<BLOCKQUOTE><font size="-1">quote:</font><HR>I knew where running a 3Dfx card and you should bitch at 3Dfx for delivering such poor OpenGL mini drivers. I've a 450Mhz AMD K6-2 and a regular TNT and I get 40 FPS (peaks at 80 FPS lows at 25 FPS)- you should really think about your next card purchase. If you only wish to play Unreal engine games - then definitely keep a Voodoo in your system.<HR></BLOCKQUOTE><P>Dude, I haven't had any problems with the OpenGL mini drivers before, in any game I've played. Both Quake and Quake 2 ran great, as did Half-Life. I'm pretty sure I've played other games that used the OpenGL drivers, also. Like I said, it's just a problem in Quake 3. Well, not exactly a problem, but a shortcoming, I suppose.<P>We're starting to digress from the topic, though. In conclusion, I'm still peeved about Q3A taxing my computer resources in higher graphics modes, but likewise, others are with UT and their graphics cards. I don't think it's the sole fault of the card manufacturers, though, but falls on the shoulders of the game developers as well.<P>That said, my next card won't likely be a Voodoo chipset, 'cause things seem to be leaving that arena behind.<P>undRdRk, no, I don't think I quoted you anywhere...