Batman: Arkham Asylum - the demo has landed

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Comp Guru

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1. The morgue in surround sound is creepy.<BR><BR>2. The first scare crow sequence annoyed me due to camera issues, I had to play it a few times through before I finally beat it, lames.<BR><BR>Overall very awesome, I'm about 15% in apparently, I wish there would be a little more action movie-esque batmanning, and I want to drive the bat mobile but then it wouldn't be arkham island :\<BR><BR>- CG
 

Migrant Programmer

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zyrxil:<BR>For one thing, DLC will never be less than $5 </div></BLOCKQUOTE><BR><BR>I guess those levels I bought for The Maw for $1.25 each must have only been in my imagination. Oh, and the hundreds of Rock Band songs I've boought for $1-2 each, also complete fantasy.<BR><BR>I'm pretty sure all that other DLC available on Xbox Live at $1, $2, $3, and $4 price points is actually just an elaborate scheme, and you can't really download it because it doesn't exist.
 

Yam-Koo

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Migrant Programmer:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zyrxil:<BR>For one thing, DLC will never be less than $5 </div></BLOCKQUOTE><BR><BR>I guess those levels I bought for The Maw for $1.25 each must have only been in my imagination. Oh, and the hundreds of Rock Band songs I've boought for $1-2 each, also complete fantasy.<BR><BR>I'm pretty sure all that other DLC available on Xbox Live at $1, $2, $3, and $4 price points is actually just an elaborate scheme, and you can't really download it because it doesn't exist. </div></BLOCKQUOTE><BR><BR>He's referring to level add-on DLC for retail games. Sarcasm is wasted when you compare apples to oranges.
 
So I beat the game, did all of Riddler's tasks, completed all of the Batman and Joker challenge maps. If I want 100% I need to get all the challenge medals and that just isn't happening.<BR><BR>I will say the last boss fight is disappointing but the ending is satisfying. <BR><BR>The challenge map that is on the electric floor room is a giant pain in the ass. Judging that I'm in the top 300 for that map I'm guessing most people got fed up since my score is just barely above the first medal.
 

Zyrxil

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Nekojin:<BR>...And? Your claim was that all DLC of "less than ten hours" was "forgettable filler." Fallout 3 has proven that to be false; Broken Steel and Point Lookout are both estimated at 5 hours in length, and are considered by far the best of the FO3 DLC expansions. </div></BLOCKQUOTE> If you read my posts, the point about length I've hit on every time is that lengths advertised are usually grossly inflated, and that a "10 hours advertised" would be needed to reach an actual Portal length gameplay time, 5 hours.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">And you're proving here that you <I>haven't</I> played the game, and <I>don't</I> know what you're talking about. I'll agree that the main game doesn't have a great deal of replay value, but they're discussing Challenge Maps, which are a different kettle of fish. Replayability is pretty much the <I>point</I> of the Challenge Maps. </div></BLOCKQUOTE> When did they ever discuss challenge maps? Those aren't 'adventures' per se, but more along the lines of multiplayer map packs. What was discussed were "dream" DLCes for Ra's Al-ghul, the Penguin, etc., that would be story based like the main game. Those require length to do any sort of justice, otherwise they're only based on the strength of the villain's name.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">This <I>is</I> a good point, but misses the point that not all content is created equally. If you only look at the end experience and its duration, you <I>completely</I> gloss over the difficulty of making the add-on content. If the devs have designed things so that the underlying code is highly modular, with hooks left in <I>for</I> the DLC, there's a lot less work to be done compared to having to go back in, modify the code to allow the add-on, and THEN work on the new content. </div></BLOCKQUOTE> I don't see what this has to do with anything. Whether it was easy to make or not doesn't affect whether the end product is good or not. I'm not going to buy a crappy bookshelf just because someone made it with stone hammers.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Of the examples given before, I think the "Ra's Al Ghul invades Wayne Manor" could be a credible full expansion, with 4 to 6 hours of mission play, and possibly 3 to 5 new Challenge Maps based on it. How much additional "time credit" do you give to challenge maps? </div></BLOCKQUOTE> No 'time credit', at all. The point of length is to have room to support the story adventure, pacing, etc.. You could have 30 mins of Wayne Manor and then 10 challenge maps based on every single part of the map in the 'main story', and technically that could be 20 hours if you want to look at it that way.
 

