Tom Clancy's The Division 2 - that robot dog is not a good boy

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
You went dark on us for a bit.. I guess it also coincided with me growing bored of chasing new builds too. Got addicted to PfE and kind of settled into a narrower build zone while I dabbled in other games.

Health is probably a red herring, but every once in a while I wonder if it exists for a good reason rather than RNG sourer. My only issue with using HF, is I'd rather just load into AoK at that point. Can you get bonus Health if you run HF with Firewall? (NM, missed that they nerfed HF to 50%)

Oreo only makes sense, in my head, on a build meant to take on and spread status? And I just can't really think of one where another weapon doesn't fit better. Otherwise, I'm getting a slightly boosted Vector.
 
Last edited:

WT

Ars Scholae Palatinae
1,338
The RNG Gods sought to counter my stupidity by gifting me yet another EB, and with over 975+ exo components, I just kept re-rolling until I got a DtTooC attrib, then maxed it out. My second account PfE build was not NEARLY as solid as my first, with the big difference being the bag. Primary uses the Matador, and secondary uses the NBBP, and it was quickly obvious that the key to making the PfE build work in my case was that bonus armor from Matador. I was taking solid damage using the NBBP, even tho the stats were better with a stronger shield overall.

Once I switched to the Matador on #2 account, the issue of taking damage went away and I could facetank Krampus with no damage at all, and only sustaining a stagger when hit with his attack. Ran four bounties with this build on challenging and even with only 3 of us, it was the fastest clear I have had in well over 75+ total runs. That build is just GOLD, JERRY !! ITS GOLD !!! Added 14 keys over those four runs as well.

One weakness of the PfE ?? Was open world farming squads to get more bounties and we were jumped by a 5 man rogue team. I wanted to show off and got promptly SMOKED (1 shot) by a rogue's sniper talent, a RED ONE !! Ughh .. embarassing. Even the rogues themselves were putting some solid damage on me, and this was when I was clued into the weakness of the NBBP in that build.
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
One weakness of the PfE ?? Was open world farming squads to get more bounties and we were jumped by a 5 man rogue team. I wanted to show off and got promptly SMOKED (1 shot) by a rogue's sniper talent, a RED ONE !! Ughh .. embarassing. Even the rogues themselves were putting some solid damage on me, and this was when I was clued into the weakness of the NBBP in that build.
Yeah, they adjusted the Rogue & Hunter skills to be Red as a "counter" to PfE a while back - hence why I like my Unbreakable "backup"..

Adrenaline Rush is definitely the best Memento alternative for PfE. NBBP feels wasted with the improvised gear - unless you're doing it to hit aRegen tiers?

It's also why I normally run gunner, besides the ammo, the 10% AoK helps.
 

WT

Ars Scholae Palatinae
1,338
Only exotic that has eluded me so far was the Oroborous on my main account. Solved that this AM when I had it drop (finally) after getting down to only 4 keys left. It immediately replaced a Carnage LMG I was using on a 3pc OD, 2pc Brazos (including Picaros holster) and the NBBP to unlock that phat mag. So my 5/2/1 OD build now has a 75rd Oroborous SMG with hollow points !! I usually re-roll all exos to DtTooC, but for this one I left it as is with max CHD. Assuming I will get a second one with remaining keys and re-roll that one.

My RL buddy (SHD 1755) is playing over his weekends when he can, and I have his permission to log into his account to make builds and grind for keys (managed to get him 25+), so while I wasn't working on my account,. I managed to get him 3 (!!!) EBs and an Oroborous,,,. as well as created some really solid builds. He used my half-assed PfE (no improvised gear - 48% Pfe) build with OD and the Oreo and could not help but laugh, as he has always struggled to stay upright (he favors Pesti LMG builds), so this shows him that there is more to a build than he knows, and I am very good at doing what I do.

And to top it off, he has a LOT of stash and inventory space, so I am no longer constrained to my own account with no space or loadouts left, and he gets to run heroics with not as much worry as he had in the past. He's an ex-Marine (HOO-RAHH !!!), so he just likes to shoot chit and not think after work, and I take that as a challenge to make him stay upright despite his best efforts to go down.

