"The missing mid-range desktop Mac"

Cranioclast

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“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.
 
I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

Sadly, I suspect max-RAM specs will be a factor Apple uses to delineate between "consumer" and "pro" products for a long time. If you need 32GB, in their reasoning, then you must be a pro and need a pro-level product.
 

Mhorydyn

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I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

Sadly, I suspect max-RAM specs will be a factor Apple uses to delineate between "consumer" and "pro" products for a long time. If you need 32GB, in their reasoning, then you must be a pro and need a pro-level product.

I figure you're correct...but are they wrong? For general use/office/some playing with photos, a 16GB M1-based machine is pretty great. I'm even fine with using Xcode with mine, although heavy use of simulators pushes things in a hurry. My 30 day iStat menus memory history shows pressure at a max of 50%.
 

iljitsch

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Sadly, I suspect max-RAM specs will be a factor Apple uses to delineate between "consumer" and "pro" products for a long time. If you need 32GB, in their reasoning, then you must be a pro and need a pro-level product.
Sounds like something Apple would do. But in this day and age, how much extra can you charge for 32 over 16 GB RAM? It certainly looks to me that any non-casual users feel 32 GB is the minimum, and not something worth many hundreds of {currency of choice} extra.

I'm pretty happy with my Intel machines (well, except for the lackluster keyboard and lack of any non-USB-C ports on the 2016 MBP) with 16 GB, bbut I'm certainly not going to pay a lot extra for 32 GB on my first ARM Mac more than half a decade later—or stay at 16 GB. If those are my choices, I'll just wait a bit longer until 32 GB is the base configuration for the kinds of Macs I'm interested in. Or bite the bbullet and switch to Linux.

And maybe it makes more sense to have models with 24 GB RAM?
 

Galvanic

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“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

The current high end mini (intel) goes for $1499 with an upgraded processor and 16 GB of RAM. I suspect that a mini with an M1 Pro would be in the same range.
 

wrylachlan

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“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

The current high end mini (intel) goes for $1499 with an upgraded processor and 16 GB of RAM. I suspect that a mini with an M1 Pro would be in the same range.
That would make a Pro with 32 GB cost $1899 vs a Max Studio with 32 GB at $1999. That’s not gonna fly.
 

Scandinavian Film

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“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.
Is Apple under any obligation to maintain a perfect set of price deltas between each configuration of every product line they sell? I'm with you that it's something they'll do if they can, but I don't understand how this makes an M1 Pro Mini impossible.
 

iljitsch

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Are we obliged to buy any of their stuff?

In some way it makes sense for Apple to push the prices just a hair below the breaking point of the buyer. But is that a good long-term strategy?

Anyone who spent five seconds looking into Apple knows that their stuff isn't "cheap". But for the most part, it's always been an "affordable luxury". I.e., costs significantly more than the cheap stuff, but people can afford it if they care.

But for instance the latest Mac Pro and whatever-it's-called-who-cares-I'm-never-going-to-buy-one 6K display are not affordable luxury. They're just plain very expensive. Now there's a place for that. But that place doesn't make for a billion dollar market cap. If Apple refuses to sell the systems their most loyal users want for a price they feel they can afford, that creates big problems.
 

wrylachlan

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That would make a Pro with 32 GB cost $1899 vs a Max Studio with 32 GB at $1999. That’s not gonna fly.

That's what the price for the high end mini with 32GB is now. Special circumstances, perhaps, but still somewhat indicative.
But who would buy a 32 GB M1 Pro Mini for $1899 when for a hundred dollars more you get double the GPU cores, double the memory bandwidth, double the display controllers and more ports (including front-facing ports and an SD card slot)? That model would sell precisely zero units.

If Apple wants a Pro Mac Mini to sit between the M1 Mini and the M1 Max Studio it needs to be priced such that a 32 GB model is at least $300 cheaper than a Mac Studio. That would be a $1699 Pro with 32 GB and a $1299 Pro with 16 GB. To my mind that’s actually doable if you slot the M1 16 GB in at $999 and move down from there.
 

Jade

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Are we obliged to buy any of their stuff?

No, but then you are probably not someone Apple is interested in selling products to. Apple targets consumers and professionals, not the people in between. Consumer products include luxury or premium products. Professional products are just expensive. In 2022, if you want a Mac with 32GB RAM the starting price is $2,000 and goes up from there. Next year, that may change, but I wouldn't count on it.
 

Scandinavian Film

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That would make a Pro with 32 GB cost $1899 vs a Max Studio with 32 GB at $1999. That’s not gonna fly.

