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The Dresden Files. D20 modern and Shadowrun were the only game settings that really tried to do something with high fantasy to my recollection.
Seanan McGuire's October Daye series is fairly high fantasy set in the modern world, mostly in the SF Bay Area. It's very readable, although by late in the series (16 books currently, I think), the protagonist has become so powerful that not much threatens her anymore, which takes a lot of the edge off the narrative.

Still, it's a good time, worth checking out. The characters in those books are excellent, written with real clarity.
 
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Maybe I'm being overly stereotypical here, but I think it's relevant that urban fantasy serves a heavily female audience while traditional fantasy and sci-fi (the adjacent genres on either side) tend toward men. While the gaming market seems to be fairly even between men and women these days, the industry and especially the older leadership roles are still heavily male.

That has to play a role in deciding which games get made.
Yes and no. There's definitely male-written/focused urban fantasy (Jim Butcher, China Mieville, and Tim Powers all come to mind as recent/popular examples, although Mieville and Powers are both "new weird" as much as urban fantasy, and we could get into the overlap/distinction between those two but I think they're close enough for our purposes).

But there's definitely a lot of crossover between urban fantasy and romance, which is definitely women-dominated. Even there, though, there are exceptions - Ilona Andrews is very popular and IIRC that's actually a husband-and-wife team writing under a pseudonym.

I think there's also a solid segment of TTRPGs, and resulting/related CRPGs, that tend towards urban fantasy, because being in a city gives you a lot of narrative options.

(You could also argue quite a lot of Terry Pratchett's work was urban fantasy, albeit not modern urban fantasy. Neil Gaiman's as well, although obviously that would be a difficult one to make games of these days given the ... negative associations there.)

In terms of games - have we mentioned the early Assassin's Creed games yet? Or Disco Elysium?
 
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PlasticExistence

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Is there a better pairing of game studio and character than IO Interactive doing the next James Bond game? Because I sure can’t think of one.
I can't think of another either. Hitman 3 is one of the most fun times I've ever had not playing the objectives of the mission and just screwing around, but the sneaking and infiltration elements of the game are superb.
 
I have been rewatching the series. They solve quite a lot of cases. Though at times I do feel they make Scully needlessly obtuse just to push her skepticism against Mulder's urges. This even happens when things are not necessarily supernatural in nature yet.

But, when on her own, Scully is shown to be very capable.

But they do solve plenty of cases. And I think a point and click adventure could work well for an X Files game. There have been plenty of mysteries and detective type adventure games. This is really not any different.
II was somewhat dramatic to make a point. The problem I described was real though.t some Comic-Con or something similar some of the writers admitted why the books failed.
 

Sulphur

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I'd proffer Kentucky Route Zero and Night in the Woods as urban fantasy, or at least urban fantasy-adjacent. They don't do the whole urban myth spelunking thing, and neither are escapist fare, which might disqualify them, but I find they operate in the same realm of contrast between the mundane and fantastical (or existential), which pops quite a few of the same synapses for me. Life Is Strange probably occupies the -adjacent corner in some ways, too.

Ultimately though, I find the genre isn't ripe for a lot of pith that Bradbury & co. didn't already pick back in the day, and he remains the gold standard for it. I think that explains why you don't find many games outside of the usual suspects like Vampire the Masquerade: Bloodlines in the genre - it's more easily mixed with something else to become, say, sci-fantasy, or magical realism, or in the vein of Barker and Miéville, just newly fucking weird, and that gives them more stuff to work with as games.
 
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Chito

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I think the Laundry Files series from Charles Stross straddles the Urban Fantasy / Lovecraftian Horror pretty well and honestly could make for a great setting for a game.
I've been meaning to make this comment for a few days as I've watched this conversation; just been too tired. The books are fun (though I burned out reading them sometime around 6 or 7). But it's what came to mind when the urban fantasy topic came up.
 

Ryan B.

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Last night I breezed right through the Shovel Knight tower climb stage that, ten years prior, caused me to set the game down and walk away. I wasn't sure if I'd be able to do it this time, I certainly couldn't when I first returned to the game without starting over from the beginning, so it was kind of astonishing how easy it was.

The pre-final-boss boss rush fell in similar quick fashion. Now I just have the final boss to clear, and I can move this game out of my "playing" category on Steam...
 
