This is one of those places where non-card collectibles make very little sense. Cards at least have to be unwrapped from the pack to have actual value (Schroedinger's Pack theory notwithstanding). And while that is *somewhat* weird with CCGs specifically -- unopened boxes of ancient production lines can sell for huge sums on the chance of having an ultra rare high money card -- it isn't entirely obviated.TBH, is that any worse than keeping an item that's meant to be played still in the box, in some private collection that nobody will ever see or enjoy? Martin Shkreli's Wu-Tang album comes to mind.Jack Dorsey's new hobby: a series of YouTube videos where he and Zuckerberg unwrap vintage video games, play them once, and the answer the question: "Will It blend?"
Some games are only expensive because while there may be a fair number of copies, nobody wants to sell theirs.
Thank you, Kyle! Definitely looking forward to see what you and Ars have to say on the allegations.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
Thanks I am glad to hear itAfter hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
There's a great episode of Adam Ruins Everything where Adam explains how the fine art world is nothing but a huge scam.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
In addition to the Jobst videos everyone has recommended, I would also recommend the Wendover Productions video called "The Art Market is a Scam (And Rich People Run It).
Market manipulation, scamming, artificial valuation... It sounds a lot like the video game collecting industry and the new phenomenon of NFTs. These industries are created to separate fools from their money, and it really requires deeper analysis than "wow, this Mario game sold for a lot of money."
https://youtu.be/ZZ3F3zWiEmc
There's a great episode of Adam Ruins Everything where Adam explains how the fine art world is nothing but a huge scam.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
In addition to the Jobst videos everyone has recommended, I would also recommend the Wendover Productions video called "The Art Market is a Scam (And Rich People Run It).
Market manipulation, scamming, artificial valuation... It sounds a lot like the video game collecting industry and the new phenomenon of NFTs. These industries are created to separate fools from their money, and it really requires deeper analysis than "wow, this Mario game sold for a lot of money."
https://youtu.be/ZZ3F3zWiEmc
https://www.youtube.com/watch?v=Dw5kme5Q_Yo
After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
Appreciate the ownership and desire to do better.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
Technically it's a tax shelter, but that is also a kind of scam, so...There's a great episode of Adam Ruins Everything where Adam explains how the fine art world is nothing but a huge scam.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
In addition to the Jobst videos everyone has recommended, I would also recommend the Wendover Productions video called "The Art Market is a Scam (And Rich People Run It).
Market manipulation, scamming, artificial valuation... It sounds a lot like the video game collecting industry and the new phenomenon of NFTs. These industries are created to separate fools from their money, and it really requires deeper analysis than "wow, this Mario game sold for a lot of money."
https://youtu.be/ZZ3F3zWiEmc
https://www.youtube.com/watch?v=Dw5kme5Q_Yo
Their comparison to Action Comics #1 is ridiculous for a variety of reasons, the first of which is that Super Mario Bros is NOT the first video game by any stretch.
The second, and I think more important note is that Super Mario Bros on NES is not rare, not nearly as rare as Action Comics #1 was on release.
I'll grant that when you get into "unopened copies", things get murkier, but I promise you that there's a LOT more unopened copies of Super Mario Bros floating around than there are unopened copies of Action Comics #1.
At this point, I’m more concerned about the site’s journalistic integrity than the “old games” topic. More articles on Wata or old games aren’t going to repair this newly planted mistrust.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
At this point, I’m more concerned about the site’s journalistic integrity than the “old games” topic. More articles on Wata or old games aren’t going to repair this newly planted mistrust.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
I am not sure anyone would ever want to do that.Ultimately, we may have to sacrifice "cutting open" the plastic wrapping around a boxed game in order to fully examine the internals for a more informative rating on whether or not capacitors are leaking, bit rot has set in, or a save battery has died. Imagine finally relenting and breaking down to actually play that million dollar cart only to realize it's faulty.
What about promoting at least one relevant comment ?After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
What would you suggest to restore your faith in the integrity of articles on the site, if not a followup article addressing the specific flaws in this one?At this point, I’m more concerned about the site’s journalistic integrity than the “old games” topic. More articles on Wata or old games aren’t going to repair this newly planted mistrust.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
I'm not sure that's an accurate comparison. You seem to be comparing the first print run of Action Comics #1 to the entire run of Super Mario Bros. The claim isn't that Super Mario Bros. is rare, it's that early copies from a specific production run are rare. (Similarly, it's not the contents of Action Comics #1 that's rare -- I've got at least two reprints of it in my house -- it's that first printing that's rare.)
