Batman: Arkham Asylum - the demo has landed

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by --AJ--:<BR>Don't do combat challenges until you finished the game and have all upgrades. Upgrades are huge - increasing you combo and allowing instant takedowns / throw / batarang stuns etc. </div></BLOCKQUOTE><BR><BR>I don't agree with this. You get most of Batman's combat ability with just a few upgrades: the first four combat upgrades and the Batarang upgrades. The more you practice the combat challenge rooms, the better you'll get at combat and the more XP you'll earn in story mode.
 

XaiaX

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I don't agree with this. You get most of Batman's combat ability with just a few upgrades: the first four combat upgrades and the Batarang upgrades. </div></BLOCKQUOTE><BR>The triple batclaw helps tremendously with large groups, and you don't get that until way late.<BR><BR>It really does come down to timing, though, and not losing your combo. I was going for a good score last night and got just shy of 40k on Intensive Care. (<I>Not</I> the Extreme version)<BR><BR>It's all about the 9x variation, and long ass combos.<BR><BR>The easiest way to get that variation up is to wait for one guy to run up and counter him when he attacks, then throw a few strikes, then, if no one else is in the middle of attacking (just do a counter then) use a cape stun on someone, then use the dodge to hop over them, then use the claw to stun a bunch of people, then use the batarang to knock some people down. <BR><BR>If you do this on Intensive Care, pretty much everyone will be on the floor. (You can't do it on the first wave so much since there are so few guys, but it works on 2nd/3rd) So do a ground pound.<BR><BR>You've just done:<BR><BR>Counter / Strike<BR>Stun<BR>Dodge<BR>Claw<BR>Batarang<BR>Ground Pound<BR><BR>and the only things you'll need to do are work in the throw and the instant takedown, someone should be getting up by the time you're done with the ground pound, so do a throw on them, do the delayed hit (to get the 2x boost instead of 1x) on a couple guys, then instant takedown one of them. Also, here's a tip, the guys don't have to be standing up to do the instant takedown on them.<BR><BR>The counter and the strike are the only things I've seen that actually <I>start</I> the combo going.<BR><BR>If you find yourself in the situation that no one is standing up and you can't pull off a ground pound because people are too far away, just dodge towards the closest guy, it'll extend the time you have to make your next move a little bit, hopefully giving them time to get up.<BR><BR>Man, I want some more challenge rooms. Too bad I don't have a PS3, I could do the Joker stuff . . .
 

DucRider

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Ok.. Just finished the game.<BR><BR>I still feel totally ripped off that I didn't get to drive the batmobile or fly the batplane.<BR><BR>I also felt like the last two bosses were a bit close together. I would've preferred a bit more normal gameplay between - it seemed like they were near the end of the game and were like f-it, we need to wrap this up.<BR><BR><BR>Other than that.... Great game! It brings back some sort of half-life 2 connections... Instead of puzzles you have to figure out how to assassinate villains..
 

XaiaX

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I also felt like the last two bosses were a bit close together. I would've preferred a bit more normal gameplay between - it seemed like they were near the end of the game and were like f-it, we need to wrap this up. </div></BLOCKQUOTE><BR>Yeah, but you don't have to go straight to that. I wandered around for a while picking up riddler trophies.
 

crxs

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I still feel totally ripped off that I didn't get to drive the batmobile or fly the batplane. </div></BLOCKQUOTE><BR>I read some interview somewhere that they were planning to include something like that but decided against it because it wouldn't fit the rest of the game, it would introduce a new mechanic that had nothing to do with the rest of the game.
 

DucRider

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by crxs:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I still feel totally ripped off that I didn't get to drive the batmobile or fly the batplane. </div></BLOCKQUOTE><BR>I read some interview somewhere that they were planning to include something like that but decided against it because it wouldn't fit the rest of the game, it would introduce a new mechanic that had nothing to do with the rest of the game. </div></BLOCKQUOTE><BR><BR>I mean.. maybe.. It seems sorta like a BS excuse to me.. Half-life 2 had the dune buggy, magnet crane, all kinds of other stuff. Batman interacts with the environment - it seems like one of the bat vehicles would be a perfect fit that would have everything to do with the game.<BR><BR><BR>They did a lot to give you the impression of being 'deserted' on an island. Because of that, the first time I saw a bat vehicle I assumed I'd be able to drive it..
 