AlreadyDead

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Whatever man. I just want more story based content in this world made by the same developer and I do NOT want to wait a year or more for it. This game rocks, I want more, and am willing to pony up for it. Hate on DLC all you want, but RockSteady delivered a full $60 worth of game, so they are doing it right. Yeah, games where you are essentially paying to get something that obviously should have been in the initial release sucks big time, but to paint all DLC with the same brush sounds like you merely joined the internet "faction" that hates on DLC rather than a considered opinion of your own. Anyway, this is my last post on the DLC topic. Sorry to derail everyone, I just thought the scenario ideas were awesome. When you play the game Zyrxil, you'll know I am right so it's cool.
 
Alright I've finally gotten "outside" for the first time and I know I'm supposed to follow some tobacco trail but I keep getting sidetracked trying to collect things.<BR><BR>Anyway, I'm not sure if I should be following the trail or goofing off like I am. But here's some stuff that's puzzling me:<BR><BR>I got a riddler map and now my map is loaded with "?" just in this outside area alone, but when I go to these locations there's nothing there. What's up?<BR><BR>One riddle is to go find his "home" back in the holding cells where the game starts, however I can't get back there cause the vent I crawled through has imploded. Did I screw up?<BR><BR>There's a few places I couldn't get into because of electric doors that zap you. Sometimes I could go in through the roof but others I'm just stumped. Am I missing something incredibly simple in figuring out how to turn these off?<BR><BR>I've got the explosive goo and when I equip it it shows 3 "blobs" next to it in the lower left. Is this ammo count? It doesn't seem to change when I use it. Can I set more than one goo at a time? (I wanted to try this myself but I ran out of time due to a screaming girlfriend yelling at me for being up til 7am playing Batman)<BR><BR>Any tips would be appreciated.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kibbles727:<BR>I got a riddler map and now my map is loaded with "?" just in this outside area alone, but when I go to these locations there's nothing there. What's up? </div></BLOCKQUOTE><BR><BR>Most of the time, when you can't get to a Riddler location it means you need to come back later with a new toy. You won't have complete reign of the island until the very end of the game, but picking as many up as you can is still a good idea for the xp. Same with the two specific locations you mentioned - they'll open up later.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kibbles727:<BR>I've got the explosive goo and when I equip it it shows 3 "blobs" next to it in the lower left. Is this ammo count? It doesn't seem to change when I use it. Can I set more than one goo at a time? (I wanted to try this myself but I ran out of time due to a screaming girlfriend yelling at me for being up til 7am playing Batman) </div></BLOCKQUOTE><BR><BR>Yes, you can set up to three goo bats and then detonate all at once or one at a time with the proper upgrade from the Wanyetech screen.
 

Deviation

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR>When the glut of stealth games came out post MGS I took up hating stealth games and games that needed to tack in stealth portions. <BR>The thing I love about this game is you do not notice the stealth aspect. Stealth is a cool tool rather than a forced obligation. </div></BLOCKQUOTE>I'm glad you enjoyed the game but that's just not true. There are several forced stealth sequences that are just as bad as those found in any other stealth game.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mr Bean:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kibbles727:<BR>I got a riddler map and now my map is loaded with "?" just in this outside area alone, but when I go to these locations there's nothing there. What's up? </div></BLOCKQUOTE><BR><BR>Most of the time, when you can't get to a Riddler location it means you need to come back later with a new toy. You won't have complete reign of the island until the very end of the game, but picking as many up as you can is still a good idea for the xp. Same with the two specific locations you mentioned - they'll open up later.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kibbles727:<BR>I've got the explosive goo and when I equip it it shows 3 "blobs" next to it in the lower left. Is this ammo count? It doesn't seem to change when I use it. Can I set more than one goo at a time? (I wanted to try this myself but I ran out of time due to a screaming girlfriend yelling at me for being up til 7am playing Batman) </div></BLOCKQUOTE><BR><BR>Yes, you can set up to three goo bats and then detonate all at once or one at a time with the proper upgrade from the Wanyetech screen. </div></BLOCKQUOTE><BR><BR>Sweet, thank you.
 