:D

Edit: Just ran 3 bounties with my buddy to get him up to 15 keys, and he opened 8 and got a Regulus and Ouroborus (his second - I got him one 2 days ago). He NEVER runs his second agent, so I created all these new builds on that agent to force him to use it more. Of course, he requested that I create a Regulus and Ouroboros build on his primary agent so he can enjoy them on that char now. Ohhhh, I guesssss I can ...... sigh
 
Last edited:

Lurch2142

Ars Praetorian
524
Subscriptor++
Working my way through the season. Caught up on the Scouts, finished the Journey, ran the Krampus bounty once solo (tedious as hell, but helped out by WT's Backfire build cited above), 25/40 presents found. Have six (6) Krampus bounties stacked up, in case anyone's interested in having a go as a group. RNG has not been kind regarding Exotics, but hope springs eternal.
 

WT

Ars Scholae Palatinae
1,338
RNG has not been kind regarding Exotics, but hope springs eternal.
I just opened 38 gear caches (18 on my primary acct, 20 on my secondary) in a vain attempt to get a few more Ouroboros or Regulus on my primary account. NONE TO BE HAD ! I even resorted to using the group/full inv 'glitch' with my 20 keys on my secondary acct, but STILL no luck ! Yet another EB (yawn at this point .. isn't it crazy that we are now reduced to seeing an EB drop and saying damn the luck ?!?) which I successfully passed onto my third char on primary acct. At least I can keep farming and opening crates .. plenty of time left on this event, and I run them solo challenging with no issues (challenging seems to be the best mix for a quick run, but I've gotten 4 keys on a normal run too).
 

WT

Ars Scholae Palatinae
1,338
JTJ, regarding your curiousity in the use of clutch on a build, I think this YT vid shows how it would best be designed. Dude covers a lot of off meta builds, so I give him big props for the effort.

I'm now theorycrafting on that red Eclipse build. We need to cover that on our next podcast.

Edit: I see the dude covered the red Eclipse build here. No bad, not bad at all.
 
Last edited:

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
It is the Health build I'm curious about - I have dabbled in Clutch for group builds where I don't want to fight for kills - basically a high end crit build, nothing fancy, just a way to add extra survivability if needed.

And that EP is close, but too much blue and they're going red attributes. I want to go with HzP, all Red cores. I'd also lean Pyromaniac/fire, because it's far more useful for CC than bleed. I get the concept with Ridgeway, but idk, never really took to that piece. I think I'd rather use both the Chest & Backpack, and then maybe Catalyst?
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
First Red Core EP experiment = super meh

Without the yellow cores, the fire just doesn't CC enough. If you're not getting a nice CC boost, I'd rather just use a pew pew build. Though I probably will try one more time with Catalyst, mixing in some yellow cores for a hybrid.

But then I got a decent Alloy chest to drop that I could throw Unbreakable on - made a BigHorn, Alloy PfE build before logging off to make lunch for the minion. Probably will test it running landmarks, as I now have some optimization to do..
 
  • Like
Reactions: WT

WT

Ars Scholae Palatinae
1,338
First Red Core EP experiment = super meh
Thank you for your efforts - saves me the grind. We both knew this was a reach, but my creative juices have been flowing over this latest update to clean up my builds. One thing that I can safely say I was impressed with is how good my old, forgotten Heartbreaker builds are now for this event. Running a 4/2/1 with a Sokolov vest with Intimidate and the named Matador bag with Perfect Adrenalin Rush. Weapons are the Kingbreaker AR (G-rolled, DtTooC and 15 expertise) and an ACS-12 with Close and Personal. I like the RnR here as well, but that 35% WD after a kill sure makes me smile too. Skills are a crusader shield and the artificer hive to heal the shield. I can tank Krampus and allow the rest of the squad to burn him down and then we work over the minions inside.

I made one for my buddy (the one who takes numerous dirt naps), and he was quite pleased. Also a 4/2/1, but runing Firewall instead of Technician for the armor kits and striker shield dmg bonus. Same weapons, but I put Future Perfect on his ACS-12 so any weapon kills adds to his shield strength. He no longer takes dirt naps, and we routinely do heroic Krampus bounties with no issues.

I liked the build so much I recreated it on another char, but wanted to try and bring the Ouroboros closer to its former glory, so I slapped a Centurions Scabbard holster on the build. Now, depending on how I switch weapons, the Oro gets either a 75rd mag and 50% reload speed or 20% RoF and 20% dmg boost. I had forgotten how fun HB was, and the last time I used it before this event, I was greatly disappointed in how it worked.