M4EOzzy

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<div class="ip-ubbcode-quote-content">Originally posted by Elrond:<br>Is there anyway to go back and redo the boss battles, or see any of the cutscenes? One of the downsides of the automatic saving is seems like no way to go back and replay areas without restarting a new game, but maybe I've just overlooked the option? </div>
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<br><br>Unfortunately no, this I would say is the one thing that really disappoints me. Wanna see a specific part again? You gotta play through to it again.<br><br><blockquote class="ip-ubbcode-quote">
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<br>I mean.. maybe.. It seems sorta like a BS excuse to me.. Half-life 2 had the dune buggy, magnet crane, all kinds of other stuff. Batman interacts with the environment - it seems like one of the bat vehicles would be a perfect fit that would have everything to do with the game.<br> </div>
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<br><br>Where would you drive it? You're on an island with little to no road way, flying the plane would take you away from where you need to be...in a bigger Gotham City game sure, but here there was no need for it. Oh, and this is just my opinion of course, but all the HL2 segments you mentioned, were the worst stuff about that game. Again, just my opinion. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_wink.gif --
 

cyop

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Hellooo. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif -- (I DL'ed the demo for the PC.)<br> <br>Questions: Maybe I missed this somewhere... is this a game that was designed for the console, <i>then</i> ported to the PC? Mainly, I do not like the third person, rotating camera, <i>and</i> the left, right, back, while still looking forward. I am an FPS player, so that <i>really</i> bugs me! If this is a 'port', is that a consequence of porting? --- I cannot find a way to get all my NUM Pad keys to work. For instance with NUM Pad on, the Delete/Decimal key will not function/register. With NUM Pad off, it works, but then other keys will not work.<br><br>If anyone can help me fix(/edit) those two things, I would appreciate it.<br><br>EDIT:<blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by Elrond:<br>Is there anyway to go back and redo the boss battles, or see any of the cutscenes? One of the downsides of the automatic saving is seems like no way to go back and replay areas without restarting a new game, but maybe I've just overlooked the option? </div>
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<br>You can manually (YUK) make a numbered sub folder for each time you notice a save happening, and name it appropriately. IMO, that is one of the stupidest things a developer can do, is not to allow client saves.
 

Matrices

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DucRider:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by crxs:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I still feel totally ripped off that I didn't get to drive the batmobile or fly the batplane. </div></BLOCKQUOTE><BR>I read some interview somewhere that they were planning to include something like that but decided against it because it wouldn't fit the rest of the game, it would introduce a new mechanic that had nothing to do with the rest of the game. </div></BLOCKQUOTE><BR><BR>I mean.. maybe.. It seems sorta like a BS excuse to me.. Half-life 2 had the dune buggy, magnet crane, all kinds of other stuff. Batman interacts with the environment - it seems like one of the bat vehicles would be a perfect fit that would have everything to do with the game.<BR><BR><BR>They did a lot to give you the impression of being 'deserted' on an island. Because of that, the first time I saw a bat vehicle I assumed I'd be able to drive it.. </div></BLOCKQUOTE><BR><BR>You're not "deserted" on the island - you're stuck on it, first by circumstance and then by choice, the obvious purpose of which is to set up the role reversal between putative guard (Batman) and inmate (Joker). Shoehorning any vehicles into the game would be contrived and would completely upend the gameplay arc...unless it was something you commandeered at the very end, I guess.
 

Peter_Gozinya

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Your are the Batman and its your responsibility to end the joker threat (DId you never watch the cartoon?). How exactly does leaving the island end that threat? That being said I think the game was incomplete. The Harley Quin and Crok fights could have been so good its obvious they were left out for some reason or another, probably money, especially the Crok fight, they ever hint at the Crok fight in the beginning, it should have been THE fight.
 

