Heh, "a" Steel String Singer #002. Dumble tweaked the circuits of each amp he made, so no 2 were alike. Serial #002 is different from #001 and #003.... a Dumble Steel String Singer #002 ...
That's a bit of a narrowminded view.Personally I find it ironic that in the 21st century, people are using 21st century technology to emulate 20th century sound.
It kind of reminds me that 21st century means of producing sound is what killed 20th century sound tech to begin with.
Agreed.That's a bit of a narrowminded view.
How long have pianos been around, and are still in use?
To find out, I spent a few hours playing with Mayer X, and I came away impressed. Neural DSP has released so many metal amp sims in the last few years that I’ve come to associate the company with downtuned chugga-chugga.
Check Rick's YouTube interview on how they made a custom robot to tweak the knobs on an amp to capture the thousand's of tonal combinationsAgreed.
Brass, woodwinds strings and percussion as well.
All these things can be emulated with synthesizers.
But the physicality of playing these instruments and the nuance of sound that can be produced from that physicality can be hard to capture.
Electric guitar effects and distortion can be reproduced digitally because a lot of the tools involved were electronic in nature to begin with. Even so, capturing the non-linear nature of analog circuits can be complex to get 100% right in the digital space without introducing too much delay into the process.
But the physicality that comes from activating the strings/pipes/membranes with your body in sync with your emotions is another matter entirely.
A machine learning algorithm may be able to crack that eventually, but not yet.
It kind of reminds me that 21st century means of producing sound is what killed 20th century sound tech to begin with.
How responsive is this to picking dynamics at the edge of breakup and slightly distorted tones? I demo'd several of the Neural DSP plugins, including Tone King, last year and they all sounded good but didn't feel very responsive to dynamic playing. UAD's plugins feel more responsive to me and several others (Scuffham, Softube come to mind) do better as well. I can understand not getting this from some of the high-gain offerings (Neural ones sound great, don't get me wrong) but I'm also looking for options for dynamic responsiveness.
I'll give this a try at some point when it is on sale but I'm trying to combat the G.A.S. and make more music with the gear I have.
You can automate these changes in your DAW, of course, after recording; but if you want to make the tweaks as a you play in realtime, you can use a MIDI controller, either pedalboard style or even a MIDI keyboard (Mayer X has MIDI learn functionality, so you can assign any control to any MIDI knob, dial, or toggle).Possibly dumb question but how do your trigger these effects pedals while you are playing? I mean if I need to flick the volume boost on for section of a run over a short timeframe (like a second or two).
I've used amp sims before, but only for recording, if I want to play for enjoyment or write then I plug into my amp
Not sure if any of the software suites run on Linux, but if you want to move to Linux and just need a silent amp/cab sim setup... you could always use hardware. Neural DSP makes expensive hardware boxes, of course, but Tonex has some pretty cheap ones that have good quality sound. You may need software to control what models get stored on the pedal, but after that, you can just run cables from the pedal to your audio interface.What I am curious about is if any other hobby musicians here have found good comparables for Linux? I am not sure I can carry over any of my software and use them on some kind of app there or if I have to start from scratch? I know Amplitube itself has no Linux edition - but does that mean the gear it models are equally not transportable to anything else but Amplitube? I read all the time you can take any of them that work in Amplitube or even Amplitube itself, or various standalone plugins or models, and stick those into Ableton for example, so it seems in concept at least these things interwork amongst each other to some extent, but not sure how that works in practice.
I've done a cursory search and have seen some Linux amp and effects modelers options listed, I am starting to cast about to try learning some of these answers myself but since these stories have begun to appear here I figured I would see if anyone here has firsthand experience with anything and is willing to share?
This is probably my last major barrier to leaving Windows, is my uncertainty around this stuff on Linux.
Ahh all good (or not as it would seem). Obviously a midi-keyboard is no good (as that requires taking your hand off the guitar). While I like the options available on amp sims they seem a little constrained for a wider range of uses (like live/practice, jamming and tone experimenting) unless you dump quite a bit of money into it.You can automate these changes in your DAW, of course, after recording; but if you want to make the tweaks as a you play in realtime, you can use a MIDI controller, either pedalboard style or even a MIDI keyboard (Mayer X has MIDI learn functionality, so you can assign any control to any MIDI knob, dial, or toggle).
Yep, just make sure you get a "reactive" load box and not resistive. I use a Two Notes Captor straight out of an amp and into my recording interface into Reaper DAW (which is available on Linux). Just need cab sims or IRs.Not sure if any of the software suites run on Linux, but if you want to move to Linux and just need a silent amp/cab sim setup... you could always use hardware. Neural DSP makes expensive hardware boxes, of course, but Tonex has some pretty cheap ones that have good quality sound. You may need software to control what models get stored on the pedal, but after that, you can just run cables from the pedal to your audio interface.