That's what the price for the high end mini with 32GB is now. Special circumstances, perhaps, but still somewhat indicative.
But who would buy a 32 GB M1 Pro Mini for $1899 when for a hundred dollars more you get double the GPU cores, double the memory bandwidth, double the display controllers and more ports (including front-facing ports and an SD card slot)? That model would sell precisely zero units.

If Apple wants a Pro Mac Mini to sit between the M1 Mini and the M1 Max Studio it needs to be priced such that a 32 GB model is at least $300 cheaper than a Mac Studio. That would be a $1699 Pro with 32 GB and a $1299 Pro with 16 GB. To my mind that’s actually doable if you slot the M1 16 GB in at $999 and move down from there.
You mean 50% more GPU cores. The base Studio isn't a full Max chip, after all. ;) Maybe the lineup could look like this (all w/512 GB storage and 10G ethernet):

$1199 M1 Mini 16 GB
$1399 M1 Pro Mini 16 GB (14-core GPU)
$1599 M1 Pro Mini 32 GB (14-core GPU)
$1699 M1 Pro Mini 32 GB (16-core GPU)
$1999 M1 Max Studio 32 GB (24-core GPU)
 

karolus

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Are we obliged to buy any of their stuff?

In some way it makes sense for Apple to push the prices just a hair below the breaking point of the buyer. But is that a good long-term strategy?

Anyone who spent five seconds looking into Apple knows that their stuff isn't "cheap". But for the most part, it's always been an "affordable luxury". I.e., costs significantly more than the cheap stuff, but people can afford it if they care.

But for instance the latest Mac Pro and whatever-it's-called-who-cares-I'm-never-going-to-buy-one 6K display are not affordable luxury. They're just plain very expensive. Now there's a place for that. But that place doesn't make for a billion dollar market cap. If Apple refuses to sell the systems their most loyal users want for a price they feel they can afford, that creates big problems.

How is a well-designed system defined as an "affordable luxury"? When judged against a comparably-specced PC system, pricing is similar. For someone who needs the capability, the current offerings are a good value proposition—and offer the ability to handle complex projects faster. Not to mention high resale values. For the price-conscious, lower-cost options do exist.
 

Galvanic

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But who would buy a 32 GB M1 Pro Mini for $1899 when for a hundred dollars more you get double the GPU cores, double the memory bandwidth, double the display controllers and more ports (including front-facing ports and an SD card slot)?

Who would have bought such a mini when for about the same price you got a 27 inch monitor as well?

No idea, but I'm just describing what Apple is doing and has been doing. Your argument is with them.
 
Apple sales from other vendors put the base models into cheaper categories. Not basement cheapest, but fairly cheap.

People walking out of Costco/Walmart etc over the last year with $570 desktops, $800 laptops. Which in 2022 dollars is like 12/16 prime NY strips, 120-160 gallons of gas, etc.

If you have a Costco membership and bought the sales for the M1 MacBook Air, M1 Mini, current $30 off for M1 iPad Air… that’s 3 M1s in desktop, laptop and tablet forms for a total of $1900.
 
I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

Sadly, I suspect max-RAM specs will be a factor Apple uses to delineate between "consumer" and "pro" products for a long time. If you need 32GB, in their reasoning, then you must be a pro and need a pro-level product.
I think the big differentiator between models now seems to be GPU. Which has me really wondering what Apple is up to, because the only thing you need a GPU for on a Mac is photo and video editing, which probably 85-90% of Mac users don't do on a regular basis. I mean, the bulk of the Mac buying public might be slapping together a few 1080p clips shot on their iPhone with a very simple timeline in iMovie, but they are not working with 8K ProRes on two different monitors, so won't benefit greatly from a hardcore CPU/GPU.

They're making a feature few people have a need for the main reason to buy a more expensive model.... so maybe we can expect some new paradigm shift in Mac OS, and they're prepping the market by getting the hardware out there?

And it's even more paradoxical when you consider that PC GPUs, even on a laptop, absolutely curb stomp the best GPU Apple has released yet, the one in the Mac Studio. I don't see how Apple can squeeze all that much more performance without further process shrinks, because we've been told the limiting factor for AS is cooling, and the Mac Studio comes with a very sufficient 2lb cooling solution. Why are they selling such a poorly utilized, (relatively) poorly performing feature so hard? Don't get me wrong, for an iGPU, the one in the M1 is really, really good one but it's still an iGPU which has always meant poor performance.
 
Consumer products include luxury or premium products. Professional products are just expensive. In 2022, if you want a Mac with 32GB RAM the starting price is $2,000 and goes up from there. Next year, that may change, but I wouldn't count on it.
If Apple was a luxury goods company who also services boutique pros, they wouldn't be the multi-trillion dollar company they are. Luxury companies can be very profitable, but they are never huge.

