Konami: Both Metal Gear Solid V episodes coming to PC via Steam

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Kyle Orland

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:ydm68ru3 said:
dizdizzie[/url]":ydm68ru3]MGS 2 was on PC!

Right you are. Article has been updated to reflect this.

In penance, I'm going to go watch the entire ending cinematic to MGS2 and not distract myself with anything else the entire time.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392465#p27392465:2qhuyfml said:
MikahR[/url]":2qhuyfml]Why are lots of people okay with this news, but lots of people weren't okay with and constantly bashed Microsoft for Dead Rising 3 and Ryse coming to PC?

Weren't those marketed as xbox exclusives? Or did they say microsoft exclusives.
 
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torp

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:1roqfgy5 said:
dizdizzie[/url]":1roqfgy5]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:1n21obpk said:
torp[/url]":1n21obpk]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:1n21obpk said:
dizdizzie[/url]":1n21obpk]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)

I wouldn't worry about any of these things today. PS2 ports were a thing best not talked about. Oh sure you could play MGS5, Onimusha 3, Silent Hill 2, and DMC3 (okay, you could try to play the last, no guarantee of success) but it's like trying to use a cheese grater to grill a steak. The PS3 and 360 gen provided huge boons for PC gaming and it's really simple already. Will be even simpler with x86 architecture spread across Xbone and PS4.
 
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dizdizzie

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:1eaoth0b said:
torp[/url]":1eaoth0b]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:1eaoth0b said:
dizdizzie[/url]":1eaoth0b]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)
From that time the only good port was Tony Hawk Pro Skater 3. It was proper conversion and introduced new online games modes and allowed to play with more player at once. With some community mods it was even better. I had MGS 2 and it worked well for me, but I wasted few years of my teen life on THPS3. I don't regret. Other conversions were crap that time. I think they got better recently. I will probably get it on PC.
 
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harteman

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392709#p27392709:7c5mqci4 said:
Black Frost[/url]":7c5mqci4]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:7c5mqci4 said:
torp[/url]":7c5mqci4]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:7c5mqci4 said:
dizdizzie[/url]":7c5mqci4]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)

I wouldn't worry about any of these things today. PS2 ports were a thing best not talked about. Oh sure you could play MGS5, Onimusha 3, Silent Hill 2, and DMC3 (okay, you could try to play the last, no guarantee of success) but it's like trying to use a cheese grater to grill a steak. The PS3 and 360 gen provided huge boons for PC gaming and it's really simple already. Will be even simpler with x86 architecture spread across Xbone and PS4.

I played, and beat MGS2 on the pc back in 2005, had an ATI card, didn't have any issues.

There was a little file you could download if you had an ATI card that fixed the graphics issue. I don't remember the sword issue, but maybe it was because I was using a controller?
 
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MGS2 on PC was so terrible I actually returned it, back when you could do such a thing.

1) Even on a high end PC performance was terrible - even w/ an NVidia card. There was a patch for this but it didn't help much

2) Crashier than Windows ME.

3) The game was meant to be played with the PS2's analog face buttons, so the X-Box and PC ports were at a disadvantage because they lacked these

I'm sure none of these things will be a problem for MGS5 though. Woooo!
 
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Up - Up - Down - Down - Left....oops.

Seems like Console makers might have a hard time pushing a new generation after this current one that just came out.

XBox 360 and PS3 had an advantage by having technology leaps ahead of anything offered at the time.

I've got a PS1 - PS2 - PS3 and have always had a desire to get one. The PS4 came out and I don't really have a desire or care to get one. The only minor interest is platform exclusive titles that I've been playing for years migrating to the current gen that wont be released for last gen. But tht's not saying much.

Consoles in a decade or 2 might be a museum piece.
 
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NemesisX00

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392465#p27392465:3487elug said:
MikahR[/url]":3487elug]Why are lots of people okay with this news, but lots of people weren't okay with and constantly bashed Microsoft for Dead Rising 3 and Ryse coming to PC?
Because Microsoft?

