I thought they did move to the ToB engine, so kits and such do work in BG1:EE.greenmky":3t445x22 said:For those wondering what they did that's so great - they did re-create the GUI completely for bigger resolutions and scale the graphics better - so it plays nicer at higher resolutions.
Moving this to the BG2 engine would have been nice, also. There's a lot of fun cross-class combos you can do using kits in BG2 that don't exist in BG1. It means the optimal way to play BG2 is often to scrap your BG1 character rather than port your character across.
Geatian":1swa8emw said:Several lines in this article seem to suggest that Baldur's Gate EE only includes the first game, plus its expansion; this is not correct. This extended edition also includes BG2, plus its expansion, all in a single package. Special class kits such as Kensai, etc. are playable from level 1. (thus the inclusion of a new NPC Neera, who is a Wild Mage, a special class kit originally only available in BG2)
enderandrew":2owi0obh said:Geatian":2owi0obh said:Several lines in this article seem to suggest that Baldur's Gate EE only includes the first game, plus its expansion; this is not correct. This extended edition also includes BG2, plus its expansion, all in a single package. Special class kits such as Kensai, etc. are playable from level 1. (thus the inclusion of a new NPC Neera, who is a Wild Mage, a special class kit originally only available in BG2)
I believe you are mistaken on both parts.
This is just the first game and expansion. They will be releasing BG2:EE later. And they did use the BG2:TOB engine for the EE (with new fixes as well) so you can use kits in BG1 now.
Though you can also do that with mods. For my current playthrough, I'm playing what is called BGT - Baldur's Gate Trilogy. The whole thing is played in the BG2:TOB engine.
The Ugly
•Winning a tough fight, reaching for the chest and reward, only to be immediately killed by a trap
But Infinity Engine combat isn't particularly good. In practice, it means spending a lot of time pressing pause and unpause, then watching a bunch of tiny people run around while hoping none of your party members ends up dead.
Umm...this has practically nothing to do with EA. Overhaul Games, which is made of former BioWare employees, is a separate company, and had to negotiate with both BioWare (who had to clear it with their parent company, EA) and Wizards of the Coast to get this done. EA's pocketing some money, but they did nothing to actually get this done other than giving their permission.MosesZD":1916pzhh said:Or it could be a shameless cash grab by EA who is known for churning and milking franchises to death. At least that's how I look at it as a gamer who has seen more of his beloved developers/franchises destroyed by EA than he cares to think about...
mudrlant":2o0bbvbo said:No Linux version after all? :/
minijedimaster":2pvth5t7 said:The fact that this is not on Steam is mind boggling to me. Way to limit your market exposure. Also, if the Android/iPad versions end up being good I may at some point pick it up there. $20 for the version on PC that gives you not much over the original + free mods is just retarded. This is $10 MAX for what it offers, and only then if you could get it on a convenient platform (that people actually use) like steam.
I never had a problem with path-finding after I upped the Path Search Nodes argument in the Config/ini file.princeashitaka":2ykd3vyu said:Was the path-finding improved? I'd appreciate to see this answered, please.
Minsc is a ranger with berserker flavor (as the fighter kit berserker was not available in the original), not a barbarian.Rowan Kaiser":2ykd3vyu said:If you don't have other humans joining you, you fill out your party by recruiting a variety of different non-player characters, like Imoen the thief, Jaheira the druid, Viconia the cleric, or most famously, Minsc the barbarian and his "miniature giant space hamster," Boo.
I did everthing in Baldur's Gate. I mean EVERYTHING. I was so burned out I just barely able start an hour into Planescape and BG2 and just gave up
zadred":1xtthebd said:I never had a problem with path-finding after I upped the Path Search Nodes argument in the Config/ini file.princeashitaka":1xtthebd said:Was the path-finding improved? I'd appreciate to see this answered, please.
enderandrew":348bszid said:Valve wants DLC sales to go through their store as well, whereas EA said they should be able to sell DLC as an in-app purchase without giving a cut of those sales to Valve. EA said Valve was unreasonable and they'd never again allow any of their games on a service with such policies.
