Thrustmaster’s TX steering wheel will transform your Forza experience

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How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.
 
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FrenchDude

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067743#p27067743:32af4x02 said:
kranchammer[/url]":32af4x02]
It's wheely immersive.

Anybody tire'd of puns needs to steer clear of this thread, 'cause the rubber's about to hit the road. Anybody who thinks they have an ounce of wordsmithing engine-newity is going to give it a go, as this subtitle has given us the green light.

As the NSA would say on twitter : ROFLMAO ;-)
 
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infected

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:1iieuq2w said:
wthnospam@gmail.com[/url]":1iieuq2w]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.
If you're like one of my friends, you make yourself a little MDF car/cockpit and mount it in that*




*yes he is single.
 
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$399 and no clutch or gear box? I mean I doubt I could justify the cost even if it had it but come on! Non wireless is also a big deal for me. Seems like all of us with home theaters and av racks have really been left out in the cold with XB1. Don't even get me started on the kinect wire length. Thanks for the review tho! If I see the price dip I may splurge!
 
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BigLan

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:1caijzwe said:
wthnospam@gmail.com[/url]":1caijzwe]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.

I think it will require a separate power brick for the force feedback - it's way more power than USB can provide. Not being wireless is probably due to licensing requirements from MS, but also helps make a wheel more cross-platform compatible. You can use this wheel with a PC, but not sure about PS3 or 4 compatibility (my gut tells me it's not supported yet.)

I wouldn't try to use it on your lap though, the force feedback needs a secure mount for it to push against to give you the real effect, and the driving position is terrible (I used the old 360 wireless wheel on my lap a couple of times and it wasn't much fun.) You can use usb extension cables if needed.
 
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Acert93

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The lack of compatibility is one of the reasons I did not "jump in" on the Xbox One. It is pathetic that Sony, with a well established history of proprietary maneuvers, outperforms the company that brought us Windows. So while the PC driver for this wheel is nice the past lack of compatibility and the inability to use this on the 360 just re-enforces the disposable ecosystem MS has angled the Xbox at.
 
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Topevoli

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That price is insane. For about half the price you can get a G27 racing wheel and play a variety of racing sims for the PC. It also comes with a clutch, an H shifter and a better feeling brake pedal. I'm sure this is a great wheel but this just seems like price gauging.

I don't see a reason why the G27 or any other racing wheel shouldn't be compatible with Microsoft's system other than to force you into more expensive hardware.

G27 for $214: http://www.amazon.com/Logitech-941-0000 ... B001NT9TK4
 
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Toleraen

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068163#p27068163:1iny3g0t said:
Topevoli[/url]":1iny3g0t]That price is insane. For about half the price you can get a G27 racing wheel and play a variety of racing sims for the PC. It also comes with a clutch, an H shifter and a better feeling brake pedal. I'm sure this is a great wheel but this just seems like price gauging.

I don't see a reason why the G27 or any other racing wheel shouldn't be compatible with Microsoft's system other than to force you into more expensive hardware.

G27 for $214: http://www.amazon.com/Logitech-941-0000 ... B001NT9TK4
According to your link the MSRP of the G27 is $299...so not really half the price...I'm sure the price on this will be lower on sites like Amazon as well.
 
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PKDAWG

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Glad you are enjoying the TX wheel Dr Gitlin. Others also seem to be really happy with it too. An Ars GESC Forza 5 racer just had his fail on him and is getting a chance to test out Thrustmaster's support, which appears to be on par for the industry.

I'm still here pouting in my one-man boycott of the Xbox One and Forza 5 but it's nice to know there are folks who collect wheels like other's collect shoes.

Topevoli: MSFT and Logitech chose to use different standards for FFB devices. I'm no expert but Skazz in the forums has posted all the details several times. It would indeed be a better world if everyone would just play nicely with shared standards. The G27 is a great wheel for the price.

Edit: Also, it is important to note that MSFT has completely locked down peripherals for the Xbox One (as it did with the 360). You have to partner with MSFT and pay licensing fees to market your product as Xbox One compatible.
 