Or because MGS has a larger and much more dedicated fan base than Dead Rising (and Ryse hasn't really had time to garner either of those things).
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392709#p27392709:2jv0by02 said:
Black Frost[/url]":2jv0by02]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:2jv0by02 said:
torp[/url]":2jv0by02]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:2jv0by02 said:
dizdizzie[/url]":2jv0by02]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)

I wouldn't worry about any of these things today. PS2 ports were a thing best not talked about. Oh sure you could play MGS5, Onimusha 3, Silent Hill 2, and DMC3 (okay, you could try to play the last, no guarantee of success) but it's like trying to use a cheese grater to grill a steak. The PS3 and 360 gen provided huge boons for PC gaming and it's really simple already. Will be even simpler with x86 architecture spread across Xbone and PS4.

Oh man, the DMC3 port was pretty awful, but I considered it pretty good at the time because I had just attempted to play the Resident Evil 4 port. Talk about a disaster. The one thing anyone needs to know about that port is that RE4 on PC was a 3rd person shooter that did not allow mouselook. You needed to aim with the keyboard (unless you had a controller, of course).
 
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torp

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392739#p27392739:227r0x15 said:
harteman[/url]":227r0x15]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392709#p27392709:227r0x15 said:
Black Frost[/url]":227r0x15]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:227r0x15 said:
torp[/url]":227r0x15]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:227r0x15 said:
dizdizzie[/url]":227r0x15]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)

I wouldn't worry about any of these things today. PS2 ports were a thing best not talked about. Oh sure you could play MGS5, Onimusha 3, Silent Hill 2, and DMC3 (okay, you could try to play the last, no guarantee of success) but it's like trying to use a cheese grater to grill a steak. The PS3 and 360 gen provided huge boons for PC gaming and it's really simple already. Will be even simpler with x86 architecture spread across Xbone and PS4.

I played, and beat MGS2 on the pc back in 2005, had an ATI card, didn't have any issues.

There was a little file you could download if you had an ATI card that fixed the graphics issue. I don't remember the sword issue, but maybe it was because I was using a controller?
Exactly. With just the keyboard it felt like i don't have enough fingers :) Went out and bought whatever PC gamepad was in fashion back then and poof! No more sword problems.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392855#p27392855:1bhfd4ji said:
NemesisX00[/url]":1bhfd4ji]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392465#p27392465:1bhfd4ji said:
MikahR[/url]":1bhfd4ji]Why are lots of people okay with this news, but lots of people weren't okay with and constantly bashed Microsoft for Dead Rising 3 and Ryse coming to PC?
Because Microsoft?

Or because MGS has a larger and much more dedicated fan base than Dead Rising (and Ryse hasn't really had time to garner either of those things).

It does kind of feel like a double standard, yes. Oh well.
 
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Midnitte

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392565#p27392565:1y4fsl10 said:
Kyle Orland[/url]":1y4fsl10]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:1y4fsl10 said:
dizdizzie[/url]":1y4fsl10]MGS 2 was on PC!

Right you are. Article has been updated to reflect this.

In penance, I'm going to go watch the entire ending cinematic to MGS2 and not distract myself with anything else the entire time.
Be glad your mistake wasn't about Metal Gear Solid 3.
 
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Dos101

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27393229#p27393229:poaoyjdf said:
DOOManiac[/url]":poaoyjdf]Okay, back to MGSV:

Was there any word on a release date for Ground Zeroes? I hope they don't want until Phantom Pain is done to bring it out...

During the announcement Kojima said that Ground Zeroes would come out before Phantom Pain, but no actual time frame was given.

So glad I procrastinated pre-ordering this for my PS4.
 
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Pantagruel

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27394699#p27394699:27cra4wi said:
Spuzzell[/url]":27cra4wi]I would have thought that this wasn't really the sort of title that PC gamers were interested in, but this thread seem to disprove that!

Personally I think MGS is far more suited to a console audience, much like DoA, so.. thanks Konami but.. pass.
Why do you think so?
 
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Abresh

Well-known member
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Please please PLEASE tell me that they will backport the other Metal Gear Solid entries to PC. To the people who say "That is to darn hard!"... bullplop. There are automated tools that have been out for years to do exactly that.
Sure, you have to look for bugs that the automated tool might have missed and/or remove 'breakers' that were intentionally put in the code to 'prevent piracy' but if the game in question was properly documented by the original maker for the porter? Those should be easy to find and fix.
 
