"Always been good"? At launch the wasteland had nothing going on at all, by design. Now it has a questline, but the old couple of quests disappeared so if someone DID want to do that phase, it's gone now. Further, as every new event is added, the old disappears forever. It's a little jarring to just "skip ahead" like that. There's also no way to play on a custom server like other games of this sort (it isn't exactly an MMO after all, it's more like games like Conan Exiles or Seven Days to Die, so it would be very nice to have an option like that. Heck an option like that would solve the first issue, since whoever's running the custom server could then "flip" through different event phases.
Oh, and custom servers would mean custom mods, just like those other games, with automated processes to "sync" player's mods with the server's requirements. And yes, an "offline" play mode would be nice.
But, behind all of that? It's using the same engine they've been using since Morrowind, and it shows.
And, how can I forget to criticize it for the "pay to win" features?
Yes, it's an extended upgraded version. Doesn't change that they should have scrapped the engine and started over again years ago, because it's buckling under it's own weight.None of this is correct. The game at launch had an extensive questlines, all of which is still there and fully playable. New events do not replace old events. There are private servers with changeable game parameters. And it does not use the same engine as Morrorwind, it uses an upgraded modified evolution of that engine.
Yes, it's an extended upgraded version. Doesn't change that they should have scrapped the engine and started over again years ago, because it's buckling under it's own weight.
No, the "private servers" aren't really private servers. You can't host a server on your own rig with your own IP address, and you can't mod the game. A few changed parameters don't replace that.
No, the original game did not have a vast extended quest out the gate. It really did launch as a more or less open wasteland of nothing, which was a MAJOR complaint from a LOT of reviewers, and they had to vastly overhaul the game to "fix" the game and make it a full quest experience. And, the events do come and go turning on and off certain things, with the original stuff of "settling" the world and actually "stepping out" into an unoccupied world, if you actually prefer that, no longer being accessible.
Here's an example review pointing out just how empty the game world was at launch:
View: https://www.youtube.com/watch?v=ghdOSTAda1w
People are dumb.I've always wondered, why does a certain contingent of Ars readers call it "ARS"? It's clearly not in capital letters and isn't an acronym
Yes, it's an extended upgraded version. Doesn't change that they should have scrapped the engine and started over again years ago, because it's buckling under it's own weight.
No, the "private servers" aren't really private servers. You can't host a server on your own rig with your own IP address, and you can't mod the game. A few changed parameters don't replace that.
No, the original game did not have a vast extended quest out the gate. It really did launch as a more or less open wasteland of nothing, which was a MAJOR complaint from a LOT of reviewers, and they had to vastly overhaul the game to "fix" the game and make it a full quest experience. And, the events do come and go turning on and off certain things, with the original stuff of "settling" the world and actually "stepping out" into an unoccupied world, if you actually prefer that, no longer being accessible.
Here's an example review pointing out just how empty the game world was at launch:
View: https://www.youtube.com/watch?v=ghdOSTAda1w
but I genuinely think it has always been a good game.
Because it's free (Amazon) or free with game pass, and most people don't need that exact sweater to enjoy the game?Please explain to me how having to pay $3.00 real money to be able to wear the same sweater vest and slacks I can wear for free in Fallout 4 makes Fallout 76 a good game.
A friend ran into this. He turned on VSYNC and that solved it. Its apparently a framerate thing. I saw elsewhere that some people manually capped their frames to 120 and it worked.Redownloaded it — like an idiot I got it at launch — to see if it had aged well.
Went though character creation, all good, then my character couldn’t move. At all.
Looked it up online and the fix was — SIX YEARS after launch — to manually edit some config files.
Nope.
Uninstalled.
Still trash.
How much time have you personally spent in the game? What specific bugs did you encounter?You tolerance to shit must be astronomical, the thing was so bugged that between that game and launch and Sonic 06 is hard to tell what has the more bugs.
Just because you like something it doesn't make it good, I like some really bad movies but I still know they are bad.
When making a review of a game you have to take a step back and think "Okay what about the game will make people like it and what parts of the game will make people not like it?" and if the reasons to dislike the game outnumber the reasons to like by a lot or are few but wuite important flaws, then the game is bad.
Someone mentioned the game still having six year old bugs that literally stop you from playing the game at the beginning and that's not something people is going to like.
It's not an mmo in the way every other mmo is. Each server is limited to only 23 other players, so in no way is it massively multiplayer. It is very easy to play it as a single player game, even without the private server that requires Fallout First.I remember being very disappointed when I learned that (then-upcoming) Fallout 76 was an MMO. That's great for people who are looking for that kind of experience but it's pretty much a dealbreaker for me.