The total first print run of Action Comics #1 was 200,000 copies. I'm not able to find any precise numbers on how many hang-tab copies of SMB were released with a quick search (which, in itself, is suspicious, and consistent with the allegations that Wata is overstating its rarity), but I wouldn't be surprised if the number was under 200,000.
What on Earth is an "unopened copy" of a comic book? Notwithstanding '90s speculation nonsense like Death of Superman shipping in a bag, comics don't generally come in external packaging.
So is there a PC game collectables market yet?
To be fair, Ars didn't do that with either Hacker X article and decided, instead, to close the comments because Arsians were rightfully unsatisfied on the response (or lack there of) to the criticism levied against the articles.Depends on the articles. Well researched articles with sound factual support would certainly dispel unease about editorial side-taking and bias, or worse, ulterior motives. I tend not to give much credence to such arguments, but the best way to deal with glaring omissions is to fill them.At this point, I’m more concerned about the site’s journalistic integrity than the “old games” topic. More articles on Wata or old games aren’t going to repair this newly planted mistrust.After hearing reader feedback, we will be expanding on our previous coverage of Wata Games and Halperin, and further examining the allegations of ethical breaches by Wata and others in the game collecting community. Look for a report here on Ars in the future.
Correction: You mean Nintendo Age, not Nintendo Life. Nintendo Age had the game database, and was shut down after being bought. Nintendo Life is a news site and is still running.Lots of people are saying this, but I'm gonna drop a few things:
People associated with wata games bought databases that tracked things like variants, rarity, and sale prices including Nintendo life, then shut them down...
A major wrinkle for Super Mario Bros specifically is that the vast majority of carts were sold as a pack-in title with the console, sometimes as a cart with other titles on it as well, like Duck Hunt. So there often wasn't even a separate sealed box for the cartridge to open and toss.Print run size has little relevance to the collector's market. It's the surviving copies that matter. Most Action Comics #1 copies (notwithstanding modern reprintings) got thrown away, mulched, or used for kindling.
Similarly, most copies of SMB were opened and the packaging discarded. I'd suspect most of the carts are still around, but there are probably fewer variations between bare carts than packaging.
Their comparison to Action Comics #1 is ridiculous for a variety of reasons, the first of which is that Super Mario Bros is NOT the first video game by any stretch. They're ignoring, at the very least, the Atari 2600 in it's entirety. (I will "allow for" single-game consoles such as Pong machines to be excluded, but it's also worth pointing out that the Fairchild Channel F is technically the first "true console" with a general CPU that could run arbitrary code (It's Turing Complete, well short of infinite memory it is).
I'll grant that when you get into "unopened copies", things get murkier, but I promise you that there's a LOT more unopened copies of Super Mario Bros floating around than there are unopened copies of Action Comics #1.
The videos already posted above make a solid point at the very end: VGA sold their unopened copy of Super Mario 64 (graded comparatively with WATA's copies) for FAR less, recently, than WATA did. Indeed, WATA has only now even provided this data thanks to pressure from the gaming community thanks in part to Jobst's amazingly well done expose.
I'm not sure that's an accurate comparison. You seem to be comparing the first print run of Action Comics #1 to the entire run of Super Mario Bros. The claim isn't that Super Mario Bros. is rare, it's that early copies from a specific production run are rare. (Similarly, it's not the contents of Action Comics #1 that's rare -- I've got at least two reprints of it in my house -- it's that first printing that's rare.)
The total first print run of Action Comics #1 was 200,000 copies. I'm not able to find any precise numbers on how many hang-tab copies of SMB were released with a quick search (which, in itself, is suspicious, and consistent with the allegations that Wata is overstating its rarity), but I wouldn't be surprised if the number was under 200,000.
Print run size has little relevance to the collector's market. It's the surviving copies that matter. Most Action Comics #1 copies (notwithstanding modern reprintings) got thrown away, mulched, or used for kindling.