Crackhead Johny

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR>When the glut of stealth games came out post MGS I took up hating stealth games and games that needed to tack in stealth portions. <BR>The thing I love about this game is you do not notice the stealth aspect. Stealth is a cool tool rather than a forced obligation. </div></BLOCKQUOTE>I'm glad you enjoyed the game but that's just not true. There are several forced stealth sequences that are just as bad as those found in any other stealth game. </div></BLOCKQUOTE><BR>I haven't noticed any. <BR><BR>I just got to the point where I'd cut serious points off a review for the game.<BR><BR>Zaz and the doctor. Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, etc<BR>Tips are crouch and find cover. There is no cover.... Not even cover I can pull down. nothing upstairs nothing downs stairs. Detective view shows nothing. <BR><BR>Nice to see an incredible game willing to turn to shit.
 

Michael Buice

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR>Zaz and the doctor.<BR> </div></BLOCKQUOTE><BR>Fairly easy situation.<BR><BR>Gnxr pbire juvyr pebhpuvat arne n pbeare; ongnenat uvz jura ur fgvpxf uvf urnq bhg.<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Death and unskipable cut scene, ad nauseum<BR> </div></BLOCKQUOTE><BR>Press circle (or B) to skip any cut scene.<BR><BR>Edit: spelling
 

Comp Guru

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Saying playing times are overhyped is completely false, it all depends on your play style.<BR><BR>inFAMOUS: Estimated at 25-30 hours, I'm at 35 and not done yet.<BR><BR>GTA4: Estimated at 30-45, took me 85 to complete it<BR><BR>It all depends on your play style, the same applies for DLC as well. Just because you pick something up and play straight through it as quick as yet, doesn't mean I will. Personally I roll my eyes at people that finish full retail games in under 1-2 weeks, what a waste of your money. If I spent $70 on something, it should give me lots of entertainment, not 3 days worth.<BR><BR>- CG
 

Deviation

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR>When the glut of stealth games came out post MGS I took up hating stealth games and games that needed to tack in stealth portions. <BR>The thing I love about this game is you do not notice the stealth aspect. Stealth is a cool tool rather than a forced obligation. </div></BLOCKQUOTE>I'm glad you enjoyed the game but that's just not true. There are several forced stealth sequences that are just as bad as those found in any other stealth game. </div></BLOCKQUOTE><BR>I haven't noticed any. <BR><BR>I just got to the point where I'd cut serious points off a review for the game.<BR><BR>Zaz and the doctor. Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, Death and unskipable cut scene, etc<BR>Tips are crouch and find cover. There is no cover.... Not even cover I can pull down. nothing upstairs nothing downs stairs. Detective view shows nothing. <BR><BR>Nice to see an incredible game willing to turn to shit. </div></BLOCKQUOTE>Dude... go into a crouch, sneak up near the doorway, take the prompt for going into cover and throw a batarang at his head. That's all there is to it. Plus, you can skip any cutscene with circle or B.
 

Migrant Programmer

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Crackhead Johny:<BR>Zaz and the doctor. Death and unskipable cut scene, Death and unskipable cut scene, </div></BLOCKQUOTE><BR><BR>If you pay attention to that death and unskippable cut scene, you'll notice that it tells you how to win. This has been the case for every boss I've died on so far.
 

Zyrxil

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Comp Guru:<BR>If I spent $70 on something, it should give me lots of entertainment, not 3 days worth. </div></BLOCKQUOTE> What does that have to do with the actual length of the game? If you're finding 20 hours of play time in something super linear like Half-Life 2, that's <I>you</I> intentionally stretching it out so you feel like you got your money's worth. That doesn't mean the average person is going to look in every corner to make sure he found all the Civilian NPCs with funny 5 second voice clips. So grats, you like fucking around in games, that doesn't mean people who don't are all rushing.
 

Stray Toaster

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I'm digging the game myself. My only complaint has to do with the henchmen. They are completely unaware of anything going on around them, which occasionally risks breaking my suspension of disbelief. When I am 'silently' choking a dude 3 feet from someone else and they pay no attention it makes me wonder... Other than that, loads of fun so far.<BR><BR>I've noticed lots of talk about the morgue scene. My feeling the whole time in there was, 'I'm batman, why should I scared of anything?' It's a fun feeling to have with a character. An odd sense of invulnerability just due to the weight of the character in my mind. Good stuff.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stray Toaster:<BR>I'm digging the game myself. My only complaint has to do with the henchmen. They are completely unaware of anything going on around them, which occasionally risks breaking my suspension of disbelief. When I am 'silently' choking a dude 3 feet from someone else and they pay no attention it makes me wonder... Other than that, loads of fun so far. </div></BLOCKQUOTE><BR>Play on Hard if you want their awareness to be greater.
 

hansmuff

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Just played the demo. My impressions:<BR>Great production. I dig the voices, I dig the graphics and I dig the controls. <BR><BR>This game runs very well on my 8800GTS512 and C2D E8400. I'm impressed with the LOD and effects displayed at the performance I'm getting.<BR><BR>Of course, this demo is a little on the short side but it does what a demo needs to do: convince me that the product will work well on my rig and that I like the basic gameplay.<BR><BR>I'll pick this one up.
 