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PlasticExistence

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Last night I breezed right through the Shovel Knight tower climb stage that, ten years prior, caused me to set the game down and walk away. I wasn't sure if I'd be able to do it this time, I certainly couldn't when I first returned to the game without starting over from the beginning, so it was kind of astonishing how easy it was.

The pre-final-boss boss rush fell in similar quick fashion. Now I just have the final boss to clear, and I can move this game out of my "playing" category on Steam...
Funny how often that is the case. Maybe you just needed to come at it fresh?
 
The pre-final-boss boss rush fell in similar quick fashion. Now I just have the final boss to clear, and I can move this game out of my "playing" category on Steam...

Nope. You also have new game plus mode, Plague Knight, Specter Knight, King Knight, their various feats, the challenges, Showdown…

Shovel Knight never ends.
 

Ryan B.

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Funny how often that is the case. Maybe you just needed to come at it fresh?

Honestly, and I'm being serious here, I blame Hollow Knight. Playing that game made me a better player of games.

Nope. You also have new game plus mode, Plague Knight, Specter Knight, King Knight, their various feats, the challenges, Showdown…

Shovel Knight never ends.

Yeah...nah, I'm good for now. I'm sure the Shovel Knight mood will strike again someday, but for now I'm ready for something else. Probably Shadow of the Tomb Raider, unless I change my mind.
 

Xavin

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And now I come in and say "Genres are a useful tool for broad discovery, but a poor descriptor overall as modern creativity defies singular definitions"; this is something I've been saying about music for years.
That's true in the general sense of course, but certain genre labels like Urban Fantasy or Military Sci-fi also have a whole bunch of specific baggage and "requirements" and whole communities and expectations. So you can have a novel in a modern setting with vampires that won't necessarily be considered Urban Fantasy, or a novel about a war in the far future that isn't necessarily Military Sci-fi. There's no genre police that will come and drag you away for getting it wrong, but it does create a whole lot of confusion and misunderstanding when people who don't know the difference are discussing things with people who do.

IMO this is an outgrowth of there being so much written content these days. Without some way to filter to the things you like, it's going to be nearly impossible to find stuff. Following certain authors is good but that doesn't help you find new stuff. We're kind of reaching the same point with games, there's so many new ones all the time that without dipping into the specialist communities for genres you will easily miss a lot of games you would like.

Seanan McGuire's October Daye series is fairly high fantasy set in the modern world, mostly in the SF Bay Area. It's very readable, although by late in the series (16 books currently, I think), the protagonist has become so powerful that not much threatens her anymore, which takes a lot of the edge off the narrative.

Still, it's a good time, worth checking out. The characters in those books are excellent, written with real clarity.
Seanan McGuire (she's also Mira Grant and A. Deborah Baker) is the most prolific "always makes it good" writer currently working IMO. For the 15 years she's been active she has come out with 3-4 books a year like clockwork and currently has like 6 series running simultaneously, all of them managing to keep their own voice and not just blend into generic urban fantasy. All of her stuff is good. One of her series even has a made up Alice in Wonderland type book series that's a major plot point in the story and world building, and she just ended up writing that series too and releasing it for real.
 

invertedpanda

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IMO this is an outgrowth of there being so much written content these days. Without some way to filter to the things you like, it's going to be nearly impossible to find stuff. Following certain authors is good but that doesn't help you find new stuff. We're kind of reaching the same point with games, there's so many new ones all the time that without dipping into the specialist communities for genres you will easily miss a lot of games you would like.
That's where tagging comes into play, as I noted above; Rather than limiting yourself to one (or an arbitrary 3) genres, you build out content filtering based on tags. So, for example, "Present-day", "Fantasy", "Magic", "Urban" would be a broad-strokes filter for what I'm looking for (toss in "Open World" and "1st/3rd Person" for additional filters).
 
I'm not sure I see how that works. Can you be more specific about what kinds of magic define urban fantasy?

It's one thing when it's the middle ages and magic is in line with traditional thinking. It's another thing when the society is modern, more rational, science is doing amazing things, and magic doesn't exist - except it does. So you're naturally dealing with how it's going under the radar, what it can do that science can't, etc... It's magic of the gaps, I guess?
 

MiguelMC

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Or magic is science... As in, cell phones are powered by magic. Same with cars and other things. There is a Dimension 20 series where they do that. I feel like I read a book where they had something like that as well.
Physics PhD here. I doubt there is a single person in this world that truly understands how a cell phone works. From data reception/transmission, to battery technology, to semiconductors, to circuits, and then displays. I feel confident I wouldn't have to move the goalposts adding the OS to the list.

