It’s been four months since NASA’s Voyager 1 spacecraft sent an intelligible signal back to Earth, and the problem has puzzled engineers tasked with supervising the probe exploring interstellar space.
But there’s a renewed optimism among the Voyager ground team based at NASA’s Jet Propulsion Laboratory in California. On March 1, engineers sent a command up to Voyager 1—more than 15 billion miles (24 billion kilometers) away from Earth—to “gently prompt” one of the spacecraft’s computers to try different sequences in its software package. This was the latest step in NASA’s long-distance troubleshooting to try to isolate the cause of the problem preventing Voyager 1 from transmitting coherent telemetry data.
Cracking the case
Officials suspect a piece of corrupted memory inside the Flight Data Subsystem (FDS), one of three main computers on the spacecraft, is the most likely culprit for the interruption in normal communication. Because Voyager 1 is so far away, it takes about 45 hours for engineers on the ground to know how the spacecraft reacted to their commands—the one-way light travel time is about 22.5 hours.
The FDS collects science and engineering data from the spacecraft’s sensors, then combines the information into a single data package, which goes through a separate component called the Telemetry Modulation Unit to beam it back to Earth through Voyager’s high-gain antenna.
Engineers are almost entirely certain the problem is in the FDS computer. The communications systems onboard Voyager 1 appear to be functioning normally, and the spacecraft is sending a steady radio tone back to Earth, but there’s no usable data contained in the signal. This means engineers know Voyager 1 is alive, but they have no insight into what part of the FDS memory is causing the problem.
But Voyager 1 responded to the March 1 troubleshooting command with something different from what engineers have seen since this issue first appeared on November 14.

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