gerbintosh":1hz15mq9 said:I hope that the touchpad in the middle is a display. It would make it easier to pick plays and not have people know what you are doing when playing games like Madden locally with friends.
Narishma":2nv533ma said:Flower.Stone":2nv533ma said:Can you list a single PS3 game where it added to the experience? Don't say Lair.
heartburnkid":3qu4r2iu said:Aten":3qu4r2iu said:Midnitte":3qu4r2iu said:Kind of wish people would have responded to my comment instead of only downvoting it :/, 2 other people said the same thing about it not being a major redesign and yet they're at like 45/10 up votes with no downvotes, what gives?
I'm sure the down votes are because you said it was a rip off of the Ouya. If anything the Ouya is a rip off the dual shock design, not the other way around.
To be fair, the whole "touchpad in the middle" thing is very Ouya.
tonhtubra":526twwyk said:I don't understand why they won't swap the d-pad and joystick on the left. I'm going to hate PS controllers until they do that.
dlewbell":2l6ud7ox said:Narishma":2l6ud7ox said:Flower.Stone":2l6ud7ox said:Can you list a single PS3 game where it added to the experience? Don't say Lair.
And yet, both Flower and Flow would have been much easier to control with the option for traditional thumbstick controls. It's one of those things that should be optional.
axel000":2sr7s4hy said:Looks like a rip off of the Ouya controller :
http://www.ouya.tv/wp-content/uploads/2 ... slider.jpg
How do you know it isn't a screen, and how do you know it has touch capabilities?Narishma":25b7xm4i said:It's not a screen, it's a touchpad.AlexIsAlex":25b7xm4i said:If that screen isn't 1080p then it's definitely a 'no' from me.
Stone":2ueai4c2 said:Can you list a single PS3 game where it added to the experience?
... oh. LittleBigPlanet. It was mostly linked to Sackboy's head/hip movements, but level creators could use the sixaxis controls via a controllinator to do whatever they wanted with it. I made a version of that tilt game-I can't think of the name of it: it's the one where you tilt the wooden puzzle thing to try to navigate a little metal ball through a maze-that used the sixaxis controls and it worked really well.Stone":2ueai4c2 said:Don't say Lair.
I wrote to Sony about two years ago with a design that relocated the face buttons underneath. The buttons were recessed, concave and split between the grips. They were operated by ring and little finger tips of both hands. With this approach either of the TWO right-hand side thumbsticks could be operated simultaneously. As with these photos I had concave heads to the primary left and right thumbsticks, but with a PlayStation 'mushroom' style thumbstick taking over the "real-estate" once occupied by the face buttons - the idea being that this would pull the virtual camera out of the head of your avatar in any compass direction facing inwards and thereby provide an easy switch between 1st and 3rd person modes in all games that required this.Jon Ghast":ppgz0wjb said:riptor268":ppgz0wjb said:I wish they would design a controller where you don't have to remove your thumbs from the analog sticks in order to tap the four main buttons. It's annoying when playing a game online and brief button presses like reload or jump can cause loss of control. I'm not sure how this would work but half of your fingers are basically unused just holding the thing.
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The Claw!
heartburnkid":7ue6ke2s said:I noticed a cross-shaped D-pad there, rather than Sony's traditional 4 discrete button style. That alone is a great improvement.
Don't worry about it.Midnitte":3tcy7sfw said:Kind of wish people would have responded to my comment instead of only downvoting it :/, 2 other people said the same thing about it not being a major redesign and yet they're at like 45/10 up votes with no downvotes, what gives?
Stone":hdlcfrme said:Can you list a single PS3 game where it added to the experience? Don't say Lair.
foolishoptimist":a1mxqrku said:But the best use of tilt/sixaxis to me is actually in Uncharted: Golden Abyss on PSVita. The tilt controls are used to tweak your aim. So you use the sticks to aim as usual, but with a light/quick movement you can adjust/correct your aim before firing. It makes it much easier/quicker to get headshots, particularly for AI that is moving quickly. It's complimentary to the usual control scheme, not dependent on it, but definitely adds something.
Admittedly, not every control scheme innovation in Golden Abyss was successful, but I loved this one innovation heaps. I hope that this becomes widely used in shooters in future.
Well, by sacrificing the second RHS thumbstick you could restore the orthodox PS3 face buttons. Those underneath could be defined to do different things, or provide the same things in a more accessible way. Every game would need to be able to have its control scheme rearranged, much as most PC games do. This would allow L1, L2, L3, R1, R2, R3, Circle, Square, Cross, Triangle, etc. to all be remapped, helping disabled users with hand injuries. You also get the option of PS4 games being able to rely on having an extra four buttons, whilst still being fully backwards compatible.neona":wz5t6jnu said:I've always wished they would add buttons on the back. Controllers usually don't have all that many buttons, it'd be quite useful in some games. Plus, if designed well, it could still be comfortable.
riptor268":pfs5tw6h said:I wish they would design a controller where you don't have to remove your thumbs from the analog sticks in order to tap the four main buttons. It's annoying when playing a game online and brief button presses like reload or jump can cause loss of control. I'm not sure how this would work but half of your fingers are basically unused just holding the thing.
dlewbell":m12e6mhx said:Narishma":m12e6mhx said:Flower.Stone":m12e6mhx said:Can you list a single PS3 game where it added to the experience? Don't say Lair.
And yet, both Flower and Flow would have been much easier to control with the option for traditional thumbstick controls. It's one of those things that should be optional.
axel000":23v9dlmp said:Looks like a rip off of the Ouya controller :
http://www.ouya.tv/wp-content/uploads/2 ... slider.jpg