M4EOzzy

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<blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by Peter_Gozinya:<br>Your are the Batman and its your responsibility to end the joker threat (DId you never watch the cartoon?). How exactly does leaving the island end that threat? That being said I think the game was incomplete. The Harley Quin and Crok fights could have been so good its obvious they were left out for some reason or another, probably money, especially the Crok fight, they ever hint at the Crok fight in the beginning, it should have been THE fight. </div>
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<br><br>Croc was definitely a missed opportunity. You didn't even get to fight him...was pretty weak. I expect more from him in the sequel. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_wink.gif --<br><br>As far as Harley Quinn, I think they could have made a more interesting "boss encounter" with her, where she had more stuff happening to you, but as far as how she'd stack up 1 on 1, it played out exactly how I'd imagine. Similar to Poison Ivy in that, yeah, it's a big boss fight when she's using all her plants / powers, but just her, up close to Batman, she'll get pushed over.
 

ShapeGSX

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>So, there was apparently a teaser trailer for the sequel at the VGAs.<BR><BR>Surprised that they've announced it so soon... I wouldn't have expected that for another six months or so. It's not up yet, but there's supposed to be a teaser site at http://arkhamhasmoved.com </div></BLOCKQUOTE><BR><BR>The opening of the VGAs was quite impressive. The game trailer looked pretty cool. Looks like part of it was in Gotham, and part was in an amusement park.
 
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<div class="ip-ubbcode-quote-content">Originally posted by cyop:<br>Hellooo. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif -- (I DL'ed the demo for the PC.)<br> <br>Questions: Maybe I missed this somewhere... is this a game that was designed for the console, <i>then</i> ported to the PC? Mainly, I do not like the third person, rotating camera, <i>and</i> the left, right, back, while still looking forward. </div>
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<br>It probably was, but it's an excellent port. The fact that it's in third person and controls poorly with a mouse keyboard has little to do with the fact it's a port and far more to do with the fact it's not a first person shooter - so why would you expect it to play like one?<br><br>It's a third person beat-em-up/platformer game. Play it with a 360 gamepad like its designed to be. Mouse/keyboard is great for RTS and FPS's but it absolutely blows for a ton of other game genres.
 

Zyrxil

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<blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by DGlue:<br><blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by cyop:<br>Hellooo. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif -- (I DL'ed the demo for the PC.)<br> <br>Questions: Maybe I missed this somewhere... is this a game that was designed for the console, <i>then</i> ported to the PC? Mainly, I do not like the third person, rotating camera, <i>and</i> the left, right, back, while still looking forward. </div>
</blockquote>
<br>It probably was, but it's an excellent port. The fact that it's in third person and controls poorly with a mouse keyboard has little to do with the fact it's a port and far more to do with the fact it's not a first person shooter - so why would you expect it to play like one?<br><br>It's a third person beat-em-up/platformer game. Play it with a 360 gamepad like its designed to be. Mouse/keyboard is great for RTS and FPS's but it absolutely blows for a ton of other game genres. </div>
</blockquote> There's nothing about it which inherently controls better with a gamepad than a keyboard. It's not a fixed camera platformer like Mario or...whatever the hell platformers exist nowaways...Crash Bandicoot? It's simply unfamiliarity with the character actually having to change facing when moving, instead of strafing everywhere at the same speed. Splinter Cell (when you didn't have a weapon out) and Prince of Persia worked the same way.
 

Matrices

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Peter_Gozinya:<BR>Your are the Batman and its your responsibility to end the joker threat (DId you never watch the cartoon?). How exactly does leaving the island end that threat? That being said I think the game was incomplete. The Harley Quin and Crok fights could have been so good its obvious they were left out for some reason or another, probably money, especially the Crok fight, they ever hint at the Crok fight in the beginning, it should have been THE fight. </div></BLOCKQUOTE><BR><BR>Site is live but the trailer link just goes to Gametrailers homepage, where there's nothing relevant.<BR><BR>And yeah, the Croc fight was anti-climactic. When he pops out at you hours before the actual encounter, and when he threatens you somewhere near the beginning, he looks absolutely stunningly massive and angling to snap you in half with one movement of the jaws...then you get down there and he just falls over on wooden platforms repeatedly like a retarded toddler.
 

Kia

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>So, there was apparently a teaser trailer for the sequel at the VGAs.<BR><BR>Surprised that they've announced it so soon... I wouldn't have expected that for another six months or so. It's not up yet, but there's supposed to be a teaser site at http://arkhamhasmoved.com </div></BLOCKQUOTE><BR><BR>Joker again? What about Two-face or Penguin or Mr Freeze or Mad hatter and the like. Batman has probably the best rogue gallery in the world and they're doing Joker again!
 