Apple's a bit weird in that they are a self-contained ecosystem, so while they probably get the bulk of their revenue (and profit) from everyman products like the iPhone SE, they still need to offer vanity products like the iMac Pro. How many pros who actually needed a pro machine bought that instead of a Mac Pro? I think a lot of those probably went to rich Apple lifestyle people who wanted the best thing on the market that still screamed Apple, and nothing screams Apple like the iconic AIO iMac.
 

wrylachlan

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Maybe the lineup could look like this (all w/512 GB storage and 10G ethernet):

$1199 M1 Mini 16 GB
$1399 M1 Pro Mini 16 GB (14-core GPU)
$1599 M1 Pro Mini 32 GB (14-core GPU)
$1699 M1 Pro Mini 32 GB (16-core GPU)
$1999 M1 Max Studio 32 GB (24-core GPU)
That strikes me as a totally rational progression. And you could likely map the same price differentials to an M1 Pro iMac and cover a lot of use cases.

That said, the fact that they didn’t take the Mac Studio introduction as an opportunity to do this makes me think that you should probably replace all those M1s with M2s - we won’t be seeing that lineup until mid next year.
 
Are we obliged to buy any of their stuff?

In some way it makes sense for Apple to push the prices just a hair below the breaking point of the buyer. But is that a good long-term strategy?

Anyone who spent five seconds looking into Apple knows that their stuff isn't "cheap". But for the most part, it's always been an "affordable luxury". I.e., costs significantly more than the cheap stuff, but people can afford it if they care.

But for instance the latest Mac Pro and whatever-it's-called-who-cares-I'm-never-going-to-buy-one 6K display are not affordable luxury. They're just plain very expensive. Now there's a place for that. But that place doesn't make for a billion dollar market cap. If Apple refuses to sell the systems their most loyal users want for a price they feel they can afford, that creates big problems.

How is a well-designed system defined as an "affordable luxury"? When judged against a comparably-specced PC system, pricing is similar.
For the first year or two of a product launch, Apple products always look like a good deal compared to PCs, but then the PC product refresh cycle is on a significantly increased pace because of the multitude of competing vendors. So as time goes on, the value proposition looks worse and worse. The M1 Macs look like great performers at a very competitive price right now, but that's because most of them were launched relatively recently. I don't think any of them have got a second generation yet, right?

I mean, friggin Intel Mac Mini hasn't been updated since 2018, and that thing looks like a sad, very overpriced potato.

If you think Apple Silicon means the end of that type of product that stinks up the whole fridge by staying way past its expiration date, you don't know Apple.
 

Arasirsul

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Are we obliged to buy any of their stuff?

In some way it makes sense for Apple to push the prices just a hair below the breaking point of the buyer. But is that a good long-term strategy?

It's been working for them so far...

But for instance the latest Mac Pro and whatever-it's-called-who-cares-I'm-never-going-to-buy-one 6K display are not affordable luxury. They're just plain very expensive.

This is the problem with the iPhone Pro and the MacBook Pro: They devalue the meaning of the word "Pro."

For most jobs that might need that kind of hardware, that kind of hardware isn't even luxury-- it's just affordable. $5K is a lot for my toy desktop computer's monitor, but for work that actually needs that level of device, it's basically nothing.

Now there's a place for that. But that place doesn't make for a billion dollar market cap. If Apple refuses to sell the systems their most loyal users want for a price they feel they can afford, that creates big problems.

Their billion dollar market cap appears to disagree with you on those points.


How is a well-designed system defined as an "affordable luxury"? When judged against a comparably-specced PC system, pricing is similar.

Now that Apple's mostly migrated away from Intel... is that still true? I would have agreed with you back in the Intel days-- as a rule, if you spec'd out an Intel Windows machine to match a Mac, you were going to be in the same ballpark. But now that we're not in the Intel world... is that still true?

Most of the Windows ARM space, right now, is convertible tablets and Chromebooks that someone tried to wedge Windows onto. Sure, we could compare those to a MacBook Air and come up with the same "Macs are soooooo expensive!", just like folks did when they were comparing the latest Celeron-powered flimsy plastic garbage with a pixels-the-size-of-golf-balls screen to the lowest-end Mac in the past.