Another build I revisited and have a renewed interest in - Umbra with a rifle !! Yea, I know - that makes no sense, but this build uses 3pc Umbra with the Eagles Grasp gloves (15% weapon handling) and Foxes Prayer kneepads (DttooC), and the NBBP to unlock both 2nd brand perks for each - 2nd pc of Overlord gives 30% accuracy and 2nd piece of Zwiadowka Sp gives 20% rifle damage. Using an ACR SS here, with Killer as the talent. This thing is meant to just sit in cover and dish out dmg - its a laser with all of that weapon handling on it, and the Eagles Grasp gloves even offer a larger mag size to boot. And once you DO need to pop out of cover, you are dealing out a LOT of damage with an increased RoF. I use an M1A with Boomerang for the secondary, taking advantage of it being a rifle and gaining all the WD bonuses for it, and it was the rifle that I used when I did my first raid over 5+ years ago, so it has sentimental value to me.
 
Last edited:
So, I"m a big fan of LMGs, but don't mind running support for group content. I'm looking at the Pestilence Negotiator build, anyone have a better suggestion? :D

https://docs.google.com/document/d/1WChAQCX06I4wgHd3iU0BuearJps2Lnr5wvLVehb8utY/edit?usp=sharing

If you want to farm, then looking for Lengmo unicorns makes for a really good Pestilence build. If you want to farm less, and you don't mind building stacks, the new Concentrated Company gearset has taken over as the "best" for Pestilence.

Running a 4/2/1 with a Sokolov vest with Intimidate and the named Matador bag with Perfect Adrenalin Rush. Weapons are the Kingbreaker AR (G-rolled, DtTooC and 15 expertise) and an ACS-12 with Close and Personal.
Why are you running one piece of Sokolov but no SMGs? :unsure:
 

WT

Ars Scholae Palatinae
1,338
I'm looking at the Pestilence Negotiator build, anyone have a better suggestion? :D
The named Petrov vest - Vedmedytsya (this can be crafted as the crafting bench). Contractors gloves and the Ninja Bike backpack. This gives all three brand bonuses:
  • Set Bonus (1): +10% LMG Damage
  • Set Bonus (2): +10% Weapon Handling
  • Set Bonus (3): +20% Ammo Capacity
Scratch the above recommendation. I wanna switch it to Turmoil kneepads and Contractors gloves and call it a day. Once again, my brain can't seem to do anything but overthink what is a fairly standard DPS build. I do recall that Turmoil's perk doesn't spread via ND, but does spread via Pesti DoT stacks. I'd be curious to see if Overdogs or Contractors is the better choice here.

Add a Negotiators mask, holster and kneepads to round out the build. I run several Pesti builds, and with 25 expertise on that thing, it just chews stuff up. My build of choice last night was a rare bird for me - 3pc Legatus with a glass cannon vest (I hate GC, personally), but my tic damage on each target maxed out at 1.8m .. thats one point eight MEEEILLIONNNN per tick !! Pesti's weakness is that dreadfully long reload time, but I find that the Pesti tic is so strong that while I am reloading, they are flinching and dying on their way to get to me.
 
Last edited:

WT

Ars Scholae Palatinae
1,338
Why are you running one piece of Sokolov but no SMGs? :unsure:
I was using the Orouborus at first to get it proficient, and neglected to swap it out for a Grupo or Fenris. Yea, not ideal, but glad you caught my boo-boo. Trust me, I did correct it, but my mind wanders when I go off on these build threads since I have 64 loadouts, 128 total between the two accounts.
 

WT

Ars Scholae Palatinae
1,338
Saw a guy running the bounty with his DZ build - an 0/6/0 all blue Heartbreaker tank with all HS mods and a Bighorn AR. I knew about this build from the /Reddit subs, but hadn't seen one in open world. I knew right away as I watched his bonus armor outpace mine, so I inspected the build after the bounty. I did have a Bighorn build, but I don't DZ these days so it's used very seldomly. Gave it a run with the new UA vest and holster, and rolled some HS mods on everything. When it works and you land those HS, its pretty damn sweet. When you get a Krampus tank lobbing grenades your way, its not so fun anymore.
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
Got murdered by one of those folks yesterday. He didn't like that I only had DZ Resources and didn't even try to fight him (simply stopped moving when he went rogue, as I had gotten my clear and wasn't even trying to extract anything). Was just farming landmarks for optimization mats..

Put on my DamageTo Pesti build in case I felt like fighting, but clearly they were annoyed nobody in the DZ wanted to fight. I think it's my favorite Pesti build as it uses DamageTo to amp up everything, but has a little aRegen/AoK/HzP for survival too. Figure I don't need crit, as the tics fill that roll, so it offers a nicely balanced build.

