Terraforming Mars is one of the most popular heavy strategy games of the last two years (read our 2016 review); it earned a nomination for the Kennerspiel des Jahres (expert’s “game of the year”), losing to the very good but much simpler Exit: The Game series. It’s currently ranked #4 on BoardGameGeek’s master ranking of all board games, a ranking that tends to skew towards complex games that eschew luck in favor of strategy and engine building.
Now, an adaptation from Asmodee Digital brings the game to Windows via Steam. (Android and iOS ports are coming soon.) The Windows port offers local play, online multiplayer, and a solo challenge mode that functions as a good learning tool in addition to providing a strong single-player experience.
Martian science
Players in Terraforming Mars are trying to, well, terraform Mars—and rack up the most points while doing so. All players contribute to three common goals around the terraforming effort: increasing the planet’s surface temperatures to eight Celsius, increasing the atmospheric oxygen levels to 14 percent, and placing nine ocean tiles on the board.
(Science fiction fans may already notice the similarities to Kim Stanley Robinson’s book Red Mars, which designer Jacob Fryxelius says directly inspired this game. I think the book is dreadful, but the game is fun.)
Players get two actions per turn, and rounds (called “generations”) continue until all players have passed. Most actions involve playing cards from your hand that increase your abilities, give you one-time rewards, increase one of those three common variables, or sabotage an opponent. Players get income each turn based on their terraforming index, which they can increase by bumping up any of the three terraforming variables or by playing specific cards. At the start of each round, players receive four cards at random from the deck and can buy any or all of them for three megacredits (stylized as M€) each. Play continues until the players achieve all three terraforming goals or the 15th round is complete.
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