But we can do better than that: A few actual get-work-done close-to-comparable ARM-based Windows laptops are finally announced and one is even shipping: The HP Elite Folio. It starts around $2,000, so let's compare it with a 14" MacBook Pro, because it's the same price:

The HP's Snapdragon 8C CPU can't hang with an M1, let alone the M1 Pro. And its GPU is even worse.
The HP's base storage is 256GB, half what the Apple MBP ships with.
The HP's base RAM is 8GB, half what the Apple ships for the same price.
The HP's screen is a 1920x1280 13.5" unit, compared with the 14.2" 3024x1964 Retina display in the Apple. (to be fair: The HP's got a touchscreen.)
I can pick up that base 14" Apple today; the HP would get to me sometime in June.

Looking at the storage and the RAM, apparently I should have compared the HP Elite Folio to an M1 MacBook Air... which may start at the same RAM and storage figures as the HP, but the MacBook Air still isn't hobbled by a Snapdragon, and has a Retina display. And the MBA sells for half the price of the HP.

So, no... Macs right now aren't priced similar to comparable Windows machines. Macs are cheaper.
 
“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

This is why I feel the mini redesign is about reducing cost. The mini needs to drop in price or it creates price disparities in the lineup that act as a disincentive to mini ownership.
 
..again somehow a machine that is quite competitive & unique in performance for the price is suddenly bad value o_O

Yeah, I was looking at a few pre-built windows desktops and it's hard to find one similarly specced for less than $1700. And it's a very rough equivalence e.g., none of the systems I found had TB4 ports, and of course none of them ran MacOS or even Ubuntu out of the box. Building is inconvenient: a GeForce 3060 costs double MSRP, DDR5 prices haven't come down, and we're months away from 5nm Zen.

I said this near the beginning of the the thread: the most compelling reason to own a desktop PC is access to a fast GPU, followed by things like memory, cooling, and CPU core count. The market Apple is targeting know they need these resources, and then accept that they need to get them from a desktop. We here in this thread know we want a desktop, and then decide what resources we'd like. Fast desktops are still a viable consumer market because of gamers and amateur/semi-professional/vanity content creators who are more than willing to spend c. $2000 on a nice rig. The Studio (I think) nicely captures this market as well as people who benefit financially from a faster computer.

The cost of the base Studio also reflects the bedrock components necessary for the 800mm2 chip, which are presumably still present if you opt for the single M1 Ultra. It was the same thing with the 2019 Mac Pro; people balked at the price for the base spec, but that included things like a massive mainboard with custom PCIe(-like) slots capable of delivering >300W and a chassis that would easily sell for a grand on its own.

Also this situation has been the same since the Intel transition at least. The 2006 Mac Pro started at $2300, and if you wanted to spend less your option was the Mac Mini.
 

dal20402

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I said this near the beginning of the the thread: the most compelling reason to own a desktop PC is access to a fast GPU, followed by things like memory, cooling, and CPU core count. The market Apple is targeting know they need these resources, and then accept that they need to get them from a desktop. We here in this thread know we want a desktop, and then decide what resources we'd like. Fast desktops are still a viable consumer market because of gamers and amateur/semi-professional/vanity content creators who are more than willing to spend c. $2000 on a nice rig. The Studio (I think) nicely captures this market as well as people who benefit financially from a faster computer.

The question of whether to get a desktop keeps shifting over time, and may be shifting again. First storage caught up, then processor and memory caught up, now it seems GPU may be catching up, but cooling is still a challenge.

I'm still not sure how I'm going to transition to AS from my two Intel machines, but the answer may be determined by acoustics. I've grown totally spoiled by the iMac Pro's refusal to spin up the fans unless I'm asking something truly outlandish. A M1 Max MBP with 64 GB RAM could do everything the iMac Pro does and do it a good deal faster, but I want to know whether it will be as quiet when driving multiple high-resolution displays. (My Intel 16" JetBook/desk cooker definitely is not.)
 

Cranioclast

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Also this situation has been the same since the Intel transition at least. The 2006 Mac Pro started at $2300, and if you wanted to spend less your option was the Mac Mini.
That's not true, though. The whole reason this has come up at this time is the discontinuation of the 27-inch iMac, which has served as the mid-range catch-all since the Intel transition. The previous big iMac buyers can look at the Mini on the low end and Studio on the high end, but there were a ton of configurations in the middle for which there's no obvious replacement in the current lineup.
 
Also this situation has been the same since the Intel transition at least. The 2006 Mac Pro started at $2300, and if you wanted to spend less your option was the Mac Mini.
That's not true, though. The whole reason this has come up at this time is the discontinuation of the 27-inch iMac, which has served as the mid-range catch-all since the Intel transition. The previous big iMac buyers can look at the Mini on the low end and Studio on the high end, but there were a ton of configurations in the middle for which there's no obvious replacement in the current lineup.