Still messing about with how I want to incorporate Alloy.. chewing on an Optimal range, Alloy for Mag, either pummel or maybe SMG build? Not sure where it will go at this point, but a 90rd Chatterbox with 46m OR sounds fun (where 120rds feels overkill?). Saw Chanter is back and is running a HF build with one and realized I haven't used it since I stopped doing the time trials.
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
Got a Froth.. so was chewing on a Creeping Death build.. I just don't normally like to use grenades or skills. Part of me is thinking it could still be fun though, having every third kill spread foam around. I might have to pull a WT and start using a Mule as a group build experiment vehicle even if I still mostly play solo.

Was also thinking about a Pummel & Streamline Tinkerer Shotgun build. My OD Tinkerer build just didn't play the way I had hoped it would. Not sure yet which direction to go there, but initial thoughts are some type of tankish + mag boost build. Zero F's, paired with either Adrenaline Rush or Opportunist. Just not sure which other brands to fill in there yet.
 

WT

Ars Scholae Palatinae
1,338
Another 30+cache keys and still no Ouroborous. To be fair, I'm asking for a fourth here, as I have one on every char but one, but it annoying me as I'd like to have one on each char, or at least one in the stash to move around. Yea, I know .. wahh wahhh ... so to appease my anger, the RNG Gods just dropped me a unicorn - a highly rolled CHC/CHD named Lengmo backpack, the Backbone, which offers Perfect Unstoppable Force. I have two 3pc Lengmo builds, revolving around that 25+ expertise Pesti and its 1.8m tics, but both use the NBBP to get what I need, so I'm curious how this unicorn bag works out.

Edit: Looks like the event is ending a week early, as the Krampuslaus spawns have just stopped, and the BoO is no longer decorated. I had 15 keys left to get that elusive Oro, and I got one on the 6th key (9 left). Decided to blow thru another 4 in case I lost em and got another 3 keys later. So I now have enough to satisfy my greed.
 
Last edited:

Lurch2142

Ars Praetorian
524
Subscriptor++
So my daughter wanted my help in running the winter event on her birthday yesterday, so we both jumped in and we ran a couple of Krampus bounties that I had stacked up. She got 5 keys and I got 7.

She used one key for apparel and the other 4 for gear. Her other four caches...

2xOubourous and 2xRegulus....

D:

My 7 keys. 2xSleigher, 2xFestive Delivery, 2xCaretaker, and one Oh Carol, all of which I already had better rolls No Regulus. FML <shakes fist at RNG gods>

Since Massive has acknowledged that the event ended unintentionally and may be restarted, there's still a chance.

If you see her in game (Warhound_97), say hi.
 
  • Haha
Reactions: grommit!

Manachanter

Ars Tribunus Militum
2,889
Subscriptor
Still messing about with how I want to incorporate Alloy.. chewing on an Optimal range, Alloy for Mag, either pummel or maybe SMG build? Not sure where it will go at this point, but a 90rd Chatterbox with 46m OR sounds fun (where 120rds feels overkill?). Saw Chanter is back and is running a HF build with one and realized I haven't used it since I stopped doing the time trials.
I don't think there's any point running an OR build with Chatterbox, the entire talent is based on having enemies in 15m range, so you should be up close and personal which means OR is a wasted stat on it, and have your secondary weapon as a Lex or maybe a Virginian to take advantage of the crit stacking to take out anything that just won't come up close.

If you are looking for a SMG OR build you're very limited and really only Backfire works well with it, but you'd be wasting a lot of other stat points to get HZP to the point where it negates the bleed, or possibly Ouro if you know you'll be getting a lot of status effects on you.
 

Manachanter

Ars Tribunus Militum
2,889
Subscriptor
Then again, if you can get a 4 or 5 stack at the start of a run and have 120 rounds in the mag you will very rarely need to reload and drop the stacks, so technically an OR build could work if you can guarantee that first reload. Interesting thought.

But I was really only using it to farm Elmo's and switched to Striker for the massive DPS boost.
 

TechLee

Ars Praefectus
3,592
Subscriptor++
Got murdered by one of those folks yesterday. He didn't like that I only had DZ Resources and didn't even try to fight him (simply stopped moving when he went rogue, as I had gotten my clear and wasn't even trying to extract anything). Was just farming landmarks for optimization mats..

Put on my DamageTo Pesti build in case I felt like fighting, but clearly they were annoyed nobody in the DZ wanted to fight. I think it's my favorite Pesti build as it uses DamageTo to amp up everything, but has a little aRegen/AoK/HzP for survival too. Figure I don't need crit, as the tics fill that roll, so it offers a nicely balanced build.