Deviation

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kia:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>So, there was apparently a teaser trailer for the sequel at the VGAs.<BR><BR>Surprised that they've announced it so soon... I wouldn't have expected that for another six months or so. It's not up yet, but there's supposed to be a teaser site at http://arkhamhasmoved.com </div></BLOCKQUOTE><BR><BR>Joker again? What about Two-face or Penguin or Mr Freeze or Mad hatter and the like. Batman has probably the best rogue gallery in the world and they're doing Joker again! </div></BLOCKQUOTE>It appears that Two-Face, Penguin and Black Mask are all teased in the trailer. It looks like this game is taking place immediately after the first, so I suppose it makes sense that Joker is still involved. You can still see the missing teeth and screwed up face (along with the coughing and hacking) as after-effects of the Venom.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kia:<BR>Joker again? What about Two-face or Penguin or Mr Freeze or Mad hatter and the like. Batman has probably the best rogue gallery in the world and they're doing Joker again! </div></BLOCKQUOTE><BR><BR>Poster hints at Two-face, so it's at least possible to hope...
 

M4EOzzy

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kia:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>So, there was apparently a teaser trailer for the sequel at the VGAs.<BR><BR>Surprised that they've announced it so soon... I wouldn't have expected that for another six months or so. It's not up yet, but there's supposed to be a teaser site at http://arkhamhasmoved.com </div></BLOCKQUOTE><BR><BR>Joker again? What about Two-face or Penguin or Mr Freeze or Mad hatter and the like. Batman has probably the best rogue gallery in the world and they're doing Joker again! </div></BLOCKQUOTE><BR><BR>More Mark Hamill = Win.<BR><BR>Being that he's weakened and wheelchair bound, he'll probably still be in an overseer / puppeteer type role similar to the first one.<BR><BR>Given the amount of villains in the first game, I'm sure we'll be seeing a lot of the classics that didn't make an appearance in the first. I can only assume that Kevin Conroy will be back as well.<BR><BR>And the fact that it looks like it'll take place in the cityscape...can't wait to soar around from building to building, etc. Cannot wait!
 

Stray Toaster

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Deviation:<BR>It looks like this game is taking place immediately after the first, so I suppose it makes sense that Joker is still involved. You can still see the missing teeth and screwed up face (along with the coughing and hacking) as after-effects of the Venom. </div></BLOCKQUOTE><BR><BR>I don't know how immediate. Seeing as it appears they have fully moved Arkyhum into the city for some reason, which had to take some doing since it has non-temporary looking signage.<BR><BR>I was sort of hoping they'd drop the asylum bent from a sequel in general. It made a good setting, but it seems something set in Gotham would be fine too. But I also suppose they may not want to build out the whole city, so they have to keep it confined somehow, otherwise it would just got full on sandbox.<BR><BR>Anyway, it looks like the same people are making it, so I am going to hope/assume it will be good. Now for the annoying part, waiting for ever for it to be done.
 

M4EOzzy

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<blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by Jakal:<br>Dear Devs,<br><br>I want to drive the Batmobile this time.<br><br>Also, if you pull that fake GPU crash bullshit again, I'm going to <strike>fake</strike> burn down your fucking house.<br><br>*does an internet tough-guy flex*<br><br>Thanks,<br><br>Jakal </div>
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<br><br>Dear Devs,<br><br>Please don't feel the need to include a driving section in the game.<br><br>-- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_wink.gif --<br><br>Also, I just replayed the game again (my 3rd time)...that damn crash caught me off guard again. I chalk it up to the fact that I'm playing on the 360 where if a game so much as stutters my heart skips a beat at RROD fears.<br><br>Love ya 360! -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif --
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stray Toaster:<BR><BR>I don't know how immediate. Seeing as it appears they have fully moved Arkyhum into the city for some reason, which had to take some doing since it has non-temporary looking signage.<BR><BR>I was sort of hoping they'd drop the asylum bent from a sequel in general. It made a good setting, but it seems something set in Gotham would be fine too. But I also suppose they may not want to build out the whole city, so they have to keep it confined somehow, otherwise it would just got full on sandbox.<BR> </div></BLOCKQUOTE><BR><BR>From the trailer, particularly the opening shot looking out from Arkham rather than in, I got the impression that it's not really an asylum this time - the implication is that Gotham is now the 'madhouse'.
 

