How Legacy became a costly crypto bust for players and a business win for Peter Molyneux

Eldorito

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Time to start a new gaming company!

Code:
NewIdea = OldIdea.replace("crypto", "AI")

But it's sad to see people scammed this badly, reading this bit was really deflating. It's the same old story of any scam.

“Let’s put it this way, If you spent tens of thousands or more on a ‘game piece’ for a game, and you were told that the game piece would allow you to earn in-game… then of course you would expect to earn your initial investment back,” Ed777 said.

It was a Ponzi scheme from the get go, and yet no one will be punished for manipulating these naive "investors".
 
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pauleyc

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Interesting article, thanks Kyle.

Personally I'm very wary of the Molyneux Hype Machine ever since Black & White did not exactly deliver. And it got only worse since (with Fable being possibly the one exception); Curiosity, Godus, Legacy - they only cemented Molyneux's image as a pathological liar.

I'll be keeping away from Masters of Albion and would suggest to wait for the game to be actually finished before it's praised for any of its mechanics or gameplay.

At what point do we say anyone choosing to buy an NFT isn’t the victim of a con artist, they’re just trying to fool themselves?

I think a lot of people said that already back in 2021 when NFTs exploded thanks to idiocies like the Bored Ape Yacht Club or Grimes's "art". Then again, I feel that in such "get rich quick" schemes both parties are to blame.
 
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the players who poured roughly $54 million in cryptocurrency into Molyneux’s previous game, Legacy, say they’re still bitter about getting swept up in Molyneux’s broken promises of a best-in-class economic simulation and the opportunity for “play to earn” riches.
Wait, there people who actually believed him? Were these people idiots?

legendary designer Peter Molyneux

That's certainly one way to describe the man...
 
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FranzJoseph

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In exchange for their crypto millions, players who bought into Legacy got “a proto-idle-tapper… with a bigger screen,” Brink added.
Funnily enough, "a proto‑idle‑tapper" was also the description most reviewers have given to Molyneux's newest scam game Masters of Albion…
 
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methodmadness00

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I'm not going to go as far as calling Molyneux a scam artist (this NFT BS aside) but he's been the definition of "over promise, under deliver" since at least the late 90s. You should know what you're getting into with him by now, and the addition of an NFT angle should have been a blaring warning sign.

On a completely separate note, who else is still getting promos for Ars' piece on Callisto Protocol when they visit the site / read gaming articles? Given that game fell flat on its face, perhaps it's time to change the algorithm to deprecate that video for promotion, or high time for a new video on a good game that the site can promote.
 
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Look, I’m very anti scam, very anti fraud, and don’t think there is enough consumer protections.

But

At what point do we say anyone choosing to buy an NFT isn’t the victim of a con artist, they’re just trying to fool themselves?
This instance of an otherwise freely available, infinite resource, is going to appreciate in value because you can prove you paid for it.

Mmh. Good luck with that.
 
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Cthel

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If you haven’t learned anything from Molyneux’ more recent ventures and are naïve enough to drop tens of thousands on NFTs… I’m sorry to tell you I’m fresh out of sympathy.
The thing is, while Molyneux's reputation is well-enough known in the gaming community to be a staple of YouTube listicle videos and such, Web3/Play-to-Earn gaming primarily attracted people who weren't part of that community.

Now, whether people should have invested 7 figures into a game without doing some research into the game's chief designer is a separate question...
 
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NoSkill

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Funnily enough, "a proto‑idle‑tapper" was also the description most reviewers have given to Molyneux's newest scam game Masters of Albion…
I enjoy idle games. Most are more playable than Molyneux's and cost less than $20/month. A scam is a scam.
 
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TekaroBB

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If you haven’t learned anything from Molyneux’ more recent ventures and are naïve enough to drop tens of thousands on NFTs… I’m sorry to tell you I’m fresh out of sympathy.
Recent ventures? Black and White came out 25 years ago. Molyneux' overhyped projects are old enough to rent a car.
 
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I know of one, just one, scheme that sold NFTs and wasn’t a scam.

The Cologne Cathedral in Cologne, Germany is completely self financed. No money from the state or the Catholic Church. If they need repairs or maintenance they need to collect donations.

They decided to create NFTs and sell them. They took about 30,000 pictures sized 1ft by 1ft, put them into nice SD cards with a nice inscription and sold them for about €200 each. They made it very very clear that this is not an investment but a donation to the church, and that you will never ever make a profit. You can buy them only at the cathedral itself, not online.

So for €200 you get a very nice SD card, likely with a picture of a beautiful coloured glass window, and the knowledge and proof that you made a donation to an excellent cause.
 
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Today, Legacy is functionally unplayable; it doesn’t even appear on the list of games on Gala Games’ website. While the players who spent thousands of dollars on Legacy land plots still technically control the associated NFTs, those crypto tokens are practically worthless without an active game to monetize them.
This is why NFTs, web3, play to earn and the entire cryptocurrency scene can go get fucked. Ownership of a database entry means absolutely nothing if you can't do anything with that entry. Legally enforcing that ownership is another matter.