I guess you get a monitor but that started at $1800 no? Basically the real dollar price equivalent of the studio in 2022. Get 32GB and it would be the price of the studio plus a basic 4K Monitor in nominal dollars.
 
Now there's a place for that. But that place doesn't make for a billion dollar market cap. If Apple refuses to sell the systems their most loyal users want for a price they feel they can afford, that creates big problems.

Their billion dollar market cap appears to disagree with you on those points.
Their trillion dollar market cap comes from selling iPhone SEs, iPhone 13s, and MBAs. Not from selling iPhone 13 Pro Maxs and Mac Studios.

Apple doesn't have a problem selling iPhones that people can afford, because they just sell a two year old model for a much reduced price, and have done that for a while. They do sometimes have a problem offering a Mac that people can afford, though. Unlike an iPhone, when a Mac is two years old and incredibly obsolete, it still doesn't see a price reduction and is at exactly at the same high price as when it launched, but now the components are old and non-competitive in performance. Meanwhile, in iPhoneland, such a device gets progressively cheaper and cheaper, as it should.

Is this a long term problem that will affect ecosystem health? Hard to say, but I do know that the vast majority of iPhone users don't own a Mac, largely because one of the platforms is affordable whereas the other is not.
 
So, no... Macs right now aren't priced similar to comparable Windows machines. Macs are cheaper.

The comparison between Mac and PC isn't to Windows on ARM because volume PC sales are not on ARM, they are on x64. So compare to similarly priced Intel and AMD machines.

Prices are ALWAYS higher on low volume products, and Windows on ARM is extraordinarily low volume.
 
I said this near the beginning of the the thread: the most compelling reason to own a desktop PC is access to a fast GPU, followed by things like memory, cooling, and CPU core count. The market Apple is targeting know they need these resources, and then accept that they need to get them from a desktop. We here in this thread know we want a desktop, and then decide what resources we'd like. Fast desktops are still a viable consumer market because of gamers and amateur/semi-professional/vanity content creators who are more than willing to spend c. $2000 on a nice rig. The Studio (I think) nicely captures this market as well as people who benefit financially from a faster computer.

The question of whether to get a desktop keeps shifting over time, and may be shifting again. First storage caught up, then processor and memory caught up, now it seems GPU may be catching up, but cooling is still a challenge.
Desktop and M1 GPU is not even close. M1 and discrete laptop GPU is not even close (although it's damned good compared to both desktop and laptop iGPU).

And the Studio has very good cooling. By all accounts, it's virtually silent. If the M1 Ultra was capable of better GPU performance, you should be able to hear the fan, which you almost never do, because there is no point cranking up the fan on something that stays cool enough while already maxed out performance-wise. Revving the fans even higher won't gain you anything, because there is no more headroom for the GPU. So the issue is not cooling.

Processor between laptop and desktop has not caught up. The Mac Studio is quite a bit faster than the MBP M1 Pro (is that the right model name? Apple nomenclature has become as complex as Xbox), and we still have to see performance on the M1 Mac Pro which we can only assume will only be faster.

Storage on desktop and laptop is equivalent now because they use non-mechanical technology, so the physical size of the device is not a constraint. They both use flash chips which don't care if the PCB is 1" square or 5" square, so there is no performance difference between a larger form factor device and a smaller one. Not true for mechanical devices, where miniaturization will make mechanical components operate slower.

RAM speeds have always been the same between desktop and laptops as far back as I can remember. At least as long as we had halfway decent power controls in software, and sleep states. If by RAM, you mean capacity, there is simply more (potential) board space on a desktop, because the device doesn't need to be portable. So where laptops are limited to dual channel at most, desktops can have up to 8 channels (and even more on a server). This can mean orders of magnitude more RAM. There are Dell and HP desktop-form factor workstations that can take a PetaByte of RAM, but the boards on those are huge, they are even bigger than ATX, they are E-ATX or even larger.

This is simple physics. Desktops will always be faster, because the components that actually get hot are the ones that determine performance the most, and a desktop can simply provide way better cooling.
 
Most of the Windows ARM space, right now, is convertible tablets and Chromebooks that someone tried to wedge Windows onto. Sure, we could compare those to a MacBook Air and come up with the same "Macs are soooooo expensive!", just like folks did when they were comparing the latest Celeron-powered flimsy plastic garbage with a pixels-the-size-of-golf-balls screen to the lowest-end Mac in the past.
We can look down on products like this, but there are people who need a computer and simply can't afford something more than $500. On an objective level, if your platform doesn't offer products in this price range, it is expensive. That doesn't mean it's bad, it just means you prioritize different things, such as quality instead of availability to as many people as possible. I don't think "expensive" necessarily implies a value judgment, but on an objective level, yes, Macs are expensive, because there are no products less than $1000.