Similarly, most copies of SMB were opened and the packaging discarded. I'd suspect most of the carts are still around, but there are probably fewer variations between bare carts than packaging.
What on Earth is an "unopened copy" of a comic book? Notwithstanding '90s speculation nonsense like Death of Superman shipping in a bag, comics don't generally come in external packaging.
You would consider it an 'unread copy', free of stress marks on the spine, folds, corner dings, etc. In CGC's population report, there are 2 9.0 Action Comics #1 and 1 8.5, and only 41 in 'Universal' grade, 30 in Restored grade, and 1 in Qualified grade.
Most surviving AC #1s would be considered 'open box' or read copies.
According to Wata's own population reports, there are 157 graded copies of SMB, and 83 of them are 9.0 or better.
You would consider it an 'unread copy', free of stress marks on the spine, folds, corner dings, etc. In CGC's population report, there are 2 9.0 Action Comics #1 and 1 8.5, and only 41 in 'Universal' grade, 30 in Restored grade, and 1 in Qualified grade.
Most surviving AC #1s would be considered 'open box' or read copies.
According to Wata's own population reports, there are 157 graded copies of SMB, and 83 of them are 9.0 or better.
I'm not sure that's an accurate comparison. You seem to be comparing the first print run of Action Comics #1 to the entire run of Super Mario Bros. The claim isn't that Super Mario Bros. is rare, it's that early copies from a specific production run are rare. (Similarly, it's not the contents of Action Comics #1 that's rare -- I've got at least two reprints of it in my house -- it's that first printing that's rare.)
The total first print run of Action Comics #1 was 200,000 copies. I'm not able to find any precise numbers on how many hang-tab copies of SMB were released with a quick search (which, in itself, is suspicious, and consistent with the allegations that Wata is overstating its rarity), but I wouldn't be surprised if the number was under 200,000.
Print run size has little relevance to the collector's market. It's the surviving copies that matter. Most Action Comics #1 copies (notwithstanding modern reprintings) got thrown away, mulched, or used for kindling.
Similarly, most copies of SMB were opened and the packaging discarded. I'd suspect most of the carts are still around, but there are probably fewer variations between bare carts than packaging.
What on Earth is an "unopened copy" of a comic book? Notwithstanding '90s speculation nonsense like Death of Superman shipping in a bag, comics don't generally come in external packaging.
You would consider it an 'unread copy', free of stress marks on the spine, folds, corner dings, etc. In CGC's population report, there are 2 9.0 Action Comics #1 and 1 8.5, and only 41 in 'Universal' grade, 30 in Restored grade, and 1 in Qualified grade.
Most surviving AC #1s would be considered 'open box' or read copies.
According to Wata's own population reports, there are 157 graded copies of SMB, and 83 of them are 9.0 or better.
Don't forget age. Action Comics #1 was printed in 1938, that was 83 years ago. While SMB was released in 1985, 36 years ago. Add in the additional problem of people seem to only be submitting NA copies of the game, so there are even more Japanese and EU copies as well.
To be fair, Ars didn't do that with either Hacker X article and decided, instead, to close the comments because Arsians were rightfully unsatisfied on the response (or lack there of) to the criticism levied against the articles.
I should clarify that Wata's population report does break down the SMB copies by their category--they've only ever graded 1 'Gloss sticker seal, hangtab'. All the ones I mentioned are in the 'Sealed' category, so it's already the 'rarest' of the SMB categories, and they still have a larger population than AC #1.
They have another category for Complete in Box, which has 278 graded, but the seals are opened or the plastic is gone. Those would be more akin to the 6.0 or lower AC #1s.
Imagine if one company alone determined the worth of paintings.
Imagine if one company alone determined the worth of paintings.
Don't forget age. Action Comics #1 was printed in 1938, that was 83 years ago. While SMB was released in 1985, 36 years ago. Add in the additional problem of people seem to only be submitting NA copies of the game, so there are even more Japanese and EU copies as well.
It seems more like Nintendo Entertainment of Japan is buying them up. Because that's how they roll.Don't forget age. Action Comics #1 was printed in 1938, that was 83 years ago. While SMB was released in 1985, 36 years ago. Add in the additional problem of people seem to only be submitting NA copies of the game, so there are even more Japanese and EU copies as well.