Llamaboy

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Ok. Quick question on a Riddler Challenge:<BR><BR>V tb bire gb Nexunz Rnfg, naq unir sbhaq nyy bs gur punyyratrf, rkprcg sbe bar. V unir gur znc, naq unir tbar gb gur ybpngvba - gur gbc bs gur znafvba. V ghea ba qrgrpgvir zbqr, naq V frr n tvnag "?" ba gur ebbs bs bar frpgvba bs gur ubhfr. V gel gb nanylmr gur frpgvba, naq V trg n "cnegvny fbyhgvba" zrffntr. V fjbbc qbja gb gung cneg bs gur ebbs, naq svaq abguvat. Jung nz V zvffvat?
 
Hi, dudes.<BR><BR>Best game of the year so far, but I haven't been able to play as often as I would like since the wife has been watching the television at night. But I have a question: what's the trick to getting the 8x combo multiplier? When confronting multiple enemies I try not to button mash and make my attacks flow from guy to guy, but the multiplier is always getting erased once I reach the 3x or 4x mark.<BR><BR>So what resets the combo multiplier? Is it missed punches? Counter attacks? Time? Can't quite seem to figure it out.<BR><BR>Thanks.
 

Village

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PoweredBySoy:<BR>Hi, dudes.<BR><BR>Best game of the year so far, but I haven't been able to play as often as I would like since the wife has been watching the television at night. But I have a question: what's the trick to getting the 8x combo multiplier? When confronting multiple enemies I try not to button mash and make my attacks flow from guy to guy, but the multiplier is always getting erased once I reach the 3x or 4x mark.<BR><BR>So what resets the combo multiplier? Is it missed punches? Counter attacks? Time? Can't quite seem to figure it out.<BR><BR>Thanks. </div></BLOCKQUOTE><BR><BR>All of it resets the counter, including getting hit. Hang out in a challenge room (if you've unlocked one of the combat rooms) until you get it. It isn't too hard, just takes a bit of practice. Batman will fly across rooms to hit guys one the other side so you don't need to run over to them. Just need to have your combo up for that to work.<BR><BR>I just beat the game last night, great game. Now to go through and work on all the trophies. I think I might have some trouble with Freeflow Perection. I did get Freeflow 40 combo trophy though which was damn hard. =)
 

Deviation

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Village:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PoweredBySoy:<BR>Hi, dudes.<BR><BR>Best game of the year so far, but I haven't been able to play as often as I would like since the wife has been watching the television at night. But I have a question: what's the trick to getting the 8x combo multiplier? When confronting multiple enemies I try not to button mash and make my attacks flow from guy to guy, but the multiplier is always getting erased once I reach the 3x or 4x mark.<BR><BR>So what resets the combo multiplier? Is it missed punches? Counter attacks? Time? Can't quite seem to figure it out.<BR><BR>Thanks. </div></BLOCKQUOTE><BR><BR>All of it resets the counter, including getting hit. Hang out in a challenge room (if you've unlocked one of the combat rooms) until you get it. It isn't too hard, just takes a bit of practice. Batman will fly across rooms to hit guys one the other side so you don't need to run over to them. Just need to have your combo up for that to work.<BR><BR>I just beat the game last night, great game. Now to go through and work on all the trophies. I think I might have some trouble with Freeflow Perection. I did get Freeflow 40 combo trophy though which was damn hard. =) </div></BLOCKQUOTE>The highest combo I managed has been 34 so far. Unfortunately, getting crowds large enough to pull one off usually means a few knife wielders and (the real problem) fuckers with stun batons. I hate how you have to come at them from behind even after you've stunned them - it makes it impossible to work them into a freeflow combo. Freeflow Perfection is easy - just play the very first challenge and keep a finger on the counter button.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation: Freeflow Perfection is easy - just play the very first challenge and keep a finger on the counter button. </div></BLOCKQUOTE><BR><BR>So does performing a counter move (lightning bolts over the guys head) reset the combo multiplier or not?
 