Plenty of people expert in one item, but only really being able to hand wave their way through the others.

And in cars, I'm not 100% sure someone like Adrian Newey would be able to do a 1990's car justice.

Note I mean proper, full explanations. Not another 10-minute YT video for laypersons.

So, yes, magic.
 

Diabolical

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Shovel Knight never ends.
I feel that game ends when you want it to end. I made it through Shovel Knight and Plague Knight, no issues, but about halfway through King Knight I realized I was playing it just to play it, and wasn’t really having fun anymore. I definitely got what I wanted out of it.
 

Nauls

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Speaking of advanced technology, light guns are apparently making a comeback, this one with the backing of Namco.

1749214813513.jpeg


https://www.techspot.com/news/108193-namco-backs-lcd-friendly-light-gun-fall-release.html
 
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Speaking of advanced technology, light guns are apparently making a comeback, this one with the backing of Namco.

View attachment 110995

https://www.techspot.com/news/108193-namco-backs-lcd-friendly-light-gun-fall-release.html
Time Crisis is my all time favourite arcade game series, and my hopes were so high until I opened that article and read that it's design utilises AI powered cameras to figure out where you're aiming, which I can assume they've only done so they can call it an AI product. I know they'd never work the old way on a modern TV, but Jesus Christ. Over it already.
 
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PlasticExistence

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Time Crisis is my all time favourite arcade game series, and my hopes were so high until I opened that article and read that it's design utilises AI powered cameras to figure out where you're aiming, which I can assume they've only done so they can call it an AI product. I know they'd never work the old way on a modern TV, but Jesus Christ. Over it already.
Check out the Sinden Light Gun for a way to play emulated games like Time Crisis on a modern TV. There are others like GUN4IR that you can build yourself for a bit less than the Sinden (but you'll need IR LEDs on the TV for it to work).

I used to work in an arcade, and "testing out the fixes on this gun" was my favorite time waster. I'd grab a random customer, load up about $40 worth of credits, and we'd play Time Crisis 2 from start to finish.
 
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I doubt there is a single person in this world that truly understands how a cell phone works.
The CPU alone might be beyond any single person's comprehension. Modern x86 chips are that complex, some of the most intricate machines ever made, and while ARM isn't as large, it's still likely to be ferociously difficult to figure out.
 
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invertedpanda

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So, since I was having performance issues thanks to my use of a bluetooth controller with a bad desk setup for maintaining signal strength, I decided to pick up a new wired controller.

Quick check, and reviews looked good for the Razer Wolverine Ultimate (plus it's relatively cheap), so I ordered it.

Set it up this evening, and.. Woah, this is a delight to use.

It's a real shame the controller has been discontinued, because this is fantastic. Much more usable for my poor arthritic hands over an XBox 360 or my 8bitdo SN30+ Pro.
 

Ryan B.

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So I have finished Shovel Knight. (Yes, yes, for now.) But, hark, what is this I behold in yon credits sequence?

Battle Toads characters appear courtesy of Microsoft and Rare...

The who with the what now? So I looked it up, and it is delightful. xD

I never had a NES growing up, but I remember playing Battle Toads at a friend's house. But I didn't think I actually, y'know, remembered Battle Toads, as such. Until now. Holy crap! I actually remember this! And this version is way easier!
 
A whole bunch of sequels got announced - and one thing that caught my attention was that many of them seem to show big shifts in aesthetics. Atomic Heart 2 shifted even further into the 80s-90s glamour, Code Vein 2 got more colorful and closer to Scarlet Nexus, while Mortal Shell 2 got more recognizable ethnic motives. I suppose it's one way to keep looking fresh. But there's also the risk of losing what made your game special.
 

swiftdraw

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Re: Urban Fantasy lol



...Kentucky Route Zero? 😂

Pretty sure I read this story, but it was set in Colorado and not Dixie (basically all the secessionist states.) Werewolves were mostly problematic “The Hills Have Eyes” folk, except that one family in town. Orcs and half-orcs were migratory workers, elves were isolationist racial supremacy assholes (they get upset when you call them out as this), and the town mage was mostly lived in the bar being bitter about his job posting, but still could handle the weather well okay and could sober up enough for ceremonial appearances. Oh, and a Federal Bureau of [fancy word for supernatural peoples] was usually poking around and causing problems for the non-humans. Usually for the orcs and the town wolves (“dogs”), but it was tolerated because they handled the wolves up in the mountains when they got bold and the occasional magical mishap/weirdness.