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MyGaffer

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392615#p27392615:2jg4q2o8 said:
torp[/url]":2jg4q2o8]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27392363#p27392363:2jg4q2o8 said:
dizdizzie[/url]":2jg4q2o8]MGS 2 was on PC!
I played MGS 2 on a PC. It was a ... weird port.
For one, even at launch it only worked well on NVidia cards and not Ati (it's been a while, it may have been the other way around, but it worked for me and I've always had NVidia cards).
Secondly, it was kind of playable with a keyboard, but it was much better with a controller. I bought a gamepad specifically for MGS 2 on PC. The sequence near the end where you used one stick to move and the other to control your sword was... not doable... on a keyboard/mouse combo.
Third, I think it stopped working completely because of video card driver changes in less than 2 years.

So if you'll excuse me, I'll get MGS 5 for a console :)

I don't think you can assume that your experience all the way back with MGS 2, something that happened I believe more than 10 years ago, will be the experience with the port today.
Companies have a lot more experience with porting to PC and the quality of ports is significantly better, on average, today than it was ten years ago when PC was an afterthought if it even got a title.

I don't like these games, but I would shocked if it was at least a decent, serviceable port.
 
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Arrowsmith

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27395627#p27395627:yho8524m said:
Abresh[/url]":yho8524m]Please please PLEASE tell me that they will backport the other Metal Gear Solid entries to PC. To the people who say "That is to darn hard!"... bullplop. There are automated tools that have been out for years to do exactly that.
Sure, you have to look for bugs that the automated tool might have missed and/or remove 'breakers' that were intentionally put in the code to 'prevent piracy' but if the game in question was properly documented by the original maker for the porter? Those should be easy to find and fix.
Considering the amount of PS3-specific optimization that went into MGS4, it might not be feasible to expect a PC port. I think the rest of the Legacy Collection/HD Collection games could probably be done. Though, like with the PS3/360 ports of MGS2, there will likely be some compromises, as I believe the original leveraged the PS2's EE for rain/particle effects which are (I believe) to this day still prohibitively difficult to properly emulate on current hardware.
 
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Abresh

Well-known member
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27395703#p27395703:130dtuuv said:
Arrowsmith[/url]":130dtuuv]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27395627#p27395627:130dtuuv said:
Abresh[/url]":130dtuuv]Please please PLEASE tell me that they will backport the other Metal Gear Solid entries to PC. To the people who say "That is to darn hard!"... bullplop. There are automated tools that have been out for years to do exactly that.
Sure, you have to look for bugs that the automated tool might have missed and/or remove 'breakers' that were intentionally put in the code to 'prevent piracy' but if the game in question was properly documented by the original maker for the porter? Those should be easy to find and fix.
Considering the amount of PS3-specific optimization that went into MGS4, it might not be feasible to expect a PC port. I think the rest of the Legacy Collection/HD Collection games could probably be done. Though, like with the PS3/360 ports of MGS2, there will likely be some compromises, as I believe the original leveraged the PS2's EE for rain/particle effects which are (I believe) to this day still prohibitively difficult to properly emulate on current hardware.
With all due respect, it is feasible. Porting from one architecture to another is NOT as hard as they try to make it out to be in the real world with the automated tools available.
I never understood why (other than greed and a "You have to buy our console which does not allow you to play backed up games" f'you to the customer) they did not port these games.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27392721#p27392721:1lh1hgeb said:
harteman[/url]":1lh1hgeb]Well, the sole reason I was going to use to justify buying a PS4 just vanished before my eyes.

However, this suggests good things to come for PC gamers. If they port their best "exclusive" titles, why console at all?
I'm pretty sure there will still games I'm interested in that will actually be exclusive to consoles.

Plus, there is the screen options. I'm currently playing PC games on a 40" Sony Bravia, which is definitely better than the 24" 1080p screen I was using before. But it's still not quite the same as sitting back on the couch playing console games with a 1080p projector and 100" screen.
 
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