Playstation 5

I could be wrong but 'Tempest' is just Sony rebranding Atmos cause why deal with standards?

A very Sony thing to do. Or Nintendo. Either one. They're both dumbass companies.
Considering Atmos is specifically designed to use a multiple speaker array, and as of yet Tempest doesn't even work on anything other than stereo headphones, I'd go with you're wrong.
 
You're probably right. Sony is planning on expanding it to 2.0, 2.1, 5.1, 5.1.2, and 7.1.2 systems eventually.

You can say that Sony is up to their proprietary in house design shenanigans again. But it will pay off for them in the long run if it ends up being good enough for most consumers that won't know the difference or will ever have a system that actual takes full advantage of Atmos.
 

Sufinsil

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Which audio output formats does PS5 support?

PS5 will support the following audio formats:

Dolby Digital (max 5.1ch)
Dolby Digital Plus (max 7.1ch)
Dolby TrueHD (max 7.1ch)
DTS (max 5.1ch)
DTS-HD High Resolution Audio (max 7.1ch)
DTS-HD Master Audio (max 7.1ch)
AAC (max 5.1ch)
Linear PCM (max 7.1ch)
Dolby ATMOS and DTS:X available for Blu-ray and Ultra HD Blu-ray disc video (when connected to a supported device)
 

sword_9mm

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^^ in which case it's down to the software to output to Atmos or not. For gaming though, I think Tempest is the more appealing target, especially as it works with headphones. What percentage of gamers have headphones vs what percentage have actual Atmos speaker setups?

Games can't use Atmos on the PS5. Just movies.

It's just Sony being Sony. Really pissed one of my coworkers off. He also got an XBSX cause they can do games in Atmos. Also cause gamepass is really good and Sony can't do much of anything right except God of War.
 

Quarthinos

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^^ in which case it's down to the software to output to Atmos or not. For gaming though, I think Tempest is the more appealing target, especially as it works with headphones. What percentage of gamers have headphones vs what percentage have actual Atmos speaker setups?

Games can't use Atmos on the PS5. Just movies.

It's just Sony being Sony. Really pissed one of my coworkers off. He also got an XBSX cause they can do games in Atmos. Also cause gamepass is really good and Sony can't do much of anything right except God of War.

Horizon: Zero Dawn and Ratchet and Clank would like words with you. Spiderman too!
 

Sufinsil

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The games still need to support Atmos and the user needs Dolby Atmos certified audio devices.

Sony's goal seemed to be focused on offering next-gen 3D audio features to a basic headset. Hopefully they get it working on 5.1 and 7.1 systems for those that prefer that option. Atmos is limited in games to 32 sound sources while Tempest supports thousands and not every game has Atmos.

Xbox One and Series supports Windows Sonic and Dolby Atmos for spatial sound. Xbox Series also uses Project Acoustics to enhance the audio.
 

sword_9mm

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The PS5 supports 5.1 and 7.1 surround sound, whether you're using an AV receiver with dedicated speakers or a sound bar system with rear satellites. It does not support Dolby Atmos in games or apps like Netflix, though it does allow Dolby Atmos bitstreaming for Blu-ray playback.

From IGN nov 2020.

I can't seem to find anything newer about games. Much about setting up bluray for Atmos but not games.

I'd be happy to read anything provided and change my mind.

As people have already pointed out, it's really not. You're not going to get positional sound out of stereo headphones using an Atmos signal.

Should still support it for folks with Atmos setups.

Again I'll change my mind if someone can show me where the PS5 supports Atmos in games.
 

Doomlord_uk

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I think once Tempest works for 5.1 and 7.1 (if it ever does...) then what would be the point of Atmos at all? Just take your 'positional audio' channels (atmos, DD or whatever), feed them into Tempest, let Tempest turn it into, er, Tempest Audio then downmix again and feed to your particular listening setup. What I'm getting at is that Tempest makes Atmos ultimately redundant.