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demonbug

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068163#p27068163:1r3u5gio said:
Topevoli[/url]":1r3u5gio]That price is insane. For about half the price you can get a G27 racing wheel and play a variety of racing sims for the PC. It also comes with a clutch, an H shifter and a better feeling brake pedal. I'm sure this is a great wheel but this just seems like price gauging.

I don't see a reason why the G27 or any other racing wheel shouldn't be compatible with Microsoft's system other than to force you into more expensive hardware.

G27 for $214: http://www.amazon.com/Logitech-941-0000 ... B001NT9TK4

Yeah, but does your G27 have a little prancing horse on the wheel? That's gotta be worth at least $150 right there. Who needs a clutch or shifter when you can have Branding?
 
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Dr Gitlin

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:uao7btyy said:
wthnospam@gmail.com[/url]":uao7btyy]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.

Short enough that it won't reach the couch - maybe 6' long? I can measure it tonight.

Re: prices, Best Buy and Amazon both have it on sale for under $350 right now, which is a little more expensive than a G27 but it's also a much newer design. And correct me if I'm wrong but aren't logitech discontinuing their console products? I'm also sure I read that the PS4 probably won't support existing peripherals.
 
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Dr Gitlin

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068563#p27068563:2pxwp1wa said:
demonbug[/url]":2pxwp1wa]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27068163#p27068163:2pxwp1wa said:
Topevoli[/url]":2pxwp1wa]That price is insane. For about half the price you can get a G27 racing wheel and play a variety of racing sims for the PC. It also comes with a clutch, an H shifter and a better feeling brake pedal. I'm sure this is a great wheel but this just seems like price gauging.

I don't see a reason why the G27 or any other racing wheel shouldn't be compatible with Microsoft's system other than to force you into more expensive hardware.

G27 for $214: http://www.amazon.com/Logitech-941-0000 ... B001NT9TK4

Yeah, but does your G27 have a little prancing horse on the wheel? That's gotta be worth at least $150 right there. Who needs a clutch or shifter when you can have Branding?

Honestly if I could buy an unbranded one I would. I'm pretty sure I'm going to buy this replacement wheel rim though because it's actually round and a bit less obnoxious than the 458 one: http://www.thrustmaster.com/en_US/produ ... -wheel-add
 
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BigLan

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068595#p27068595:12142241 said:
Demmrir[/url]":12142241]Price is just crazy. My Fanatec with fancy potentiometer cost less than $399. I guess PS4's GT is king again just because I can still use my wheel.

There isn't a GT game out for the ps4 - they released GT6 on the PS3 late last year so it'll likely be a couple of years before a PS4 version shows up. There is Drive Club for the PS4, but that won't be released until this fall, and Project CARS will be released whenever it's done but there's a lack of any serious racing games for the system now. Not that the Xbox1 has a huge library of racers to choose from, but Forza is a pretty big deal.
 
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TK_SVT

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:2fw0gum4 said:
wthnospam@gmail.com[/url]":2fw0gum4]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.


As Dr. Jon said, the USB cable is maybe 6 or 7 feet. I use a decent quality USB extension with mine to no apparent ill effects.

As for setting it on your lap... The previous poster was also correct in that for accurate feel, you need something solid for it to push against.. But once you see the way force feedback snaps that wheel around, you'll quickly realize you don't want any part of that thing kicking around on your lap. :D

And as for cables, my older TX wheel has a proprietary AC power port built in, and a included a cable for it. I've heard rumors that new wheels use a 24 volt external adapter in addition to the cabled USB.
 
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Doubter

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By the end of the first lap it’s clear that something special is going on.

Could you comment on the "improvement" of feedback wheels in the last decade, Jonathan? My last attempt at wheeling rather than sticking for driving games was a (very) expensive top-of-the-line wheel back when Gran Turismo 4 was released in 2005. I hated it, and ended up returning the wheel for a refund.

I've driven stick ever since.

So I kinda need to hear that wheels are loads better now to plunk down $400 -- although I'm willing if so convinced.
 
