Finally, a point of clarification here: as of right now, the international version of the Galaxy S 4 with Samsung's Exynos 5 Octa system-on-a-chip (SoC) is the only one that's doing this. The Snapdragon-equipped US version of the phone that many of our North American readers will be using isn't exhibiting the same behavior.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010479#p25010479:32p4avv8 said:Mazzicc[/url]":32p4avv8]I'd actually just prefer that they offer benchmarking apps the ability to run at both speeds, so you can see how the apps that use 533MHz mark, and how the games (is it only games?) at 480MHz mark.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010327#p25010327:201xhhjp said:Lonyo[/url]":201xhhjp]I'm sure some people might buy a phone based on benchmarks, but to me there are far more important things than outright performance, that even a 10% improvement in benchmarks wouldn't outweigh.
There's a lot more differentiation in phones these days than in PCs back in the day in many areas, that you can't change through upgrades as an end user.
I bought a Galaxy S3 last year. Didn't even look at benchmarks. It was the only high end phone with a removable battery and MicroSD card slot, so there were no other choices.
High-GPU-utilizing app that is a game: use lower clock speed[url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:3r8zjc7n said:doppio[/url]":3r8zjc7n]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010643#p25010643:1z556lyx said:necrosis[/url]":1z556lyx]I just find it more interesting that people actually benchmark phones.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:1crqme60 said:doppio[/url]":1crqme60]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010457#p25010457:xlsykowk said:BigLan[/url]":xlsykowk]I think it was mentioned in the comments on the earlier story, but AMD was caught taking that approach back with quake3 (renaming it to quack3.exe gave lower performance.)
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010327#p25010327:1vvz63ri said:Lonyo[/url]":1vvz63ri]I'm sure some people might buy a phone based on benchmarks, but to me there are far more important things than outright performance, that even a 10% improvement in benchmarks wouldn't outweigh.
There's a lot more differentiation in phones these days than in PCs back in the day in many areas, that you can't change through upgrades as an end user.
I bought a Galaxy S3 last year. Didn't even look at benchmarks. It was the only high end phone with a removable battery and MicroSD card slot, so there were no other choices.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010639#p25010639:16m08zdb said:Chuckstar[/url]":16m08zdb]High-GPU-utilizing app that is a game: use lower clock speed[url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:16m08zdb said:doppio[/url]":16m08zdb]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
High-GPU-utiltizing app that is a benchmark: use highest clock speed
How is that perfectly reasonable?
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010789#p25010789:3nep8dta said:deviladv[/url]":3nep8dta][url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:3nep8dta said:doppio[/url]":3nep8dta]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
However the devil is in the details.
Samsung is not boosting games to 533 Mhz, like they said.
Samsung is only boosting a couple of baseline apps, like the camera, and benchmarking apps.
The "scandal" is equivalent to advertising a sports car that can go 220 MPH, but the only time it seems to go that fast is when a reviewer from a magazine is sitting in the passenger seat. All other times it goes 180. It's not a killer problem for the public at large, since speed limits are generally much lower than this in most places other than the German Autobahn. But if you were one of the rare nerds who is concerned about MHz on a phone and you bought the phone for that reason, being truthful matters to you. This isn't an earth shattering scandal, but it does cross the line from truth to lying. If Samsung continues to do things like this, we'll harken back to this situation as a possible marker for a pattern. If Samsung never does it again, it's a blip.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010807#p25010807:31i1ldch said:doppio[/url]":31i1ldch][url=http://meincmagazine.com/civis/viewtopic.php?p=25010789#p25010789:31i1ldch said:deviladv[/url]":31i1ldch][url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:31i1ldch said:doppio[/url]":31i1ldch]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
However the devil is in the details.
Samsung is not boosting games to 533 Mhz, like they said.
Source needed.
What does the UI have to do with hard-coding certain benchmark apps to run at higher clock speed than any other app runs at?[url=http://meincmagazine.com/civis/viewtopic.php?p=25010693#p25010693:3g31d49g said:doppio[/url]":3g31d49g][url=http://meincmagazine.com/civis/viewtopic.php?p=25010639#p25010639:3g31d49g said:Chuckstar[/url]":3g31d49g]High-GPU-utilizing app that is a game: use lower clock speed[url=http://meincmagazine.com/civis/viewtopic.php?p=25010571#p25010571:3g31d49g said:doppio[/url]":3g31d49g]I for one find the explanation perfectly reasonable. Clock frequency is being modulated based on type of apps running. It would be stupid not to.
High-GPU-utiltizing app that is a benchmark: use highest clock speed
How is that perfectly reasonable?
The UI uses the higher clocking speed. Most people complain from stutter in the UI. Games usually run OK. Imagine the same game on a slower device. A few % down in the framerate will not be noticed.
[url=http://meincmagazine.com/civis/viewtopic.php?p=25010793#p25010793:2b7q5crv said:doppio[/url]":2b7q5crv][url=http://meincmagazine.com/civis/viewtopic.php?p=25010545#p25010545:2b7q5crv said:thomsirveaux[/url]":2b7q5crv][url=http://meincmagazine.com/civis/viewtopic.php?p=25010327#p25010327:2b7q5crv said:Lonyo[/url]":2b7q5crv]I'm sure some people might buy a phone based on benchmarks, but to me there are far more important things than outright performance, that even a 10% improvement in benchmarks wouldn't outweigh.
There's a lot more differentiation in phones these days than in PCs back in the day in many areas, that you can't change through upgrades as an end user.
I bought a Galaxy S3 last year. Didn't even look at benchmarks. It was the only high end phone with a removable battery and MicroSD card slot, so there were no other choices.
IMO it's a bit less about "people will buy this phone because it has better benchmarks" and more about Samsung not being honest with people.
I don't believe Samsung advertise the benchmarks, so how are they dishonest?
The reaction on tech blogs is easy to understand -- tech writers have created a straw man -- benchmarks -- and are now upset that it doesn't behave as the actual thing.
How stupid many who published articles based around benchmarking must feel!
Samsung essentially argues ... that the 533MHz speed is supported by a variety of apps other than benchmarks
[url=http://meincmagazine.com/civis/viewtopic.php?p=25011809#p25011809:1dzkj5r5 said:agenius[/url]":1dzkj5r5]you know, when I go to a job interview, I dont go in my PJs, with my bed hair just because this is somehow representative.
if it bothers you that much, think of it as performance art: Samsung are like, "well if you put us on the spot, we'll turn the tables & embarrass you!"
plus. nowhere on any of Samsung's pr or even their official spec do they say ANYTHING about the GPU's frequency
[url=http://meincmagazine.com/civis/viewtopic.php?p=25011809#p25011809:izb60iys said:agenius[/url]":izb60iys]you know, when I go to a job interview, I dont go in my PJs, with my bed hair just because this is somehow representative.
if it bothers you that much, think of it as performance art: Samsung are like, "well if you put us on the spot, we'll turn the tables & embarrass you!"
plus. nowhere on any of Samsung's pr or even their official spec do they say ANYTHING about the GPU's frequency
[url=http://meincmagazine.com/civis/viewtopic.php?p=25012337#p25012337:2umucnbc said:Number_One_Fandroid[/url]":2umucnbc]The only problem here is that they should allow the user to choose whether and when they want to go into overdrive. If I want to overclock my phone in exchange for some additional heat and battery drain, why shouldn't I be able to?