That said, I do agree that there is really no good reason for PS games not to output Atmos too, at least in the meantime. In the long term, I think Sony's decision will make sense; it just doesn't right now because they can't deliver on the alternative to Atmos yet (or ever*...)

*has it ever been shown that HRTF works on multi-channel speaker systems?
 

Chris FOM

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^^ in which case it's down to the software to output to Atmos or not. For gaming though, I think Tempest is the more appealing target, especially as it works with headphones. What percentage of gamers have headphones vs what percentage have actual Atmos speaker setups?

Games can't use Atmos on the PS5. Just movies.

It's just Sony being Sony. Really pissed one of my coworkers off. He also got an XBSX cause they can do games in Atmos. Also cause gamepass is really good and Sony can't do much of anything right except God of War.

Son'y not your friend. Neither are Nintendo, MS, Apple, or anyone else. The sooner everyone stops anthropomorphizing and assigning motives to giant international corporations the better it will be for all of us. It's a business relationship, and nothing more than that. Everyone offers a product. Admittedly that product comes with a philosophy behind it (Nintendo offers weird, quirky games polished to a fine sheen but I hope you like Nintendo characters, Sony offers a blend of big-budget and almost indy-level experimental games, MS is aiming more for an Xbox-anywhere platform and is relatively less interested in hardware sales, etc.), but it's still a business transaction. If the product is worth the money to you, buy it. If it's not, don't. It's not about who hates or loves or respects or whatever their customers the most, and trying to ascribe those motivations to them is a recipe for toxic fandom.

At the end of the day consoles are toys. They're supposed to be fun and make life more pleasurable. If you're going emotional and angry at the company that made them, if they stop being fun and pleasurable, then what's the point?
 
At the end of the day consoles are toys. They're supposed to be fun and make life more pleasurable. If you're going emotional and angry at the company that made them, if they stop being fun and pleasurable, then what's the point?
It kind of seems like getting emotional and angry is fun and pleasurable for some people. I don't get it, but it's hard to argue with the copious evidence the internet provides.
 

Doomlord_uk

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Tempest needs to do 5.1.2 or 7.1.2 to really make Atmos irrelevant.
The .1 or .2 are the ceiling speakers, right? As I understand it, HRTF does create height cues - it is a true 3D positional audio technology. It can create, process, manipulate and move sound sources in all three dimensions around the listening point (the player) using HRTF to 'render' the locational cues that give us the illusion of true 3D audio. Dolby/DTS technologies are all crude aproximations of this IMO, and my point is they are all subsets of what Tempest implicitly entails. The catch... is that Tempest only works for headphones so far. So whilst in principle it exceeds anything Dolby can come up with, in practise it does not.

I can understand why people would want Atmos in games, and it makes sense given Tempest doesn't work yet and probably won't for quite a while. I think what is frustrating, legitimately so, is when 'obvious' things don't get done by the big corporations. They might indeed not be our friends, they are almost certainly cold, callouss calculating machines maximising profits whilst all claims of friendship and being on your side are equally cold marketing schema. But we can still rightly say 'hey, you oughta do that'. Me? Still pissed that CDs won't play on modern Playstations. I get why - the license costs money and most young people don't play CDs. Maybe they don't even own them. But I do, and I wanna be able to play them on my Playstations. And I'd happily pay for that privilege, so offer it as a software option? The hardware is already there, after all.
 

Chris FOM

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You're mixing up a few technologies. HRTF, or Head Related Transfer Function, is accounting for the shape of peoples' heads and ears. We all have different shapes, and those shapes change how sound bounces and is absorbed on the way to the ear drum. In normal day-to-day life it doesn't matter much, since our brains compensates for all of this, so if we hear a car coming down the street we can all localize the sound with a high degree of precision without the world accounting for our unique HRTFs. But for something like headphones, which are an incredibly artificial environment (for over ears the speakers are an inch or so away from the pinna and for in ears they bypass the pinna entirely) it becomes a much bigger deal. It's what people refer to when talking about a headphone's soundstage vs feeling like the sound is inside your head. Sony's even done some HRTF-related work with their Bluetooth headphones outside of PlayStation stuff so I've heard it in action and while It's not a massive difference, it's definitely noticeable. But if you're using freestanding speakers HRTF doesn't really matter much.