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TK_SVT

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27069197#p27069197:2yzqusbf said:
Morhyn[/url]":2yzqusbf]The excuse that the 360 Fanatec wheels can't be used on the Xbox One due to the new force feedback protocol is pure hogwash. Evidence:

http://controllermax.com/forums/showthread.php?t=142407

Using one of these -- http://controllermax.com/products/cronusmax/

So, you can keep the Thrusmaster garbage. I look forward to using my CSR Elite wheel and pedals again, soon.

Well, as I understand it, and as seemed to be detailed there, there is really no force feedback enabled. Only the wheel's built-in auto-center, plus some rumble. Plus, even with "simulation" steering options in Forza 5, I don't think there's any way built in the game to disable the input scaling unless it detects an actual wheel...?

I have to believe this would be a very sub-optimal experience. Of course, if I had a Fanatec wheel, I'm sure I'd give it a try, as heck, nothing to lose.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27069301#p27069301:1xapf9bp said:
TK_SVT[/url]":1xapf9bp]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27069197#p27069197:1xapf9bp said:
Morhyn[/url]":1xapf9bp]The excuse that the 360 Fanatec wheels can't be used on the Xbox One due to the new force feedback protocol is pure hogwash. Evidence:

http://controllermax.com/forums/showthread.php?t=142407

Using one of these -- http://controllermax.com/products/cronusmax/

So, you can keep the Thrusmaster garbage. I look forward to using my CSR Elite wheel and pedals again, soon.

Well, as I understand it, and as seemed to be detailed there, there is really no force feedback enabled. Only the wheel's built-in auto-center, plus some rumble. Plus, even with "simulation" steering options in Forza 5, I don't think there's any way built in the game to disable the input scaling unless it detects an actual wheel...?

I have to believe this would be a very sub-optimal experience. Of course, if I had a Fanatec wheel, I'm sure I'd give it a try, as heck, nothing to lose.

It looks to me like the user contributed script that I linked aggregates the four individual feedback signals of the XBone protocol into the traditional feedback of the 360. So, while it might not be full "force feedback," it is still something. And really, it just shows that an interface _could_ be released to make the old accessories compatible with hardly any effort.

But yeah, I remain skeptical as to just how good it will be until I actually receive the device (in the next couple weeks, hopefully). I know it won't show up to Forza as a wheel, but as a controller. Still, turning a wheel is a helluva lot better than trying to be precise with a thumbstick. And triggers as "pedals"? That shit doesn't work; the tension is _way_ too low.
 
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TK_SVT

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27069419#p27069419:177nycak said:
Morhyn[/url]":177nycak]
It looks to me like the user contributed script that I linked aggregates the four individual feedback signals of the XBone protocol into the traditional feedback of the 360. So, while it might not be full "force feedback," it is still something. And really, it just shows that an interface _could_ be released to make the old accessories compatible with hardly any effort.

But yeah, I remain skeptical as to just how good it will be until I actually receive the device (in the next couple weeks, hopefully). I know it won't show up to Forza as a wheel, but as a controller. Still, turning a wheel is a helluva lot better than trying to be precise with a thumbstick. And triggers as "pedals"? That shit doesn't work; the tension is _way_ too low.

Yeah, exactly what I got from it, as well. Only those four XB1 channels aren't Force Feedback, they're the four rumble channels. There is no real force feedback to bridge in, as none is present, because no wheel is detected.

And you're going to get the "corrections" applied to thumbsticks while holding a wheel. It'll unfortunately reduce some very nice Fanatec kit into a mode that makes it worse than the cheapo non-FFB Thrustmaster Spider.
 
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Dr Gitlin

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27069129#p27069129:3nhzjeho said:
TK_SVT[/url]":3nhzjeho]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:3nhzjeho said:
wthnospam@gmail.com[/url]":3nhzjeho]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.


As Dr. Jon said, the USB cable is maybe 6 or 7 feet. I use a decent quality USB extension with mine to no apparent ill effects.