I can't believe people in 2021 and 2022 fell for this self-inflicted scam. Anyone who's ever played an online game would know that inventory items or skins are worthless without a game to use them in.

Meanwhile, Chris Roberts is raking in millions through conventional means without any crypto malarkey - a subscription to a game that will never be finished because he keeps moving the goalposts.
 
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mg224

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The reason Town Star’s amazing bull run couldn’t ”logically continue”—and the reason most play-to-earn games quickly fail—is a simple matter of monetary inflows and outflows. In the early days, as new speculative players flood into a hot game, their fresh, incoming initial investments drive up the price of the associated crypto tokens, helping to fuel the profits of the speculative players that came in before them.

Don’t we have a phrase for this? Something to do with Pyramids?
 
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Molyneux has been a grifter for a long, long time now.

Every time I hear his name I can only think of this legendary 2015 interview by John Walker of RockPaperShotgun, which opens with the question “Do you think that you’re a pathological liar?” - such was the state of Molyneux’s reputation 11 years ago.

I wasn’t the least bit surprised to hear that he got in on the crypto/NFT grift as well.

This will be his last game… Until he thinks of a new way to somehow wring even more money out of his absolutely tattered reputation.
 
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Spiderless

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When I was a kid playing Fable (one of my faves of that era) I'd always assumed Molyneux was like their top guy, making all the cool design decisions etc, but now I realise he's just a salesman, right? He just happened to be attached to some games that were successful because of other peoples' work, and now he's attached to a scam studio. Delusional/scam, but you don't release something as shoddy as Legacy without knowing.
Aware I am a few years late in this realisation! Think I still clung to some fondness because of Fable.
 
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Recent ventures? Black and White came out 25 years ago. Molyneux' overhyped projects are old enough to rent a car.
The sad thing is that Black and White was so very nearly a good game. One small change would have made all the difference - that being that when you punished/rewarded the creature it should have applied to the action the creature just did - not what the creature was currently thinking about doing .

The result was your creature would eat a peasant and you'd smack it but rather than learn not to eat peasants, all you'd do is get a constipated creature because by the time you smacked it it was thinking of taking a shit.
 
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Fabermetrics

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Lets pretend that Legacy wasnt a failure and a scam for the briefest of moments… does anyone really want to play a game where you are at a permenant handicap compared to this who got in at the ground level? “Oh this looks fun but sadly it came out 3 days ago and now all the best artificial scarcity is accounted for”. Imagine if all the good runes in Diablo 2 dropped for 1 week. Who wants to invest their time, let alone their money, in that?
 
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Ipuxi

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I'm not going to go as far as calling Molyneux a scam artist (this NFT BS aside) but he's been the definition of "over promise, under deliver" since at least the late 90s.
"Over promise and under deliver" only really held true up to Lionhead games. 22 Cans' output includes Curiosity which was a pay-to-win game that promised a share of profits from...Godus, which was a kickstarter that only produced a broken mess and never released (hence, no payout to the Curiosity winner either), and Legacy which was a NFT pyramid scheme.

Now, I am fully willing to give the benefit of doubt to Molyneux and believe that the cause for all of the 22 Cans debacles was due to his usual behaviour of enthusiastic over promising rather than an intent to scam anyone. However, the effect was so fundamentally different due to the shift from selling finished (but under delivered) games to the alternative funding models applied that I wouldn't blame anyone for calling the end result scams.
 
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Missing_Linc

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When I was a kid playing Fable (one of my faves of that era) I'd always assumed Molyneux was like their top guy, making all the cool design decisions etc, but now I realise he's just a salesman, right? He just happened to be attached to some games that were successful because of other peoples' work, and now he's attached to a scam studio. Delusional/scam, but you don't release something as shoddy as Legacy without knowing.
Aware I am a few years late in this realisation! Think I still clung to some fondness because of Fable.
He was the "ideas guy" behind the games. Unfortunately his ideas were often well out of scope of what the studios could do with the tech, money, and time alloted.

He's also got big "blue sky thinking" energy when on camera. No filter, all sales. He often mixed up, "we are doing this thing" with "in an ideal world I would have liked us to do this thing".

In his defence, he was given that sense of entitlement and genius from early gaming journalists. They never really pushed back until all players started to reject his patter.
 
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RaptorDisaster

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he had spent $10,000 on a high-end Legacy Conglomerate plot
That's crazy, where do these people get this money?

Including his spending on Gala’s other games, Victor said he is “down seven figures total…

Where do these people get this money?!?! Gambling on other stuff?
 
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MilanKraft

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Look, I’m very anti scam, very anti fraud, and don’t think there is enough consumer protections.

