Report: Embracer’s ongoing layoffs kill a new Deus Ex game after 2 years’ work

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Invisible War's biggest sins were:

1. Having to follow up the first game, which was a masterpiece
2. The universal ammo pool, which made most of the weapons entirely pointless
3. Primary target for the game was the Xbox, which made the levels much smaller and forced more loading screens

It wasn't as irredeemably bad, but compared to its predecessor it was a disappointment. And with the release of Deus Ex: The Fall, there's now a game that's demonstrably terrible to point at as the worst in the series.

Also echoing with the choir, it sucks that they're not going to wrap up Jensen's storyline so we can move on to other parts of the universe.

Perhaps strangely I played Invisible War before the first game (reasons below*), but point 3 is the biggest thing IMO. It's still in many respects solid, but those tiny areas and all those loading screens really bring it down. Having the game on a fast SSD does not make them shorter. Thief 3 has the same problem BTW.

*the reason is the very first time I tried Deus Ex I was so deep into Thief 2 that I was well and truly annoyed that Deus Ex was not as good a stealth game as Thief 2. Which was silly of course, but that's the way it was. Didn't play it properly until ... 2009? or thereabouts and was of course properly blown away.
 
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you can finish the game without killing a single person, full traversal freedom - get almost anywhere you can reach)

Not counting the bosses. Well, you can tranquilize dart them away now, but still. The boss fights are the letdown, but I also kinda enjoy some old school boss fights.

I had my hopes crashed in regard to HoMM 8, now this.

Not to go on a tangent, but that series well and truly died with the fourth game for me. Not because of the graphics or gameplay or anything, but rather because they took the setting and characters and just butchered it. Enroth being nuked by Gelu and Tarnum was alright, but the forth game just didn't feel right. Some characters had the same names as the old heroes, but different faces and a bunch of icons were reused for different things. It felt like I was played a fan-fic remix of Heroes 3. It just didn't make sense to me. The campaigns didn't click for me. I've played it a bunch, but eventually I always just go back to Heroes 3.
 
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People keep saying this. Communism has failed everywhere it's been tried. Socialism isn't an economic system. What is the alternative that you're advocating for?

There's capitalism ("an economic and political system in which a country's trade and industry are controlled by private owners for profit") and there's Later Stage capitalism ("I'll kill my own kids unless you peasants make the line go up next quarter, so help me GOD seriously look at where I'm holding my knife, one movement from me and this infant is dead YOU WOULDN'T WANT THIS"), which is what the world is currently experiencing.
 
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Trying out Songs of Conquest lately, it's very much a new take on the HOMM3 style.

My feelings towards those kinds of games is that if I can't recruit Gundula (battle mage version of Crag Hack, she starts with a spell book, basic wisdom and slow!) or Vidomina I'm not interested, sadly. I don't know why I'm like this.
 
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