Tempest I'm not as familiar with the details but it sounds like it's Sony's proprietary spin on 3D object-based audio. Traditional surround sound (in video) used hard coded channels. Each speak corresponded to a particular channel (center, front left/right, surround left/right, rear left/right) that was premixed. Obvious that doesn't work for gaming where objects move on the fly, but previously that was handled just by volume adjustment. Make a sound louder in the direction it was coming from and softer in the other speakers. Newer 3D audio like Atmos is a true object based sound mix. There are no premixed channels. Instead your AV processor, whatever it is, knows where all the speakers in your room are and audio, rather than being hard coded to a particular channel, instead is just has a positional location. Your processor then decides, in real time, where to direct any given sound based on where it's supposed to be coming from and your room's particular speaker layout. That's also why it scales to arbitrary speaker numbers so well, because the mix is customized for your particular setup. From what I can tell Tempest is trying to do the same thing, with the capabilities to manage hundreds of audio object at a time, which means that rain, instead of being a single audio source, can instead model individual rain drops. It also accounts for timing (sounds that are farther away should arrive later than sounds that are closer). Because of my ignorance I'm also regurgitating Sony's marketing copy here which means I can't speak for how well reality lines up with the theory (I'm using external speakers, so Tempest doesn't support it yet), and I also don't know to what degree Atmos could do the same thing vs Sony coming up with a custom job that's better suited for gaming while Atmos is aimed at pre-recorded video.
 

sword_9mm

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^^ in which case it's down to the software to output to Atmos or not. For gaming though, I think Tempest is the more appealing target, especially as it works with headphones. What percentage of gamers have headphones vs what percentage have actual Atmos speaker setups?

Games can't use Atmos on the PS5. Just movies.

It's just Sony being Sony. Really pissed one of my coworkers off. He also got an XBSX cause they can do games in Atmos. Also cause gamepass is really good and Sony can't do much of anything right except God of War.

Son'y not your friend. Neither are Nintendo, MS, Apple, or anyone else. The sooner everyone stops anthropomorphizing and assigning motives to giant international corporations the better it will be for all of us. It's a business relationship, and nothing more than that. Everyone offers a product. Admittedly that product comes with a philosophy behind it (Nintendo offers weird, quirky games polished to a fine sheen but I hope you like Nintendo characters, Sony offers a blend of big-budget and almost indy-level experimental games, MS is aiming more for an Xbox-anywhere platform and is relatively less interested in hardware sales, etc.), but it's still a business transaction. If the product is worth the money to you, buy it. If it's not, don't. It's not about who hates or loves or respects or whatever their customers the most, and trying to ascribe those motivations to them is a recipe for toxic fandom.

At the end of the day consoles are toys. They're supposed to be fun and make life more pleasurable. If you're going emotional and angry at the company that made them, if they stop being fun and pleasurable, then what's the point?

Yeah; He's angry at a lot of stuff and tends on the hyperbolic side of things.

For me it doesn't matter. Gamepass would sell Xbox imo and GOW got me on a PS5 but I don't care for many of Sony's games in general. I had a tough time picking between the 2 since I do have a lot of 360 stuff I haven't completed but landed on PS5 since I had picked up a PS4 pro and got into GOW4. I'm out of 'multi-consoles' especially since both the SX and PS5 are basically the same thing. I do have a Switch but I don't use it much. Ergonomics being part of it (hope the next Switch is more usable; I'm not buying new controllers to fix something N should've done right).