Steak is an expensive dish because it's out of reach of the type of consumer who can only afford to eat meat every other day. And yes, even in countries like the US and Canada, people like that exist. You don't want to know the quality of meat they can afford, but I'm happy there are products on the market that still give them access to animal protein. Burgers are an objectively cheaper product than steak, but that doesn't mean you can't buy an expensive burger that's comparable in quality to a steak, if you wanted to. But you can't buy a steak for as cheap as the cheapest burger, which means that it's a more expensive product.
 
..again somehow a machine that is quite competitive & unique in performance for the price is suddenly bad value o_O
I don't think the argument is that it's a bad value. I think the argument is that you can't get a similar value with understandably downgraded specs in a lower-grade computer (i.e. not high end), at least in the desktop form factor.

To make a strained car analogy (no Mac thread is complete without a bad car analogy), if the cheapest 7 series BMW used to cost $100 000, and now it costs $75 000 while also performing 1.5x better, that new model would be a damned good value. But what if BMW completely eliminated the 5 series in the process, and the next step down if you want a 4-door was now a $40 000 3 series?

The 27" iMac is the missing 5 series. It's great that the 7 series is an amazing value, but what if you only needed the features of the 5 series, yet the 3 series is not enough?

Not that I necessarily agree with this argument, just trying to explain it. Even if this were true with the current lineup, it's not the worst thing in the world to have to buy more than you need, certainly better than not being able to buy enough which is what we had to deal with during the Dark Years of the trashcan. Aand Apple's been a master at upselling forever.
 

dal20402

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[url=https://meincmagazine.com/civis/viewtopic.php?p=40765969#p40765969 said:
Desktop and M1 GPU is not even close. M1 and discrete laptop GPU is not even close (although it's damned good compared to both desktop and laptop iGPU).

I guess I should phrase it this way: the size of the market that can be addressed by desktop GPUs but for which mobile GPUs are insufficient keeps on shrinking. We're to the point now where the only desktop parts that can't be replicated in a laptop are barely obtainable at all unless you're willing to pay literally four figures for a GPU. That same shift happened for storage (in terms of speed, not raw capacity) years ago.

Processor between laptop and desktop has not caught up. The Mac Studio is quite a bit faster than the MBP M1 Pro (is that the right model name? Apple nomenclature has become as complex as Xbox), and we still have to see performance on the M1 Mac Pro which we can only assume will only be faster.

Processors faster than what you can get in a high-end notebook, similarly, are an extremely niche case at this point. Yes, you can get more processor for cheaper in the desktop form factor, but people have proven over and over again that they'll pay way more for a laptop that can play both roles. This is playing out with AS because you can get a M1 Max in a notebook and the M1 Ultra is undeniably a tiny niche product. (Meanwhile, I'd be very curious to learn the distribution between M1 Pro and M1 Max in the notebook—I'd be shocked if it were less than 4:1 in favor of the Pro, and would guess more like 10:1).

This is simple physics. Desktops will always be faster, because the components that actually get hot are the ones that determine performance the most, and a desktop can simply provide way better cooling.

The question is how much of the addressable market wants components that can't be cooled in the laptop form factor. As the components can do more within the laptop power budget, that portion will continue getting smaller. I brought up my own example as a case in point—I'd be happy to replace both a desktop and a laptop with just a laptop if the laptop can cool what I need adequately, which many reports on the M1 Max MBP say it can.
 
[url=https://meincmagazine.com/civis/viewtopic.php?p=40765969#p40765969 said:
Desktop and M1 GPU is not even close. M1 and discrete laptop GPU is not even close (although it's damned good compared to both desktop and laptop iGPU).

I guess I should phrase it this way: the size of the market that can be addressed by desktop GPUs but for which mobile GPUs are insufficient keeps on shrinking.
This is true of laptops too. There are plenty of people who only own a smartphone, and that percentage of the population is growing. Soooo.... let's not talk about desktop performance in a thread about desktops? I don't really get your point. Should we not talk about Photoshop as relevant in a thread about Photoshop, because the number of use cases where Affinity Photo is enough keeps increasing?