WATA does not grade Famicom games. VGA does, though. Also, Famicom cartridge games were not sold sealed.
So far, the high-end boom/bubble has indeed been focused almost entirely on US prints. There's some...interesting indicators that this may not always be the case, though.
VGA only grades unsealed games it considers to be "unopened" (which just get a number grade, like a sealed game) or "opened, but not used" (which get a "Q" grade; they don't always offer this service, I think it's shut off at the moment due to backlog). The main way you try and figure out if a game that was sold in an unsealed cardboard box has ever been opened is by examining the 'hinges' on the box flaps very carefully to see if there are creases; it's either almost impossible, or actually impossible, to open a cardboard box without leaving *some* kind of impression there.
VGA-graded "unopened" Japanese copies have been popping up a bit in auctions this year. A couple of Pokemons were sold on eBay (Blue and Gold, IIRC) for 3-4 figures. A Super Mario USA (the Japanese release of US SMB2) and a few others showed up in, I think, a certifiedlink auction.
Unopened copies of significant titles have also been *disappearing* from Japanese marketplaces. At the start of this year you could find unopened SMBs, Pokemons and so on pretty easily, for like low-three-figure US dollar prices. A lot of those listings have gone, though. There are a few regular sellers who are going through inventories of old case packs from liquidated toy stores, and bidding on those copies when they come up is getting noticeably fiercer lately.
Seems like more than one forward-thinking person took a look at the US copies of Japanese games that came out in Japan first going for six figures when the Japanese prints were still available for three figures and thought "hmm"...
Another fun fact: several significant games were actually first released on the Famicom Disk System. FDS games came in sticker-sealed boxes. The first prints of Legend of Zelda and Metroid are sticker-sealed FDS. Prices on those have been going up and copies vanishing, as well...
It seems more like Nintendo Entertainment of Japan is buying them up. Because that's how they roll.Don't forget age. Action Comics #1 was printed in 1938, that was 83 years ago. While SMB was released in 1985, 36 years ago. Add in the additional problem of people seem to only be submitting NA copies of the game, so there are even more Japanese and EU copies as well.
WATA does not grade Famicom games. VGA does, though. Also, Famicom cartridge games were not sold sealed.
So far, the high-end boom/bubble has indeed been focused almost entirely on US prints. There's some...interesting indicators that this may not always be the case, though.
VGA only grades unsealed games it considers to be "unopened" (which just get a number grade, like a sealed game) or "opened, but not used" (which get a "Q" grade; they don't always offer this service, I think it's shut off at the moment due to backlog). The main way you try and figure out if a game that was sold in an unsealed cardboard box has ever been opened is by examining the 'hinges' on the box flaps very carefully to see if there are creases; it's either almost impossible, or actually impossible, to open a cardboard box without leaving *some* kind of impression there.
VGA-graded "unopened" Japanese copies have been popping up a bit in auctions this year. A couple of Pokemons were sold on eBay (Blue and Gold, IIRC) for 3-4 figures. A Super Mario USA (the Japanese release of US SMB2) and a few others showed up in, I think, a certifiedlink auction.
Unopened copies of significant titles have also been *disappearing* from Japanese marketplaces. At the start of this year you could find unopened SMBs, Pokemons and so on pretty easily, for like low-three-figure US dollar prices. A lot of those listings have gone, though. There are a few regular sellers who are going through inventories of old case packs from liquidated toy stores, and bidding on those copies when they come up is getting noticeably fiercer lately.
Seems like more than one forward-thinking person took a look at the US copies of Japanese games that came out in Japan first going for six figures when the Japanese prints were still available for three figures and thought "hmm"...
Another fun fact: several significant games were actually first released on the Famicom Disk System. FDS games came in sticker-sealed boxes. The first prints of Legend of Zelda and Metroid are sticker-sealed FDS. Prices on those have been going up and copies vanishing, as well...
TBH, is that any worse than keeping an item that's meant to be played still in the box, in some private collection that nobody will ever see or enjoy? Martin Shkreli's Wu-Tang album comes to mind.Jack Dorsey's new hobby: a series of YouTube videos where he and Zuckerberg unwrap vintage video games, play them once, and the answer the question: "Will It blend?"
Some games are only expensive because while there may be a fair number of copies, nobody wants to sell theirs.