I DID try out headphones with the resident evil village demo since I assumed that game would use Sony's audio junk. I really couldn't tell a difference since I'd need a non sony sample so that tempest or atmos or whatever doesn't apply to me I guess. Still a stupid thing by Sony but whatever. None of these things are high end or anything. Actually so far I'm not at all impressed by anything on em so far. I guess since they've already been blown out by PCs. Cheap though so good enough.
 

sword_9mm

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Actually so far I'm not at all impressed by anything on em so far. I guess since they've already been blown out by PCs. Cheap though so good enough.
The story of consoles for the last 25 years :)

Yeah. :)

Sadly the hype machine still rolls on each generation. I have to wonder if folks buying into the hype have never actually seen a PC or something. I dunno.

And yeah GOW is God of War. I only played GEARS of War 1, some of 2, and some of 4. I like em enough but have a PC I'll eventually upgrade if I ever want to finish 2 (or hook my 360 back up); 4 I have on PC already (it's just not hooked up right now); and 3/5 would be PC as well.
 

timezon3

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I got my PS5 from walmart about a week and a half ago. I had claimed HZD for free before even getting it, and I've had only a little time to start it (work has been infringing on personal time). But I think it's pretty damn great! I am admittedly probably easy to impress at this point since I hadn't had a console since the PS2 (and no, I don't have a gaming PC either, always seemed like more money and effort than I was willing to put into it). So anyways, yeah, have HZD to work through, and also got the 2013 Tomb Raider reboot for $3, never actually played any of those original games either, even though I owned a PSX in the appropriate timeframe. Also planning on picking up Ghost of Tsushima, maybe next week during the Days of Play promotion. Plenty of stuff to play until GT7 comes out (whenever that might be). The Gran Turismo series was always my poison of choice on PS2...
 

sword_9mm

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I got my PS5 from walmart about a week and a half ago. I had claimed HZD for free before even getting it, and I've had only a little time to start it (work has been infringing on personal time). But I think it's pretty damn great! I am admittedly probably easy to impress at this point since I hadn't had a console since the PS2 (and no, I don't have a gaming PC either, always seemed like more money and effort than I was willing to put into it). So anyways, yeah, have HZD to work through, and also got the 2013 Tomb Raider reboot for $3, never actually played any of those original games either, even though I owned a PSX in the appropriate timeframe. Also planning on picking up Ghost of Tsushima, maybe next week during the Days of Play promotion. Plenty of stuff to play until GT7 comes out (whenever that might be). The Gran Turismo series was always my poison of choice on PS2...

There SHOULD be a patch eventually to bring HZD up to 60 fps (I'd hope; most other Sony dev'd games got patches). I shelved it till it's patched up. I'd expect around the time HZD2 drops.

And yeah; other than the camera being too close to Kratos (IMO) GOW4 is really good.
 

timezon3

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Make sure you get the God of War reboot. Excellent game

That's the one that's part of the Playstation Plus Collection, right? I do intend to get Playstation Plus and go for a few of the titles in there. Detroit Become Human, Last Guardian sound interesting too. And maybe try God of War, I never played any from that series either.
 
Make sure you get the God of War reboot. Excellent game

That's the one that's part of the Playstation Plus Collection, right? I do intend to get Playstation Plus and go for a few of the titles in there. Detroit Become Human, Last Guardian sound interesting too. And maybe try God of War, I never played any from that series either.
Make sure to shop around for keys. You can regularly get years of PS Plus for under $30. I'm paid up until 2024 or something ludicrous from a sale where I got a year for $25.
 

MichaelC

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I got my PS5 from walmart about a week and a half ago. I had claimed HZD for free before even getting it, and I've had only a little time to start it (work has been infringing on personal time). But I think it's pretty damn great! I am admittedly probably easy to impress at this point since I hadn't had a console since the PS2 (and no, I don't have a gaming PC either, always seemed like more money and effort than I was willing to put into it). So anyways, yeah, have HZD to work through, and also got the 2013 Tomb Raider reboot for $3, never actually played any of those original games either, even though I owned a PSX in the appropriate timeframe. Also planning on picking up Ghost of Tsushima, maybe next week during the Days of Play promotion. Plenty of stuff to play until GT7 comes out (whenever that might be). The Gran Turismo series was always my poison of choice on PS2...
HZD is an excellent start. HZD was one of the big reason I got a console (PS4P). The Last of Us was another reason. GoT is also a good one.
 