Still messing about with how I want to incorporate Alloy.. chewing on an Optimal range, Alloy for Mag, either pummel or maybe SMG build? Not sure where it will go at this point, but a 90rd Chatterbox with 46m OR sounds fun (where 120rds feels overkill?). Saw Chanter is back and is running a HF build with one and realized I haven't used it since I stopped doing the time trials.
Huh, tell me more about this Pestilence build....
:D
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
Then again, if you can get a 4 or 5 stack at the start of a run and have 120 rounds in the mag you will very rarely need to reload and drop the stacks, so technically an OR build could work if you can guarantee that first reload. Interesting thought.

But I was really only using it to farm Elmo's and switched to Striker for the massive DPS boost.
Yeah, this would be a non-HF build with the idea of stacking on a patrol to then carry without needing to reload, hopefully. The question would be if it could hit hard enough to down a Chunga or named enemy without needing reload.

I always felt at 60rds, it was limited to Challenging for that, but now with level 30 expertise and a way to boost the mag - I'm curious.
 

Manachanter

Ars Tribunus Militum
2,889
Subscriptor
@TechLee you really need ninjabike to make some of the more powerful Pestilence status builds work, it's what I'm farming for now, there are some other options like using 3-piece Lengmo, overdogs and maybe the Salvo UA holster and possibly a pure crit rolled Ceska piece, but ninjabike lets you get 2 x 3 piece bonuses and 1 x 2 piece bonus which is a big difference if you are picking the right sets like JT said above.
 

JiveTurkeyJerky

Ars Legatus Legionis
10,377
Subscriptor
Yeah, I'd also go Memento if solo - but again, might take a while to get.

I see you have Alloy parts, so I'd probably aim for (3)Alloy + (3)Lengmo to start - slowly upgrading with better rolled pieces. That gives you the larger mag, plus the 30% LMG Damage.

Or like a lot of people, just go Strikers for now, as that's easier to farm, and then branch out from there.
 
Edit: Looks like the event is ending a week early, as the Krampuslaus spawns have just stopped, and the BoO is no longer decorated. I had 15 keys left to get that elusive Oro, and I got one on the 6th key (9 left). Decided to blow thru another 4 in case I lost em and got another 3 keys later. So I now have enough to satisfy my greed.

It looks like it was to address "a bug" that they disabled it temporarily. It looks like the "bug" may be that the 'minions' when you run the bounty probably weren't meant to drop keys. I just ran 6 bounties this morning and got 0 keys. :(
 

WT

Ars Scholae Palatinae
1,338
So after getting the exotics over this event, I've decided yto make the effort to get the missing ones I've been neglecting from the manhunt missions, starting with the Manager manhunt at Potomac. And lemme tell ya, that is an easy, straightforward manhunt with not much effort required .. until you enter the final concert hall. JFC, what a slog. Reminds me of the Kajika manhunt with those multiple false deaths. Got it done once (on Challenging - I'm not that dumb !!) - no Tinkerer Mask. I ran it again, same build, and got the mask on the second try.

Convinced my buddy to join me to run it to see if we could get the mask to drop for him. But this time I knew what to do - JTJ and his PfE build to my rescue !! We both ran our PfE builds (he loves his Heartbreaker/Oro build) - I have a dangerous build using the Sacrifice vest and the Liquid Engineer (Perfect Bloodsucker) bag with 72% PfE. High risk, high reward. We walked right thru that last part - no sweat. Incendiary grenades greatly helped flushing that damn sniper out of cover. He got his mask on our second run thru.

And now that I have it, I can't for the life of me make a build revolving around it. I know the general consensus is an OD build with LMGs (Sadist and Pressure Point talents), but I didn't have any in the stash and tried a shotgun build instead, which went horribly on heroic. Gave up on it for now and will now work on getting the Provocator vest and Birdies Quick Fix bag from previos manhunts using a similar PfE build.
 

WT

Ars Scholae Palatinae
1,338
Discussions for the next podcast:

EB with a Braced vest is a vastly underrated combo. I know I'm giving up a damage talent, but its amazingly accurate now.
Overdogs gloves are a BiS - there is no debate on this. They are OP in almost every build. Got the BP this wknd, proceeded to craft a pair.
Quickstep pistol has pretty much replaced EVERY pistol I have on ANY of my builds, save the odd Regulus/FB tank build that I never use.
Army Terminal ... I hate it more than Manning Zoo. Had to run it 3x this weekend, with still no Catalyst dropped. Ughh ... just shoot me now.
Running a Sacrifice vest (Perfect Glass Cannon) with a Liquid Enginner backpack (Perfect Bloodsucker) is a Yin/Yang life experience.