As for setting it on your lap... The previous poster was also correct in that for accurate feel, you need something solid for it to push against.. But once you see the way force feedback snaps that wheel around, you'll quickly realize you don't want any part of that thing kicking around on your lap. :D

And as for cables, my older TX wheel has a proprietary AC power port built in, and a included a cable for it. I've heard rumors that new wheels use a 24 volt external adapter in addition to the cabled USB.

The one Thrustmaster sent us also has a proprietary AC port built in, but it might be an older one since I had to update the firmware.

[url=http://meincmagazine.com/civis/viewtopic.php?p=27069197#p27069197:3nhzjeho said:
Morhyn[/url]":3nhzjeho]The excuse that the 360 Fanatec wheels can't be used on the Xbox One due to the new force feedback protocol is pure hogwash. Evidence:

http://controllermax.com/forums/showthread.php?t=142407

Using one of these -- http://controllermax.com/products/cronusmax/

So, you can keep the Thrusmaster garbage. I look forward to using my CSR Elite wheel and pedals again, soon.

Is this attitude really helpful? I don't think it is. I've had a couple of different Fanatec wheels, and while they have some cool features please lets not pretend that they're without their flaws (I have a set of Clubsport pedals with a fucked potentiometer that they basically told me I was on my own with), the Turbo S wheel I gave to my Brother in Law died a few months later, and the alcantara patches on the CSR wheel came off within weeks. Oh and it won't actually remember any of the presets I put in it. I understand the desire to disparage a rival product when you've invested money in something, but don't kid yourself, the TX and Forza 5 combination is really truly very very good, and offers levels of feedback and steering feel that are as good as anything I experienced with my CSR and either FM4 or GT6.
 
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teknik

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067703#p27067703:26yfr7s9 said:
Chikahiro[/url]":26yfr7s9]Good wheels are like good joysticks for fighting games: They're bought to maximize the love of a genre. Sadly, I don't love racing games as much as I do fighters, so I'll look at this with a jealous heart since I can't really justify the expense.

Thanks for the review! :D


yeah but a sanwa is not very spendy. modding a stick with sanwa won't set you back more than 100 if you do it right.

source:
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27070069#p27070069:2h34wuvb said:
Dr Gitlin[/url]":2h34wuvb]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27069197#p27069197:2h34wuvb said:
Morhyn[/url]":2h34wuvb]The excuse that the 360 Fanatec wheels can't be used on the Xbox One due to the new force feedback protocol is pure hogwash. Evidence:

http://controllermax.com/forums/showthread.php?t=142407

Using one of these -- http://controllermax.com/products/cronusmax/

So, you can keep the Thrusmaster garbage. I look forward to using my CSR Elite wheel and pedals again, soon.

Is this attitude really helpful? I don't think it is. I've had a couple of different Fanatec wheels, and while they have some cool features please lets not pretend that they're without their flaws (I have a set of Clubsport pedals with a fucked potentiometer that they basically told me I was on my own with), the Turbo S wheel I gave to my Brother in Law died a few months later, and the alcantara patches on the CSR wheel came off within weeks. Oh and it won't actually remember any of the presets I put in it. I understand the desire to disparage a rival product when you've invested money in something, but don't kid yourself, the TX and Forza 5 combination is really truly very very good, and offers levels of feedback and steering feel that are as good as anything I experienced with my CSR and either FM4 or GT6.

It's on topic, and offers a potential solution for the "many gamers annoyed at the prospect of having their expensive racing wheel setups for the Xbox 360 rendered obsolete."

I look at the pictures of the reviewed wheel and I see a whole bunch of plastic. It looks chintzy, and it certainly doesn't look worth the cost (in terms of materials and design).

Maybe I haven't put as many hours on my Fanatec set as you, but I put a fair number of them on it and I haven't experience those problems. Although, I do think the headset port died (*shrug*).

I don't care about it being a rival product. I care about it _not_ being a rival product simply because MS doesn't want to allow older wheels to work. There's no technical reason why these shouldn't be rival products. Let us, the people who are paying for products, decide if we think the new fangled rumble is worth the cost of a wheel "upgrade." But don't artificially limit compatibility and then push overpriced replacements on us.
 