We're to the point now where the only desktop parts that can't be replicated in a laptop are barely obtainable at all unless you're willing to pay literally four figures for a GPU. That same shift happened for storage (in terms of speed, not raw capacity) years ago.
GPUs are expensive if you want to buy one as an aftermarket part. As part of a prebuilt OEM system, it's quite easy and affordable to buy a desktop PC that absolutely demolishes anything that Apple has, including the graphics card in the Mac Pro. An MXM discrete laptop GPU would similarly be as expensive as a retail desktop PCIe GPU is currently, if such a thing were available at retail.

The high price of loose GPUs is not because there is no use case for these GPUs, it's because of extraordinary once-in-a-century supply chain issues. Retail GPUs are expensive because OEMs negotiated prices for GPUs that go into prebuilts long ago, so they are getting all those GPUs first, at the pre-negotiated affordable rate. What's leftover goes to retail, and the supply is almost nil. That's why they are expensive. Not because there is no demand for them.

I don't know what shift you are talking about WRT to storage, because the exact same storage available to desktops are available to laptops (with the exception of exotic server grade stuff like U.2), so there is no market segmentation there. They share a common market for parts.

Speed between laptop and desktop storage has been the same for at least 20 years, only capacity has differed, and it still differs today. So I don't really know what lessons are to be learned today from something that happened 20 years ago for entirely different reasons: the cheap availability of 7200 RPM in 2.5" drives.

The question is how much of the addressable market wants components that can't be cooled in the laptop form factor. As the components can do more within the laptop power budget, that portion will continue getting smaller. I brought up my own example as a case in point—I'd be happy to replace both a desktop and a laptop with just a laptop if the laptop can cool what I need adequately, which many reports on the M1 Max MBP say it can.
How much of the addressable market even wants a Mac? Why bother discuss anything unless it has absolute market dominance, and unless it appeals to 99% of the population? The same thing is already happening between laptops and smartphones, so I guess we can have this same discussion about those two form factors in 3-7 years, as components can do more and more within a smartphone's power budget. But I don't think that's very helpful to people who need a laptop. Macs and iPhones already use pretty much the exact same SoC, the only real difference is power budget and number of cores.
 

Mhorydyn

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GPUs are expensive if you want to buy one as an aftermarket part. As part of a prebuilt OEM system, it's quite easy and affordable to buy a desktop PC that absolutely demolishes anything that Apple has, including the graphics card in the Mac Pro.

Hold on there. If you’re including the Mac Pro, the W6900X is available as an option as are a number of ‘duo’ options. As far as I can tell, the W6900X is basically the 6900XT but with 32GB of VRAM. In that case, nothing on the market, including a 3090, ‘absolutely demolishes’ it in raster performance (maybe you could find some RT stuff with a notable difference, if that’s where you’re going with that comment).
 

Chris FOM

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“I want 32gb, multiple monitors with me Pro/Max, but not pay 2k”. Well okay, there’s no mini M1 Pro + 32gb for ~$1650 available (let’s assume it would be $200 and $250 for the processor and ram upgrade respectively if offered), but it’s only 15-20% from that missing machine to the Studio.
It's not at all obvious what Apple would charge for an M1 Pro Mini.

On the MacBook Pro, it's $500 to upgrade from the base M1 Pro to the M1 Max and $400 to go from 16GB to 32GB of RAM. That seems pretty consistent, that the difference between a similarly-configured 14-inch MacBook and Studio will be $900.

So if we're subtracting from the base Studio, the Mini should be no more than $1,100 for a 16GB M1 Pro configuration. That would only be a $200 increase from the current higher-end M1 Mini, though, which is what Apple charges for the jump from 8GB to 16GB on its own. So that's right out.

I think most of the apparent hole in the lineup is just the memory limitation and hopefully the M2 fixes that. Being able to upgrade a Mini to 32GB for under $1500 will serve a lot of users, even if it doesn't have a "Pro" chip in it.

This is why I feel the mini redesign is about reducing cost. The mini needs to drop in price or it creates price disparities in the lineup that act as a disincentive to mini ownership.

This is the right answer. I did all the math on the first page of this thread. Since the transition to AS Apple has been absolutely consistent in their BTO pricing. the same upgrade is the same price no matter what machine it’s in. That goes for processor, RAM, and SSDs. For storage it even extends to the iPhones and iPads; going from one storage tier to another is the exact same price whether you’re dealing with an iPhone or a Mac Studio. So the problem is if you use the current prices to walk a Mac Studio down to a base M1 Pro with 16 GB of RAM and a 512 GB SSD, you get the same $1100 price that an M1 mini with 16 GB RAM and 512 storage costs. So while an M1 Pro is the obvious choice and basically free for Apple to make (although it would obviously cannibitalize some Studio sales) you can’t stick one in the current mini and have the math work out. But it’s such an obvious hole in the lineup that I have to imagine that they’ll look to fill it. They’ve just got to get the price of the mini down first.
 