I picked it up cheap and will probably try it sometime just for kicks, but I'll wait for the next single-player title before I get really excited.
It's not an mmo in the way every other mmo is. Each server is limited to only 23 other players, so in no way is it massively multiplayer. It is very easy to play it as a single player game, even without the private server that requires Fallout First.
You can pay $13 a month to play on private servers.If I could host a server, I would probably play it. I have some friends who have said the same thing. We don't want to play with random people. I'm also not paying a yearly subscription just to not run into random assholes. Give me a server to run myself. They already gave up on this dream of random people filling in for NPCs.
And it definitely hasn't always been good. I played with friends during the preorder early access and canceled my preorder. Most of them kept their preorder and gave up on the game very early on because it was shit at least until they updated to actually add fucking NPCs to game. I've heard it has gotten a lot better since then, but "it was always good" is just not true.
Oh it’s 100% possible. For $100 a year.I seriously want to play the storylines and see the locations in Fallout 76, but I really don't want to deal with other people. Have the updates made this more possible?
It was possible at launch. I rarely grouped with anyone. The few times I did group were at least not negative experiences. I never heard any spew the typical gamer bs.Serious question:
I am somebody who absolutely does not want to group with anyone else, ever. Not only is this a personal preference, but my experience as a member of a couple of minorities within gaming "communities", even ones people say are generally friendly, has generally been anything but, with a few exceptions. Thus, for many reasons, I prefer to play alone.
I seriously want to play the storylines and see the locations in Fallout 76, but I really don't want to deal with other people. Have the updates made this more possible?
There are no story episodes that force you to group with other people, aside from one totally optional side quest fighting a Sheepsquatch as an "event" (see below).Serious question:
I am somebody who absolutely does not want to group with anyone else, ever. Not only is this a personal preference, but my experience as a member of a couple of minorities within gaming "communities", even ones people say are generally friendly, has generally been anything but, with a few exceptions. Thus, for many reasons, I prefer to play alone.
I seriously want to play the storylines and see the locations in Fallout 76, but I really don't want to deal with other people. Have the updates made this more possible?
Yea, why was there so much effort put into base building in FO4? It's kind of cool what can be made, but if you do nothing it also makes no difference. Kinda thought it would have some use when more and more people started coming to my places. But no, nothing."It’s still not for everybody, but for a select few of us who’ve stuck with it, there’s nothing else quite like it."
Survivor bias, if I've ever read it.
Online live service games aren't for me. Full stop.
Fallout ends for me at FO4, and much of that wasn't to my taste as it was probably prep for FO76 with it's focus on base building, and radiant quests.
I'll get my FO fix replaying 1-4 and NV.
It might just be the settings and art design, but the world does look better than FO4 to me. Sixteen times better on PC? Not really, but I've taken some great screencaps of the scenery.The question I'd like to know is, four years later, does it finally have sixteen times the detail?
But I'm too busy playing Fallout 3 again right now! The bestest Fallout.Sure, I like New Vegas and 4 a lot as well, but 3 is still my favorite.
I appreciate the world the first two games built, but I never found them particularly fun to play even when they were not as old as they are now. Particularly with part 2 I more or less had to force myself to the finish line. Suffice it to say, I don't think I'll ever touch them again. ~shrug~ While there are some weird nerds who will forever proclaim that Bethesda sullied their holy and crusty games, the expanded breadth and scope they brought to the franchise has always been a big plus to me.
Anyway, as for Fallout 76, I gave it a try via Gamepass during one of my far-and-in-between subscription stints a year or two ago, and I actually liked it, but I wasn't going to keep paying to play. I finally bought it when it went on sale for $8 on Steam just now though. The only game I bought there in years - I don't imagine it'll ever show up on GOG, considering the way its tied to its server dependencies.
Anyway, I'm planning and looking forward to giving Fallout 76 a proper go once I'm done with my current run of 3.![]()
Yes, that's one of the reasons I said I want to host a server.You can pay $13 a month to play on private servers.
No, I'm not joking.
I bet this is fallout (har) from one of Fallout 76's horrific launch fails (since fixed) that absolutely proved how amateur the people making it were. They tied the physics to the frame rate and there are still some things in there that depend on the frame rate.A friend ran into this. He turned on VSYNC and that solved it. Its apparently a framerate thing. I saw elsewhere that some people manually capped their frames to 120 and it worked.
It is completely optional -- being in a party just gives you bonus XP and extra fast travel points, that's it. No travelling with others, no forced co-op, nothing. It has no effect on gameplay.lost all interest after "join a casual party as soon as you log in"... that's not fallout, that's forced sheep herding.