<i>Kinect Star Wars</i> promises to turn you into a true Jedi, but a design focused on endless, repetitive battles and Simon Says-style call-and-response actions prevents the game from living up to that promise.
<a href='http://meincmagazine.com/gaming/news/2012/04/jedi-on-rails-kinect-star-wars-squanders-promise-with-restrictive-narrow-design.ars'>Read the whole story</a>
<a href='http://meincmagazine.com/gaming/news/2012/04/jedi-on-rails-kinect-star-wars-squanders-promise-with-restrictive-narrow-design.ars'>Read the whole story</a>