I got the 24" Splay from kickstarter. Guess I just have a soft spot for weird form factors (regular Liliputing reader). Have to agree with "steampunk kind of vibe" comment. The evolution of displays towards portability Cathode Ray Tube > flat screens > Photon Ray (foldable) Tube just cracks me up :-D (Arovia, you should do a t-shirt)
I don't feel text is nearly as bad as the article says! I haven't tried to do real coding
work on it, but with focus slider set right, it's quite OK, each pixel is distinct and reading is easy. I'm typing this now on the wall-pointed Splay:
View attachment 125077
(jpeg phone photos of a wall in a dim room, may be much worse than what I actually saw on the wall!)
The focus slider has very short travel ~2cm, I'm constantly surprised I'm able to tune it well but somehow I am?
The article's photo with text also shows each pixel distinct, but kinda too few pixels(?) and something is wonky with subpixel font rendering there (especially on the 'a', 'e' letters).
@Scharon, is your resolution actually 1080p? And try tweaking/disabling ClearText? Testing it now, it seems the Splay's subpixel layout is actually BGR, not RGB. And BGR looks best both in projector and screen modes (see attached flipped image, I just toggled the button, was too lazy to assemble it), which is slightly surprising to me:
View attachment 125075
With the screen attached, the projector is perpendicular to the screen no matter how you turn it, and text can be pretty sharp on the whole screen at once. (IIRC, foo lazy to assemble it now)
OTOH, in portable projector mode, if you don't hold it horizontally/perpendicular to the wall, keystone correction IIUCs digitally re-scales the image, so text sharpness will inevitably worsen. And most times I do hold it angled upwards, as otherwise I'd have to mount it pretty high! BTW, the more keystone cuts off from sides, the more it also cuts off the bottom, I guess to keep proportion.
Even when set up straight, you can't simply turn off keystone correction (you can toggle to screen mode but then image is flipped).
Being angled also means different parts of the wall are at different depth, so I doubt it can keep simultaneous focus on whole image; however I tested now at 45 degrees and AFAICT the best focus position for the top = best focus for bottom! Looks like I'm able to see pixel grid, from top to bottom, simultaneously?! Magic! Perhaps it does correct
optically somehow?
I do see minor focus issues: left edge (like 10%) is slightly less focused then everything else, and best position for
center focus is slightly different from focus near edges. I can
kinda find slider position that's pretty good-ish for both, but that gets really finicky...