How Legacy became a costly crypto bust for players and a business win for Peter Molyneux

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Missing_Linc

Smack-Fu Master, in training
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When I was a kid playing Fable (one of my faves of that era) I'd always assumed Molyneux was like their top guy, making all the cool design decisions etc, but now I realise he's just a salesman, right? He just happened to be attached to some games that were successful because of other peoples' work, and now he's attached to a scam studio. Delusional/scam, but you don't release something as shoddy as Legacy without knowing.
Aware I am a few years late in this realisation! Think I still clung to some fondness because of Fable.
He was the "ideas guy" behind the games. Unfortunately his ideas were often well out of scope of what the studios could do with the tech, money, and time alloted.

He's also got big "blue sky thinking" energy when on camera. No filter, all sales. He often mixed up, "we are doing this thing" with "in an ideal world I would have liked us to do this thing".

In his defence, he was given that sense of entitlement and genius from early gaming journalists. They never really pushed back until all players started to reject his patter.
 
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