wrylachlan

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Since the transition to AS Apple has been absolutely consistent in their BTO pricing. the same upgrade is the same price no matter what machine it’s in. That goes for processor, RAM, and SSDs. For storage it even extends to the iPhones and iPads; going from one storage tier to another is the exact same price whether you’re dealing with an iPhone or a Mac Studio. So the problem is if you use the current prices to walk a Mac Studio down to a base M1 Pro with 16 GB of RAM and a 512 GB SSD, you get the same $1100 price that an M1 mini with 16 GB RAM and 512 storage costs. So while an M1 Pro is the obvious choice and basically free for Apple to make (although it would obviously cannibitalize some Studio sales) you can’t stick one in the current mini and have the math work out. But it’s such an obvious hole in the lineup that I have to imagine that they’ll look to fill it. They’ve just got to get the price of the mini down first.
With only the first generation available, the way they differentiate is a very limited number of SoC parts, RAM and storage. Once the M2 generation becomes available they have the option of maintaining prior generation products in the line up to hold down entry price points and that will mean a greater number of total SoCs in the lineup to create differentiation. So it’s not clear to me that the existing totally consistent upgrade pricing will continue indefinitely. I could see a bit of compression.
 
GPUs are expensive if you want to buy one as an aftermarket part. As part of a prebuilt OEM system, it's quite easy and affordable to buy a desktop PC that absolutely demolishes anything that Apple has, including the graphics card in the Mac Pro.

Hold on there. If you’re including the Mac Pro, the W6900X is available as an option as are a number of ‘duo’ options. As far as I can tell, the W6900X is basically the 6900XT but with 32GB of VRAM. In that case, nothing on the market, including a 3090, ‘absolutely demolishes’ it in raster performance (maybe you could find some RT stuff with a notable difference, if that’s where you’re going with that comment).
Yep, very true, I was thinking more the base model configs. You are totally right.

But if you start comparing to something like a duo W6800X, the upgrade cost alone for the BTO option is about twice that of an OEM prebuilt with a 3090. :p

Heck, just upgrading to a single W6800X Pro is within spitting distance of this complete system with a 3090.
https://www.bestbuy.ca/en-ca/product/al ... d/15746586

But I take your point.
 

Cranioclast

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Also this situation has been the same since the Intel transition at least. The 2006 Mac Pro started at $2300, and if you wanted to spend less your option was the Mac Mini.
That's not true, though. The whole reason this has come up at this time is the discontinuation of the 27-inch iMac, which has served as the mid-range catch-all since the Intel transition. The previous big iMac buyers can look at the Mini on the low end and Studio on the high end, but there were a ton of configurations in the middle for which there's no obvious replacement in the current lineup.

I guess you get a monitor but that started at $1800 no? Basically the real dollar price equivalent of the studio in 2022. Get 32GB and it would be the price of the studio plus a basic 4K Monitor in nominal dollars.
If you didn't care at all about the screen and just wanted a desktop Mac with 32GB of RAM, then the Studio is quite a nice replacement. If you were interested in a nice Apple screen and accessories, however, the Studio is a massive price jump from even the middle-of-the-road iMac configs.

Apple wants $1,599 for the Studio Display, plus another $149 and $79 for the keyboard and mouse that came with the iMac. So the computer part of the iMac was apparently -$28? That's a computer with a discrete GPU and user-upgradable RAM, at that. From that starting point, there were incremental CPU and GPU upgrade options going all the way up to the 10-core i9 and Radeon 5500.

The all-in-one nature of the iMac was limiting and made it unacceptable for some people, but that is what Apple had to offer for mid-range buyers. Even if it wasn't perfect, it was something. For the moment, at least, there's no equivalent in the lineup.
 

kefkafloyd

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Workstation graphics cards are always more expensive. A single AMD Radeon Pro W6800 (the same GPU, except not in MPX format) currently retails for $2200 on Newegg. The MPX Module is $2800 as a standalone purchase.

Of course, nothing's stopping someone from buying a regular 6800XT at half the price and stuffing it in a Mac Pro either.

As far as I can tell, the W6900X and W6800X Duo are Apple-only parts. The W6900X and the Duos are priced against NVidia workstation cards, which are segmented to do things GeForce can't. But a GeForce can do a lot of things, especially the monster that is the 3090. If someone doesn't need the things that the RTX A8000 or A6000 can do (and don't look up the prices on those), then a 3090 is a real bargain even at inflated prices. Its performance is just that good, at the cost of noise and 400 watts.