But

At what point do we say anyone choosing to buy an NFT isn’t the victim of a con artist, they’re just trying to fool themselves?
Mostly I agree but there is an element of, some of these people getting taken likely don't understand the technical aspects (on a generational level). But yeah, for anyone under the age of 60 buying NFTs, tough to feel sorry for them. Do your homework, etc. I suspected from the first instant I read about them, that NFTs were a by-design scam vehicle piggybacking on the concept of rights ownership. There are surely other metastasizings by now, and someone may downvote me on an obscure corner-case of "but, but not ALL NFTs are like that - this one over here is legitimate!" angle, but yeah... hard pass on all things NFT.

For any given variant, when you peel away the layer of hand-wavy salesmanship bullshit, one will always find a buyer beware scenario lurking. On its face the concept borders on idiotic.... OK, so I'm going to pay a person thousand$ or million$ using real money and a blockchain transaction, for some purely digital asset found online, on the theory that I will then "own the rights" to it afterward. Yet the thing itself is almost always spread across the Internets already (the value usually stems from the thing's popularity), which means the buyer has zero actual control over the asset's use or distribution, and because the NFT itself is not something widely recognized by financial or legal institutions, you have no legal recourse if someone uses or distributes the "thing you own the rights to" (but really don't own the rights to) in a way you don't like or intend. In fact, AFAIK there's nothing stopping the originator from generating more NFT variations for the same works and selling them to other people.

An equally stupid but more visually satisfying way to mismanage your hard-earned money is to create a huge pile of it in your driveway, douse it with gasoline, then set it on fire. In doing so, you will have the same level of rights ownership and enforcability as an NFT.

My favorite example was the artist guy who, while he wasn't a scammer, had made a 1001 of these simplistic 3D scenes in Cinema 4D (called "C4D Once a Days" or similar), and it was just this thing that started out as, "you learn this software by tinkering, so once a day, make a simple project and eventually you will get good at it." Well, that was cool enough and harmless obviously, and it became this sort of iconic thing in the 3D arts space. Eventually, with the advent of NFTs, the artist guy parlayed these relatively simplistic works into some bat-shit-crazy deal he literally conjured out of thin air (because that's what NFTs are). He sold the "rights to his dailies" (or maybe his whole "catalog"?) for $60M+ (!!!) Yet, I could go online x weeks / months / years later, find some or all of those same artworks, download them, put one them on a commercial web site as my business logo, or put a dozen of them on t-shirts and sell them, whatever I wanted.... and the "new owner" wouldn't have a single thing to say about it.

NFTs: Just Say No.
 
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citizencoyote

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That's crazy, where do these people get this money?



Where do these people get this money?!?! Gambling on other stuff?
Well, it's crypto, so much of it is made up money whose value is only tied to how others think of it. If you got in early and made a ton of crypto-profit, you could then "re-invest" that "profit" into new ventures. It's not real money as we often think of it because there's not much else you could do with it. So maybe they're out $1000 from their initial GALA investment or something.

On the other hand, most people paid cold hard cash to get in, and from the sounds of it they paid a significant amount. They got suckered in by the FOMO and the promise that their investment of real cash would somehow pay dividends. Sadly the article doesn't really say whether the people quoted are part of the former or latter group, so we don't know if the guy who "lost seven figures" lost real money, or just the promise of real money through the loss of his crypto holdings.
 
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Fatesrider

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If you haven’t learned anything from Molyneux’ more recent ventures and are naïve enough to drop tens of thousands on NFTs… I’m sorry to tell you I’m fresh out of sympathy.
I don't have any sympathy for anyone dropping pennies on NFT's, let alone thousands.

I get the idea of paying money for "nothing" if it's an entertainment thing, like video games. Technically, you don't own shit in a video game. It's not something you can keep playing after the game folds, after all. But it's fun to play so you're paying for that entertainment value.

But NFT's? That's actually WORSE than buying tiny plots of land on Mars. At least the tiny plot of land on Mars EXISTS, even if you'll never get to visit it. But electrons in a data storage device?

To me, if someone is selling you on something you can't hold it in your hand, you don't own it.
 
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djsmiley2k

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If you haven’t learned anything from Molyneux’ more recent ventures and are naïve enough to drop tens of thousands on NFTs… I’m sorry to tell you I’m fresh out of sympathy.

Not even just the recent ones -- name one thing Molyneux produced which wasn't hugely not what he promised. I wasn't around for the release of populous and dungeon keeper, but I know Black and White wasn't actually what he described, and neither was Fable.

Both were good games, but they weren't the vision he had in his head and sold to many.
 
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Remember when people played games as entertainment, because they were fun, and not as an investment?

Also, "legendary"? I think "infamous" might be the better descriptor for Molyneux.
I remember dumping countless Hours into CS1.6, StarCraft, and Left4Dead because they were inherently fun, not because I need to grind xp to unlock stuff in a battle pass.
 
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