TigerAway

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^^ in which case it's down to the software to output to Atmos or not. For gaming though, I think Tempest is the more appealing target, especially as it works with headphones. What percentage of gamers have headphones vs what percentage have actual Atmos speaker setups?

Games can't use Atmos on the PS5. Just movies.

It's just Sony being Sony. Really pissed one of my coworkers off. He also got an XBSX cause they can do games in Atmos. Also cause gamepass is really good and Sony can't do much of anything right except God of War.

Son'y not your friend. Neither are Nintendo, MS, Apple, or anyone else. The sooner everyone stops anthropomorphizing and assigning motives to giant international corporations the better it will be for all of us. It's a business relationship, and nothing more than that. Everyone offers a product. Admittedly that product comes with a philosophy behind it (Nintendo offers weird, quirky games polished to a fine sheen but I hope you like Nintendo characters, Sony offers a blend of big-budget and almost indy-level experimental games, MS is aiming more for an Xbox-anywhere platform and is relatively less interested in hardware sales, etc.), but it's still a business transaction. If the product is worth the money to you, buy it. If it's not, don't. It's not about who hates or loves or respects or whatever their customers the most, and trying to ascribe those motivations to them is a recipe for toxic fandom.

At the end of the day consoles are toys. They're supposed to be fun and make life more pleasurable. If you're going emotional and angry at the company that made them, if they stop being fun and pleasurable, then what's the point?

Option A, be a loyal customer, albeit one prone to knee-jerk reactions and emotional outbursts.
Option B, be depressed about how our once beloved companies have become faceless mega corps.
Option C, be ambivalent and just have fun. YOLO.

Not sure which option to pick ;)
 

Artichoke Sap

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Make sure you get the God of War reboot. Excellent game

That's the one that's part of the Playstation Plus Collection, right? I do intend to get Playstation Plus and go for a few of the titles in there. Detroit Become Human, Last Guardian sound interesting too. And maybe try God of War, I never played any from that series either.
So, I don't think so, and PlayStation Plus doesn't work like I think you're saying. You might be thinking of PlayStation Now. Detroit was released as a monthly freebie on PS+, but if you didn't have a PS+ sub on the month it was available and "claimed" it, then you don't retroactively have access to it. PlayStation Now is the larger streaming (and sometimes download-and-authenticate) library, like a PS version of XBox's GamePass (an objectively superior service, though the relative value of the library depends on the player).
 

Magus`

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[url=http://meincmagazine.com/civis/viewtopic.php?p=39933348#p39933348:3gj5ntbt said:
Artichoke Sap[/url]":3gj5ntbt]So, I don't think so, and PlayStation Plus doesn't work like I think you're saying. You might be thinking of PlayStation Now. Detroit was released as a monthly freebie on PS+, but if you didn't have a PS+ sub on the month it was available and "claimed" it, then you don't retroactively have access to it.
While largely correct, you're not accounting for the PS Plus Collection.

On PS5, PS+ members get the following games:

Batman: Arkham Knight
Battlefield 1
Bloodborne
Call of Duty Black Ops III Zombies Chronicles
Crash Bandicoot N. Sane Trilogy
Days Gone
Detroit: Become Human
Fallout 4
Final Fantasy XV
God of War
inFAMOUS: Second Son
The Last Guardian
The Last of Us Remastered
Monster Hunter: World
Mortal Kombat X
Persona 5
Ratchet & Clank
Resident Evil 7: Biohazard
Uncharted 4: A Thief's End
Until Dawn