1. Create a System Change Event triggerYou can automate these changes in your DAW, of course, after recording; but if you want to make the tweaks as a you play in realtime, you can use a MIDI controller, either pedalboard style or even a MIDI keyboard (Mayer X has MIDI learn functionality, so you can assign any control to any MIDI knob, dial, or toggle).
Archetype: Milli Vannili PluginArtists who decry AI software for its ability to copy their unique sound are also inviting in software companies to model everything that makes their sound unique.![]()
There's not much artist specific stuff for bassists around, but I personally use the Laney Digbeth model from Aurora DSP which sounds great and has a lot of range to get the sound you want. Its full featured enough that you could use just that software with an interface.I’m very new to all this.. I used to play bass many many years ago, so many I’m pretty much back to basics. I’ve now got a semi acoustic bass to get myself back into it… and it’s got me wondering what type of possibilities are out there for bassists? Any thoughts or pointers definitely well received! I would seriously love to be able to recreate some of my bass hero’s sounds! (From the Hot Club du France to Les Claypool.. and yeah both are a massive stretch but I can dream right?!)
You use a Neural DSP Quad Cortex and set it up so the various foot switches trigger the individual effects or effects chains you want, and then you play just like you were using a regular pedalboard, except you plug straight into a soundboard, audio interface, or PA speaker, instead of running through an amp and cab.Possibly dumb question but how do your trigger these effects pedals while you are playing? I mean if I need to flick the volume boost on for section of a run over a short timeframe (like a second or two).
I've used amp sims before, but only for recording, if I want to play for enjoyment or write then I plug into my amp.
Strange question seeing it's got three amps in it.So do we really need one amp sim package?
I haven't seen a single mention of them using AI in the development of this, so I don't know where you're getting this take from.So, this is a good use of AI?
Choosing to offer a service for which you'll be paid =/= having something taken from you without compensation or consent.Artists who decry AI software for its ability to copy their unique sound are also inviting in software companies to model everything that makes their sound unique.![]()
I use a relatively cheap USB interface with my laptop and stand alone guitar/bass effects software Guitar Rig 7 and various plugins. I almost exclusively play through headphones because I live in a place where I cannot really run my bass through an Amp.I’m very new to all this.. I used to play bass many many years ago, so many I’m pretty much back to basics. I’ve now got a semi acoustic bass to get myself back into it… and it’s got me wondering what type of possibilities are out there for bassists? Any thoughts or pointers definitely well received! I would seriously love to be able to recreate some of my bass hero’s sounds! (From the Hot Club du France to Les Claypool.. and yeah both are a massive stretch but I can dream right?!)
I’ve been using Logic’s bundled amp modeling and pedals for a while, primarily because, well, it came free with Logic. I don’t love it (in particular, I constantly have to turn down the gain because the distortion at higher gains is really harsh), but my experiences with Amplitube haven’t been great either. For anyone who has used Neural DSP, Paradise, etc., what would you say are the biggest perks compared to Logic’s amp modeling?
1. Knowing who NeuralDSP is. I’m assuming you don’t play so ok, you get a pass on that.I haven't seen a single mention of them using AI in the development of this, so I don't know where you're getting this take from.
Ahhh, not at that price I don't - that costs more than my amp, pedals and most of my guitars all put together (price check was $4K NZD). And I see it has issues with latency when using external effects through a loop. So is clearly not the kind of product for me, which is fair enough. Again I appreciate the response though.You use a Neural DSP Quad Cortex and set it up so the various foot switches trigger the individual effects or effects chains you want, and then you play just like you were using a regular pedalboard, except you plug straight into a soundboard, audio interface, or PA speaker, instead of running through an amp and cab.
I would say if you have to ask, you don’t need it. These are professional performance products, and are very expensive compared to the free version of Logix you have. The performance hardware is $1,800 by itself.I asked this in the last guitar amp sim thread and got no responses, but am still curious, so I'll ask again:
Reaper has a full Linux version, if memory serves, so there’s at least one DAW option. Bitwig is another. I hear Yabridge is a sometimes-useful way to host Windows VST plugins (like Amplitube) on Linux.What I am curious about is if any other hobby musicians here have found good comparables for Linux? I am not sure I can carry over any of my software and use them on some kind of app there or if I have to start from scratch? I know Amplitube itself has no Linux edition - but does that mean the gear it models are equally not transportable to anything else but Amplitube? I read all the time you can take any of them that work in Amplitube or even Amplitube itself, or various standalone plugins or models, and stick those into Ableton for example, so it seems in concept at least these things interwork amongst each other to some extent, but not sure how that works in practice.
NeuralDSP plugins require DRM software that runs as a service on Windows and MacOS. This software phones home for license authentication.Reaper has a full Linux version, if memory serves, so there’s at least one DAW option. Bitwig is another. I hear Yabridge is a sometimes-useful way to host Windows VST plugins (like Amplitube) on Linux.
A friend of mine managed to get most of his plugins working on Linux a while back, so there’s probably some combination of software that would get your intended results between VST plugins and bridge layers like Yabridge.