Review: <i>Kinect Star Wars</i> squanders promise with "Simon says" gameplay

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<i>Kinect Star Wars</i> promises to turn you into a true Jedi, but a design focused on endless, repetitive battles and Simon Says-style call-and-response actions prevents the game from living up to that promise.

<a href='http://meincmagazine.com/gaming/news/2012/04/jedi-on-rails-kinect-star-wars-squanders-promise-with-restrictive-narrow-design.ars'>Read the whole story</a>
 

JazzTrains

Seniorius Lurkius
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Sure is a bit of prequel hate in here. Personally, I enjoy the hell outta the prequels (and the original trilogy, as well, of course). I saw the original trilogy before watching episode I, then I saw episode II and was thrilled with the twist of events, and episode 3 really topped it off. Full nerd, I went to the Episode III convention in Indianapolis. So much fun. Now, video game wise, whelp.. screw that. Last games I enjoyed were Battlefront and Bounty Hunter.

Also, just watched Episode I yesterday, I love the costume designs and Liam Neeson. Seriously, Liam Neeson as a jedi knight? What the hell are people complaining about. Jar Jar? I love his Ebonics. Come at me.
 
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