Coming tweaks include faster loading, larger text, and improved mobile integration.
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Simply having the fast SSD could account for that, with no work needed. As well as the lower memory usage, since now you can load things off the SSD as you need them (that would take a little work).Microsoft says the familiar Home screen will now load over 50% faster when the Xbox One boots up and nearly 30% faster when returning from a game.
The Xbox One doesn't have a SSD.Simply having the fast SSD could account for that, with no work needed. As well as the lower memory usage, since now you can load things off the SSD as you need them (that would take a little work).Microsoft says the familiar Home screen will now load over 50% faster when the Xbox One boots up and nearly 30% faster when returning from a game.
Oh well, faster is faster.
That's a shame. Xbox has by far the WORST user interface design I have ever seen in my life and career. To the point that I actually sometimes don't bother to log in to claim my free Live Gold games because I dread dealing with the confusing, sluggish mess. Do I need to double tap the key, hold it or single tap? Do I need to go up and down, to the side menu, to the bottom menu, to the tabs? Who knows. It's maddening.
I haven't used my Xbox One nearly as much as my 360, so take this with a grain of salt but...I found the last 360 UI to be the best one Microsoft has released to date.
I find the Xbox One UI frustratingly unintuitive.
That's a shame. Xbox has by far the WORST user interface design I have ever seen in my life and career. To the point that I actually sometimes don't bother to log in to claim my free Live Gold games because I dread dealing with the confusing, sluggish mess. Do I need to double tap the key, hold it or single tap? Do I need to go up and down, to the side menu, to the bottom menu, to the tabs? Who knows. It's maddening.
"Still, it's odd to see an entirely new console with a system menu that looks more or less identical to that on the console it's replacing."
“ Still, it's odd to see an entirely new console with a system menu that looks more or less identical to that on the console it's replacing.”
I guess? I find it more odd that this blurring of generations hasn’t happened sooner. Microsoft is treating consoles more like phones now, where games work across hardware for longer, and the system menus are part of that. Personally I think this is better for us, the players. I am excited to see games freed from being tied to specific hardware.
I should add, I’m not commenting on the usability of the Xbox UI. I think it could be better. Just noting that I’m glad it’s being decoupled from hw generations.
It's not perfect by any stretch, but it's order of magnitude better than the confusing, spread out mess that the PS4 has. You can quickly get to anything you would want to get to with the slide out menu that you get by hitting the XBox button.That's a shame. Xbox has by far the WORST user interface design I have ever seen in my life and career. To the point that I actually sometimes don't bother to log in to claim my free Live Gold games because I dread dealing with the confusing, sluggish mess. Do I need to double tap the key, hold it or single tap? Do I need to go up and down, to the side menu, to the bottom menu, to the tabs? Who knows. It's maddening.
I haven't used my Xbox One nearly as much as my 360, so take this with a grain of salt but...I found the last 360 UI to be the best one Microsoft has released to date.
I find the Xbox One UI frustratingly unintuitive.
I think it's probably like anything else in life, once you use it, you get used to it and even begin to appreciate it.
I keep hearing this, but...why? What hardware power is necessary for an experience that cant be replicated (with lower settings) on older hardware? People today can play the same games with a custom $3,000 rig and something that's 5 or 6 years old. Do they get the same experience? No! The high-end gamer gets the benefit of ray tracing and 4k and higher framerate.The downside is we probably have to wait 2-3 more years before we get a large number of proper, next-gen experiences.
Why is it irrelevant? They're already pointed out that the Series X is coming out November 2020. It's nice to have a preview of what's coming.All this info is pretty irrelevant when they still refuse to give a date and price.
I think the bigger news (at least for this crowd) is the switch from UWP to React Native for the UI layer. They've implemented this change in the Xbox app on Windows, and the Microsoft Store on Xbox (both still in various pre-release stages). It looks like they are making a similar change to the Xbox UI as a whole.
Simply having the fast SSD could account for that, with no work needed. As well as the lower memory usage, since now you can load things off the SSD as you need them (that would take a little work).Microsoft says the familiar Home screen will now load over 50% faster when the Xbox One boots up and nearly 30% faster when returning from a game.
Oh well, faster is faster.
Edit: Since this is coming to XBox One as well, the SSD can't account for it. @Null_Space is correct. So expect it to be even faster on the XBSX.
How about instead of showing off the interface, they tell us what the actual price is going to be? We are 3 months out from the launch and still just using guesses and estimates. It feels like without E3 forcing the issue, MS and Sony are now just playing chicken to see who can hold out longer before announcing it so the other can match/undercut them.
I think the bigger news (at least for this crowd) is the switch from UWP to React Native for the UI layer. They've implemented this change in the Xbox app on Windows, and the Microsoft Store on Xbox (both still in various pre-release stages). It looks like they are making a similar change to the Xbox UI as a whole.
C++ games never lag or drop games at all.....sure....I think the bigger news (at least for this crowd) is the switch from UWP to React Native for the UI layer. They've implemented this change in the Xbox app on Windows, and the Microsoft Store on Xbox (both still in various pre-release stages). It looks like they are making a similar change to the Xbox UI as a whole.
I feel like people who work on the dashboard aren't game devs. If they were, it would be written in C++ instead of Javascript and never drop a single frame or lag at all.
Where is this referenced? I can't find it in the article or video transcript.I think the bigger news (at least for this crowd) is the switch from UWP to React Native for the UI layer. They've implemented this change in the Xbox app on Windows, and the Microsoft Store on Xbox (both still in various pre-release stages). It looks like they are making a similar change to the Xbox UI as a whole.
The ads are there because they get paid to put them there and because they generate revenue. They aren't going anywhere. Just use the popup menu where everything is right there, it's why they made it.Here's an idea: get rid of the lame NXE-successor UI that was clearly originally designed around Kinect and "center of the living room" BS. Move the ad tiles inside the Store and Rewards apps, and make it so I don't have to go through 4 layers to see if something on my Wishlist is on sale. Keep the main screen clean and focused. The most usable part of the current interface is the part that pops up on the top left when you hit the guide button with quick access to recently launched games/apps, profile/friends/parties, and configuration bits.
I think the bigger news (at least for this crowd) is the switch from UWP to React Native for the UI layer. They've implemented this change in the Xbox app on Windows, and the Microsoft Store on Xbox (both still in various pre-release stages). It looks like they are making a similar change to the Xbox UI as a whole.
Faster, harder, scooter... for those who remember
Anyway, the XSX just might be my first console. As a fresh father, gaming will certainly need to become more simple for me... and somehow I just resonate more with the Xbox messaging than the PS (no flame intended)
I haven't used my Xbox One nearly as much as my 360, so take this with a grain of salt but...I found the last 360 UI to be the best one Microsoft has released to date.
I find the Xbox One UI frustratingly unintuitive.