gadgetbox

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PoweredBySoy:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation: Freeflow Perfection is easy - just play the very first challenge and keep a finger on the counter button. </div></BLOCKQUOTE><BR><BR>So does performing a counter move (lightning bolts over the guys head) reset the combo multiplier or not? </div></BLOCKQUOTE><BR><BR>No, it doesn't.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by frozentech:<BR>....but there's a relatively small amount of time after a counter goes off to continue your strikes </div></BLOCKQUOTE><BR><BR>I'm guessing that's the root of my problem, is that after a counter I'm just not getting to the next bad guy fast enough. I get the tv all to myself tonight so hopefully I'll get some more playtime in.<BR><BR>Thanks, amigos.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Village:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PoweredBySoy:<BR>Hi, dudes.<BR><BR>Best game of the year so far, but I haven't been able to play as often as I would like since the wife has been watching the television at night. But I have a question: what's the trick to getting the 8x combo multiplier? When confronting multiple enemies I try not to button mash and make my attacks flow from guy to guy, but the multiplier is always getting erased once I reach the 3x or 4x mark.<BR><BR>So what resets the combo multiplier? Is it missed punches? Counter attacks? Time? Can't quite seem to figure it out.<BR><BR>Thanks. </div></BLOCKQUOTE><BR><BR>All of it resets the counter, including getting hit. Hang out in a challenge room (if you've unlocked one of the combat rooms) until you get it. It isn't too hard, just takes a bit of practice. Batman will fly across rooms to hit guys one the other side so you don't need to run over to them. Just need to have your combo up for that to work.<BR><BR>I just beat the game last night, great game. Now to go through and work on all the trophies. I think I might have some trouble with Freeflow Perection. I did get Freeflow 40 combo trophy though which was damn hard. =) </div></BLOCKQUOTE>The highest combo I managed has been 34 so far. Unfortunately, getting crowds large enough to pull one off usually means a few knife wielders and (the real problem) fuckers with stun batons. I hate how you have to come at them from behind even after you've stunned them - it makes it impossible to work them into a freeflow combo. Freeflow Perfection is easy - just play the very first challenge and keep a finger on the counter button. </div></BLOCKQUOTE><BR><BR>You can press the run/dodge button while pressing in the direction of the enemy to vault over them without breaking your combo. It makes getting behind the stun baton guys trivial.<BR><BR>The other option is just to build up some combo meter and hit them with an unblockable takedown move. Usually, I'd build some meter on vanilla goons then hit the knife or baton bastards with an unblockable.
 
I just got this yesterday from Wal-Mart. Plus side: cost me $2.50 after returning some other crap and getting a "gift card" rather than a refund. Also got a "Wal-Mart exclusive armor suit!" Down side: The "Wal-Mart exclusive armor suit" notification is printed on the case liner. Not a sticker on the outer or inner plastic, but printed ON the cover art. I'm not too anal about that stuff, but, damn, that's tacky.<br><br>I had stopped reading this thread when the whole "Graphics Card Conspiracy Club and Pensu Measuring Contest" broke out in the first 4 pages. But after playing for about 3-4 hours last night, I wanted to come back and see what people thought. *looks around*<br><br>Glad to see that everyone loves it as much as I do. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_biggrin.gif --<br><br>Summary of my impressions: It's a Goddamned Batman Game that's like a cross between <b>Metroid</b> (secret areas, gadgets, tracking back after you have a new gadget), <b>Splinter Cell</b> (drop down, spray floor with explosion gel, inverted takedown, when all his friends come to look? BOOM), <b>Fable</b> (something about running around to all the different areas and exploring), and Marvel Ultimate Alliance (or some other beat-em up? I dunno, the only beat-em up games I can think of that I've played are MUA, Turtles in Time and River City Ransom).<br><br>My wife asked me how I liked it and I said "Rarely have I felt like such a Bad-Assed MoFo in a game. Maybe in that Vader scene in the beginning of SW:TFU." But then again, as Vader, you were pretty much invincible AND then they took it all away. In this, you are a super-badass who can easily be killed if you fuck up. Perfect.<br><br>The Morgue scene? Played it with headphones on and in the dark. Wow. Haven't been that scared playing a video game since the original F.E.A.R. made me throw a cordless mouse at a window (Late at night, headphones on, no lights, sitting at my desk by a window when a cat comes over the bushes at a gecko that was on the window. My wife claims I screamed like a little girl, but I know that it was just feedback as I pulled the headphones out of the jack -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_wink.gif -- ) <br><br><blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by Brixy:<br>My 8-year-old was so looking forward to playing this game. I promised him he could and the demo seemed fine--but after playing it a while, hell no I'm not letting him near it. Definitely too disturbing--and I don't need to be woken up in the middle of the night b/c he had a nightmare. Once I reached the part with the morgue, I knew he wouldn't be playing this game anytime in the near future. </div>
</blockquote>
<br><br>This is exactly the thought I had when my wife asked if our 8-year-old son could play. Not only are there the rather frequent "crazy bitch!" (as much as Harley may deserve it) and the violence, but that morgue scene and the subsequent "nightmare" would have most kids under ten sleeping with the lights on for a week or a month. The suspense of the whole thing is cranked to 11.<br><br>My wife's response: "So this is NOT one of those TEEN games that he can play." Exactly. SW:TFU, yes. Batman: AA, no.
 