I can’t remember if this was a book or story I read online years ago. Basically, it was all the small town america cultural stuff of the early 2010’s writ large. Probably wouldn’t be a bad setting for a game like… Oh it’s the one with the detective with the mutton chops… Disco Elysium? Or a Night in the Woods game.

Writing this out made me think of another urban fantasy game I played a few years back. Coffee Talk. I have no idea what genre it was. You make coffee for customers, which makes them become more social over time, and you can choose different conversation paths that garner different endings. Wasn’t bad. Had an expansion of sorts not too long ago, but I haven’t got around to playing it.
 
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MichaelC

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It's been tried.

It did not go well.


View: https://youtu.be/yEHF1rmRzD8

Ugh, I really did not like the FMV fad. I know there are fans of Gabriel Knight 2 and Phantasmagoria. FMV just made things awkward and disjointed for me.

There appear to be a bunch of fans of this game in the comments on that video.

Historically, movie/TV show tie-ins are done cheap and fast and are not very good as a result. I have never bought into them. But someone could do an x files game well. TellTale could. I liked The Quarry. It can be done.
 
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Artichoke Sap

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I've been kind of obsessive lately about Tametsi, a minesweeper game I got for like $1 during a recent sale. I've made my love of the Hexcells series clear here, and still play the "daily" random puzzle in Hexcells Infinite, but this is pulling me away as I go through the 100+ handcrafted puzzles.

It occasionally frustrating when some puzzles follow Minesweeper rules (vertices, that is, diagonals are adjacent) or Hexcells rules (edges only vertices are not adjacent), though they are marked in the upper right which way they are. But, it has an integrated note taking / markup tool, and the puzzle have much more variety, and there is zero loading time to go into or out of a puzzle, AND it saves the state of every puzzle you're working on. So you can hop into and out of as many puzzles at a time as you like, which is great when you're kind of stuck, and just want a break from that particular puzzle, since you often come back fresh and find a breakthrough much more quickly.

I suppose there is an undo function if you select a mine, but I've played it like I play Hexcells when doing the authored puzzles, or like you have to play Minesweeper; mistakes are a total do-over, and that's how Tametsi is meant to be played. $3, well worth a look.
 

Thorvard

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I've seen some reports of people coming back to Battlefront 2 as a way to get EA to make a sequel. I loved that game so I decided to download EA App, BF2 and then play.

The app is...fine I guess. It's not Steam but what is? Get into the game and it doesn't automatically recognize my resolution(Ultrawide 1440p) and no mouse cursor. Fine. Restart the app, now with cursor! Adjust my settings and get into game. Huh, it's set to 3rd person view by default. Hot key doesn't change the view. Well that's weird, I can't turn all the way around. Quit the game. Do some googling, seems like I have to disable EA overlay. Do that, log back in, can turn all the way around now! But still stuck in 3rd person. Confirm it's "C" key to switch views, doesn't work. Find the manual option in the menu, switch it, game crashes. Restart...in 1st person, can spin around, quickly found a game.

Remember how much fun this game is. And crash to desktop.

You know, I think I'm done for now.
 

swiftdraw

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I've seen some reports of people coming back to Battlefront 2 as a way to get EA to make a sequel. I loved that game so I decided to download EA App, BF2 and then play.

The app is...fine I guess. It's not Steam but what is? Get into the game and it doesn't automatically recognize my resolution(Ultrawide 1440p) and no mouse cursor. Fine. Restart the app, now with cursor! Adjust my settings and get into game. Huh, it's set to 3rd person view by default. Hot key doesn't change the view. Well that's weird, I can't turn all the way around. Quit the game. Do some googling, seems like I have to disable EA overlay. Do that, log back in, can turn all the way around now! But still stuck in 3rd person. Confirm it's "C" key to switch views, doesn't work. Find the manual option in the menu, switch it, game crashes. Restart...in 1st person, can spin around, quickly found a game.

Remember how much fun this game is. And crash to desktop.

You know, I think I'm done for now.
Drewski just did a video on Squadrons and commented on how janky that game is now. That era of EA games seems to have that