Honestly, starting with 4 all civ games have shipped with some kind of major issues. Generally the base game is in good shape after like 6 months but the game isn’t fully complete until the expansion comes out. Couple years later.
This is going to take a lot longer than 6 months. I hope they get there.
I've been playing quite a bit, and the Modern Age is obviously a place holder and the 1.1 changes to the Culture Victory are a band-aid on a self-inflicted wound.
It's been obvious from the start that there's going to be a fourth Age, and the Modern Age is basically unfinished because it was never meant to be the end. It's also likely why the franchise whose tagline is "just one more turn" shipped a game where it abruptly (almost arbitrarily) ends.
The negativity aside, I'm enjoying it. But the mini-game to get mementos and such seems a bit off. The AI is not appreciably better than the 2016 era Civ VI AI. It's rather depressing that it's been seven or so years since Open AI was had a trained data set playing a passable stripped down version of Dota 2 that actually changed the way the pros played the mid-lane. Civ VIIs NPC AI is clearly just iteration on the same programmed algorithms we've seen before. There was a great opportunity to do some in-house training to optimize elements of decision making.
I've been thinking about that long compatibility list, and I wonder how much making the game playable and multi-platform capable on the Nintendo Switch is hamstringing advancements in programming and capabilities. If they intend to support the 2017 Nintendo Switch in Civ VII until 2030 or whenever Civ VIII comes out, I think they're going to make the game suffer for the vast majority of users.
Concurrent play on Steam shows Civ VI still well ahead of Civ VII which isn't getting that much more players than Civ V at this point.
Firaxis isn't going to abandon the Switch support, and I suspect their publisher 2K is going to keep pressing them for the steady revenue of very regular paid DLC drops. Which in turn will make QoL improvements harder to implement quickly as every new DLC will introduce more bugs - which we're seeing with people unlocking Great Britain, yet not being able to select it. They still haven't gotten settlements properly connecting to each other.
I'm enjoying the game, but I've already found a few UI mods that help me understand what the game itself won't tell me about. I did see that Firaxis has apparently hired Sukritact, so that's promising.
I can definitely see myself stop playing a while after the new game smell wears off. At least until the first really major expansion. Like Civ VIs Rise & Fall or Gathering Storm. They need to address the glaring issues with the UI, not to mention all the game play bugs. They need to go ahead and get the Future Age added. At this point, I'm not sure if they can really address the snowball problem that this game, and the age ending crisis was supposed to address. I just played Ada Lovelace and started the Modern Age with more than twice as many settlements and four times the science and culture as the closest AI Civ. The only times I've really enjoyed the Modern Age have when I've done a Modern Age start where the AIs and I are all starting from the same point. The lead I built up in Antiquity and surged further ahead in Exploration, makes the Modern Age almost pointless.