I guess I just never noticed in those smaller corridors because I'd never send my whole party down one at once. Last thing I needed was a fireball or lightning bolt trap to hit the whole party because I wasn't zealous enough in my trap searching or my rogue couldn't hit the DC.enderandrew":1kjjerxe said:The problem is particularly bad in dungeons where paths are narrow. If your party of six has two people going down a hallway at once, the party members in the back assume the path is blocked and look for another, much longer route, including down hallways you haven't been down before, running all over traps.
Still, this model of character interaction is largely a simple prototype of what came letter.
enderandrew":wsc1z56v said:minijedimaster":wsc1z56v said:The fact that this is not on Steam is mind boggling to me. Way to limit your market exposure. Also, if the Android/iPad versions end up being good I may at some point pick it up there. $20 for the version on PC that gives you not much over the original + free mods is just retarded. This is $10 MAX for what it offers, and only then if you could get it on a convenient platform (that people actually use) like steam.
Valve wants DLC sales to go through their store as well, whereas EA said they should be able to sell DLC as an in-app purchase without giving a cut of those sales to Valve. EA said Valve was unreasonable and they'd never again allow any of their games on a service with such policies.
Nevermind that on iOS, in-app sales go through iOS and Apple gets a cut. On Android, in-app sales go through Android and Google gets a cut. EA still has games in both services.
So EA started their Steam competitor, Origin. Origin used to be the name of a truly amazing game development studio that EA killed, so now they're bringing back the name for a terrible service. I've had nothing but trouble receiving codes for products I've purchased via Origin, or getting things to work.
EA's boycott of Steam may just mean I have to boycott at EA products in the future.
shadedmagus":mvgwv0ky said:I bought this, and ran it for 20 minutes, and then closed it and haven't opened it since. I was expecting an enhanced remake of Baldur's Gate, not the original repackaged.
What's sad is that you can get a truly enhanced experience if you have the original BG 1 and 2 by using Tutu or Baldur's Gate Trilogy. You get BG1 in the BG2 version of the Infinity Engine, plus some true enhancements like better character interaction, romances, plus custom-made fan content - some of which is actually good!
Not sure what I paid for, by comparison...
ScifiGeek":32818k33 said:If you already have BG for windows, is there any reason to purchase this version?
Remember the '90s? They're back—in RPG form!
Milhouse":1bv534z9 said:Remember ALF, he's back. In POG form.
qchronod":2p7oez2a said:Is this where Boo in Megatokyo comes from??
(I never played RPGs outside of the first act of Diablo II and a few hours of Diablo III)
giantbee":27dtxtea said:ScifiGeek":27dtxtea said:If you already have BG for windows, is there any reason to purchase this version?
No, in fact, what this shockingly superficial review fails to address is that this new version has a lot of bugs with many common setups, and a lot of the assets (including the UI) don't work on the PC in aq higher resolution, blurry and upscaled. Also, it's riddled with bugs, if you play it for any amount of time- check the game's forums for more details on these
There are a few reviews out there written by actual gamers, some of whom understand RPGs. One of the more useful ones is:
http://www.gamebanshee.com/reviews/1102 ... eview.html
I'd say that right now, if you own the originals, mod the hell out of those and play them, if you're missing them- it will work a lot better. That doesn't help people like me, who wanted an actual iPad dungeoncrawler, mind.
ArsikVek":kyu2yaqp said:I'm pretty sure that if anything is proving an interest in Baldur's Gate 3, it's the mountain of cash Project Eternity is sitting on.
ScifiGeek":3gt22ibc said:This doesn't bode well for getting this running on iPad.
aeberbach":2akooem9 said:Anyway, I'm really excited by this release. Somehow I never played Baldur's Gate and I'm eagerly checking the iTunes store for the iPad release.