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groghunter

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068567#p27068567:2hljy77t said:
Dr Gitlin[/url]":2hljy77t]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:2hljy77t said:
wthnospam@gmail.com[/url]":2hljy77t]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.

Short enough that it won't reach the couch - maybe 6' long? I can measure it tonight.

Re: prices, Best Buy and Amazon both have it on sale for under $350 right now, which is a little more expensive than a G27 but it's also a much newer design. And correct me if I'm wrong but aren't logitech discontinuing their console products? I'm also sure I read that the PS4 probably won't support existing peripherals.

Can't speak to alternate controllers, but PS3: Use any bluetooth headset you want for chat, including some very nice ones we sell with stereo mics, chat while in the charging stand, etc. PS4: Sorry, we don't plan to support those... ever.

It is a testament to the goodwill they've generated via busting MS's balls that they haven't gotten more crap for this.
 
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TK_SVT

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27070565#p27070565:9mwmort6 said:
Morhyn[/url]":9mwmort6]
It's on topic, and offers a potential solution for the "many gamers annoyed at the prospect of having their expensive racing wheel setups for the Xbox 360 rendered obsolete."

Is a hack that allows a non-force feedback method to trick the xbox into thinking an old wheel is really a controller actually a "potential solution"? I'm sure you could trick the XB1 into letting you drive with a fighting stick, too. Doesn't mean it's a good idea. I'm just curious... Have you ever driven a sim with a non-FFB wheel?

I look at the pictures of the reviewed wheel and I see a whole bunch of plastic. It looks chintzy, and it certainly doesn't look worth the cost (in terms of materials and design).

The actual build quality of the TX is better than the pictures look. But why they licensed Ferrari, instead of spending 1/4th that on making a decent looking generic rim out of reasonable materials is beyond me.

I don't care about it being a rival product. I care about it _not_ being a rival product simply because MS doesn't want to allow older wheels to work. There's no technical reason why these shouldn't be rival products. Let us, the people who are paying for products, decide if we think the new fangled rumble is worth the cost of a wheel "upgrade." But don't artificially limit compatibility and then push overpriced replacements on us.

Well, there are a lot of technical reasons why the TX and Fanatec can't be competing products. I suspect the reason Fanatec didn't release an interface like this is because it would work so poorly that they'd get even more bad press than just claiming their old wheel was fundamentally incompatible.

Now, if you want to bash on Microsoft a bit for continuing to rely on proprietary protocols... I'd agree with you... And be my guest. But you'll probably have to take a number, because there's still people lined up to beat that dead horse.
 
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Dr Gitlin

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27070565#p27070565:120qm2vo said:
Morhyn[/url]":120qm2vo]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27070069#p27070069:120qm2vo said:
Dr Gitlin[/url]":120qm2vo]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27069197#p27069197:120qm2vo said:
Morhyn[/url]":120qm2vo]The excuse that the 360 Fanatec wheels can't be used on the Xbox One due to the new force feedback protocol is pure hogwash. Evidence:

http://controllermax.com/forums/showthread.php?t=142407

Using one of these -- http://controllermax.com/products/cronusmax/

So, you can keep the Thrusmaster garbage. I look forward to using my CSR Elite wheel and pedals again, soon.

Is this attitude really helpful? I don't think it is. I've had a couple of different Fanatec wheels, and while they have some cool features please lets not pretend that they're without their flaws (I have a set of Clubsport pedals with a fucked potentiometer that they basically told me I was on my own with), the Turbo S wheel I gave to my Brother in Law died a few months later, and the alcantara patches on the CSR wheel came off within weeks. Oh and it won't actually remember any of the presets I put in it. I understand the desire to disparage a rival product when you've invested money in something, but don't kid yourself, the TX and Forza 5 combination is really truly very very good, and offers levels of feedback and steering feel that are as good as anything I experienced with my CSR and either FM4 or GT6.