M4EOzzy

Ars Legatus Legionis
11,200
Well, I finished up the game this weekend. I think I only missed one or two single player achievements (tricky ones), and need to play it on Hard mode. I did every Riddler challenge and just about all the singleplayer achievements. I'm starting to work on the challenge rooms.<BR><BR>The Predator challenge rooms are by far easier than the combat rooms. I've got two more Predator rooms to finish off and I'll have all the medals for those. I have all the medals for the first combat room, but after that it's definitely getting tricky getting those really high scores, looks like it's gonna take a lot of work / practice.<BR><BR>I'm currently sitting at about 94% complete with the game. Those Combat rooms are gonna be the long haul. <BR><BR>Started a game on Hard mode, enemies are tougher, and you don't get any of the 'counter' signals above their heads, makes it quite a bit tougher.<BR><BR>Still lovin' the game...oh, and Armored Batman is awesome.
 

Migrant Programmer

Ars Tribunus Angusticlavius
8,493
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by M4EOzzy:<BR>Well, I finished up the game this weekend. I think I only missed one or two single player achievements (tricky ones), and need to play it on Hard mode. I did every Riddler challenge and just about all the singleplayer achievements. I'm starting to work on the challenge rooms. </div></BLOCKQUOTE><BR><BR>Do you still get to explore around for the Riddler things at the end of the game, or do you have to get them before the end? I'm just past the Murdering Alligator part.
 

M4EOzzy

Ars Legatus Legionis
11,200
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Migrant Programmer:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by M4EOzzy:<BR>Well, I finished up the game this weekend. I think I only missed one or two single player achievements (tricky ones), and need to play it on Hard mode. I did every Riddler challenge and just about all the singleplayer achievements. I'm starting to work on the challenge rooms. </div></BLOCKQUOTE><BR><BR>Do you still get to explore around for the Riddler things at the end of the game, or do you have to get them before the end? I'm just past the Murdering Alligator part. </div></BLOCKQUOTE><BR><BR>You get free roam mode after you beat the game, so you can take all the time you want to get every collectible. There are a couple of achievements though that if you miss, you will need to play through again for.<BR><BR>I nearly shat myself before learning this...I had 4 collectibles left and accidentally triggered the endgame, there was no going back to before it...thought I was going to have to play the whole game over again for those...
 

Village

Ars Praefectus
4,548
Subscriptor
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>The highest combo I managed has been 34 so far. Unfortunately, getting crowds large enough to pull one off usually means a few knife wielders and (the real problem) fuckers with stun batons. I hate how you have to come at them from behind even after you've stunned them - it makes it impossible to work them into a freeflow combo. Freeflow Perfection is easy - just play the very first challenge and keep a finger on the counter button. </div></BLOCKQUOTE><BR><BR>Freeflow Perfection is the one where you need to all Batmans combat movies in a combo. So punch, counter, ground take down, throw, unblockable take down, batarang, batgun, cape thing and dodge. Which, I finally did. But I wouldn't call that easy. =)<BR><BR>I can finish a round without getting hit and complete freeflow through it easy enough. I finally am breaking 30k on the combat challenges. Took a while, but the trick is actually using all of his moves.<BR><BR>Missed the f'in party pooper trophy, now I have to replay the whole game to get that. Probably speed run it on easy. =)
 
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