency between wanting a store to be curated based on the most baseline of quality control and wanting a store to not sell a game because of controversial elements in it. The only thing that Valve truly cares about these days is money. I wish that they'd come out and say it to our faces rather than trying to dupe people into thinking they genuinely care about free speech and freedom of expression.
tl;dr version:
Curation for Quality: Good
Curation for Content: Bad
I agree completely (provided my interpretation is accurate).
Well shop somewhere you think is 'good'?
Virtually all other game stores claim 'good' curation, I'm using Steam because I disagree with those stores 'definition' of 'good', why are you on Steam, or do you not use Steam anyway?
You come across as saying "yeah...it's crap on the Steam store. That's their prerogative. Don't like it, shop somewhere else."
I think everyone can agree that between Steam and GOG, there isn't really a more comprehensive source for PC games. We'd just like them to do some kind of minimal technical QC on the products they're putting on the shelves.
In November I earned my 12 year badge with Steam and I own over 300 games. I think that makes me a Steam user. I, speaking only for myself, don't think Steam gives me enough tools. I was in my queue on Saturday, and it showed me another horrible Sakura game, even though I've clicked "not interested" in any other one I've been shown. Why? Because I played a casual JRPG like Atelier Sophie, and some people tagged it and the Sakura games "moe." Another example, you can only choose 3 tags to filter out, and even they are "less," not none.I would venture that generally, people asking Valve to be "taste police" are a vocal group who are not actual users. Actual Steam users are adept enough to filter out games that are not to our taste or just 'look stupid' or are 'trolling.' It's the usual suspects dictating what other people should or should not be permitted to play based on "common decency."Nobody is asking for the "taste police". We're asking for curation based upon basic things like doing away with blatant asset flips and bug riddled incomplete games. For fucks sake, some of the trash on the storefront shipped without EXE's to actually run the damn game! That speaks of absolutely zero quality control. Forget a bug that makes a game unplayable, no EXE means nobody can even start the damn thing in the first place. Many of us are tired of Steam being the new Atari when it comes to QC.
As you say, those folks should be ignored.
The 'policing' we (the Steam users) needs is for actual playable games that are competently programmed and sufficiently bug-minimized.
I don't think Valve (based on commentary as reported above) gets the difference. They're too plugged-in to the political elements and have lost touch with their actual paying users.