It's on topic, and offers a potential solution for the "many gamers annoyed at the prospect of having their expensive racing wheel setups for the Xbox 360 rendered obsolete."

I look at the pictures of the reviewed wheel and I see a whole bunch of plastic. It looks chintzy, and it certainly doesn't look worth the cost (in terms of materials and design).

There is absolutely no difference in quality between the TX and the equally expensive CSR. Both have shiny plastic, and at least the TX doesn't have poorly glued-on pieces of alcantara that work their way off the wheel after a few hours.
 
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Dr Gitlin

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[url=http://meincmagazine.com/civis/viewtopic.php?p=27071521#p27071521:20hbys5t said:
VideoGameTech[/url]":20hbys5t]Anybody have experience with the Fanatec Porsche 911 GT2 steering wheel? It works with PC, PS3, and 360.

I haven't made the jump to PS4 or XBone yet. I'm tempted to splurge on a wheel for my PS3 and 360 but can't justify it when my $300+ toy won't be compatible going forward. :-(

AFIACT all the Fanatec wheels that work on the 360 are identical bar the outsides. It's a great wheel if it's anything like my old Turbo S wheel or my current CSR, and if you play a lot of GT6 and Forza 4 you will love it.
 
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Akemi

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At first glance, the TX comes across as a balance between the old Xbox 360 wireless steering wheel and the more expensive products from the German company Fanatec. The wheel rim has the same kind of grippy rubber coating as the old Microsoft wheel, and the included pedals just have an accelerator and brake; there’s no third pedal for a clutch or gearstick included in the $399.99 package.

That's not particularly cheap versus many Fanatech offerings. In fact for $359 you can get the Forza Motorsport CSR wheel value pack XL from Fanatech, and it does come with a shifter. For $399 you can get a wheel attached to a racing seat with the CSL Seat Porsche Edition package.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27067999#p27067999:iw68obmz said:
BigLan[/url]":iw68obmz]
[url=http://meincmagazine.com/civis/viewtopic.php?p=27067731#p27067731:iw68obmz said:
wthnospam@gmail.com[/url]":iw68obmz]How long is the USB cable? Also, I have never purchased a wheel for my console before, do you just place the wheel in your lap or does it have to be mounted on something?

My XBox One is in the home theater and sits about 10 feet from the couch that I play on.

Seems kind of strange that it isn't wireless unless it's because of power requirements for the force feedback.

I think it will require a separate power brick for the force feedback - it's way more power than USB can provide. Not being wireless is probably due to licensing requirements from MS, but also helps make a wheel more cross-platform compatible. You can use this wheel with a PC, but not sure about PS3 or 4 compatibility (my gut tells me it's not supported yet.)

I wouldn't try to use it on your lap though, the force feedback needs a secure mount for it to push against to give you the real effect, and the driving position is terrible (I used the old 360 wireless wheel on my lap a couple of times and it wasn't much fun.) You can use usb extension cables if needed.
Your gut is very, very wrong. Sony have supported USB (and my beloved G25) since the PS/2. I actually came to the comments to say that it's great Microsoft are finally supporting USB. The wireless "sit in your lap" wheels on 360 were crap compared to a properly wired and mounted wheel.

While on the topic of the G25, this sounds bloody expensive. I got my G25 on sale $180 (AUD, marked down from $280), at a time when the Aussie dollar was about $0.75 (USD). Considering how much us Aussies normally get ripped off, I suggest finding out if a G25/G27 works and hunt one of them down.
 
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[url=http://meincmagazine.com/civis/viewtopic.php?p=27068389#p27068389:us4vyy3a said:
PKDAWG[/url]":us4vyy3a]Edit: Also, it is important to note that MSFT has completely locked down peripherals for the Xbox One (as it did with the 360). You have to partner with MSFT and pay licensing fees to market your product as Xbox One compatible.
I hope that's just a 'licensing' issue and not MSFT being dicks with compatibility. I don't think the G25/G27 were initially advertised as PS compatible. They were USB, PS2 & PS3 had USB and it just worked.
 
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