Matrices

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mr. Bojangles:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stray Toaster:<BR><BR>I don't know how immediate. Seeing as it appears they have fully moved Arkyhum into the city for some reason, which had to take some doing since it has non-temporary looking signage.<BR><BR>I was sort of hoping they'd drop the asylum bent from a sequel in general. It made a good setting, but it seems something set in Gotham would be fine too. But I also suppose they may not want to build out the whole city, so they have to keep it confined somehow, otherwise it would just got full on sandbox.<BR> </div></BLOCKQUOTE><BR><BR>From the trailer, particularly the opening shot looking out from Arkham rather than in, I got the impression that it's not really an asylum this time - the implication is that Gotham is now the 'madhouse'. </div></BLOCKQUOTE><BR><BR>Exactly. Joker has moved on to plan B and has delivered in earnest what was merely the decoy threat in the original - wreaking havoc in the city proper.<BR><BR>At least that's how I interpreted it.
 

M4EOzzy

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Catfish:<BR>So I'm about 70% through and wanted to check before I get much further - is there ever a point of no return where I can't go back and collect all the Riddler stuff? My OCD tendencies couldn't bear the thought of the few remaining question marks left lying there forever... </div></BLOCKQUOTE><BR><BR>Once you beat the game the island is fully open for you to explore and collect.
 

Deviation

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Catfish:<BR>So I'm about 70% through and wanted to check before I get much further - is there ever a point of no return where I can't go back and collect all the Riddler stuff? My OCD tendencies couldn't bear the thought of the few remaining question marks left lying there forever... </div></BLOCKQUOTE>There will be a point where you can't get to certain areas because of the plot but they open back up again. And as stated, when you beat the game, you can still roam the island, looking for secrets.
 

CannonFodder

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The Killer Croc fight sucked. Like, seriously. You make me fight the camera, then I have to do a glorified quicktime event? Fuck that. Only Hideo Kojima would think that's cool, and Kojima can kiss my ass... if he didn't spend most of his time dreaming up how space aliens originally colonized my ass to spawn an army of emo bitches with mullets.
 

Elrond

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by XaiaX:<BR>Just make sure to beat up the dudes throwing you the "party" or you'll miss out on that achievement until you play through again. </div></BLOCKQUOTE><BR><BR>Yeah...I screwed this one up...I kinda just expected them to jump me, and by the time I realized they weren't going to it was too late to go back and smack 'em around.
 

Stray Toaster

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Catfish:<BR>Noooo! <img src="http://episteme.meincmagazine.com/groupee_common/emoticons/icon_frown.gif" alt="Frown" width="15" height="15"><BR><BR>Just got my second Corrupt Save, just after shutting down the pumping station. Fuck. <img src="http://episteme.meincmagazine.com/groupee_common/emoticons/icon_mad.gif" alt="Mad" width="15" height="15"> </div></BLOCKQUOTE><BR><BR>I had one of those, the game seems very picky about doing anything while it saves. It's the only game I make sure to full back out of with menu options before exiting/turning off my console.
 

Migrant Programmer

Ars Tribunus Angusticlavius
8,493
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CannonFodder:<BR>The Killer Croc fight sucked. Like, seriously. You make me fight the camera, then I have to do a glorified quicktime event? Fuck that. Only Hideo Kojima would think that's cool, and Kojima can kiss my ass... if he didn't spend most of his time dreaming up how space aliens originally colonized my ass to spawn an army of emo bitches with mullets. </div></BLOCKQUOTE><BR><BR>If it was good enough for Uncharted 2.. =)<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Is there any benefit on trying to get the Riddles throughout the game or should I just wait until I have free movement around the island? </div></BLOCKQUOTE><BR><BR>You get experience points for them. I wouldn't "try" to get them, just pick up whatever you come across easily, or if you want a break from the story, then get the rest at the end.
 

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Ars Legatus Legionis
13,156
Killing Uncharted 2's end-boss required no QTE. In a vague sense it was similarly cheesy, but the entire build-up of Croc as this hulking menace who eats human limbs in between lunch and dinner is just destroyed with unprecedented hilarity when you realize that he's really an aspiring trapeze artist whom you can defeat simply by plinking him with your glorified paper clip.
 
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