Simply put: Consider what happened with Champions Online on launch day. Expect the exact same thing to happen with STO on launch day.
Having been in closed beta for 2 months now (broken promise #1 - should have been in for 4 months), with the release date being in less than a month, there's no way in hell STO will be even feature-complete let alone come with enough content at launch. Hell, they've changed the UI 3 times in the last month alone, and I'm not talking minor changes here.
It's a decent premise, but poorly executed. Far too many instance changes, it would be good for someone with ADD imho. Balance issues are far too numerous. Large portions of the game are either unfinished or haven't even been started. Only two factions at launch, one of them being PvP only?
I could go on, but let me sum up best by saying "Wait 4-6 months AFTER launch to pick up this one." For your own good...
Having been in closed beta for 2 months now (broken promise #1 - should have been in for 4 months), with the release date being in less than a month, there's no way in hell STO will be even feature-complete let alone come with enough content at launch. Hell, they've changed the UI 3 times in the last month alone, and I'm not talking minor changes here.
It's a decent premise, but poorly executed. Far too many instance changes, it would be good for someone with ADD imho. Balance issues are far too numerous. Large portions of the game are either unfinished or haven't even been started. Only two factions at launch, one of them being PvP only?
I could go on, but let me sum up best by saying "Wait 4-6 months AFTER launch to pick up this one." For your own good...