Masterpiece: <em>Rocket Jockey</em> for the PC—you heard me

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<em>Rocket Jockey</em> married rockets, surf punk music, and greaser style to create a PC game that remains unique and inventive. It faltered for a number of reasons, but when you look at the gameplay it's clear that <em>Rocket Jockey</em> is a Masterpiece.

<a href='http://meincmagazine.com/gaming/news/2011/07/masterpiece-rocket-jockey-for-the-pc-1.ars'>Read the whole story</a>
 

Alfonse

Ars Legatus Legionis
12,230
This is going to be a controversial choice for Masterpiece designation, but if you don't like it, there's the door.

So what you're saying is that this isn't so much "Masterpiece" as "games I liked". Perhaps you should change the title if the only qualification for inclusion is that you personally loved it.
 
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DanTN

Seniorius Lurkius
2
Alfonse you really had to play it man

I remember playing this when it came out, and it was soooo fun. The fact that Ben mentioned how to procure further said rockets actually brought back stinging memories of failure and glory to me just now ... I got goosebumps! Thinking about all the time I'd spend trying to knock off the opposing npc on a really nice looking rocket, and failing because he got back on it to fast, or because I timed my cables wrong would make me so mad. But when you finally knocked the SOB off his rocket and he started automatically running back to it , there was always this sense of urgency to MAKE SURE he did not get his rocket. The fact that you had to use pylons to make these turns, and you were going so fast, made the game very unique in multiple aspects. Scoring goals in the soccer type game setting was very rewarding yet not easy. Making sure you did not let the NPC get on his rocket after knocking him off was always fun. Overall me and my friend would play this on my PC and his w/o the LAN , just watching eachother. As lame as that sounds it was really fun, memories !
 
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GregV

Seniorius Lurkius
28
Subscriptor++
Yes! This game was awesome, please remake it! Though I didn't think it was mean and brutal, I thought it was hilariously slapstick. The scream you made when you crashed always made me laugh, and then you went flying off, skidding across the ground limbs flailing. There were so many fun ways to torment each other that me and my brothers laughed our asses off when we played. I'd actually be a little disappointed if it got remade into some gory hard core game that took itself too seriously.

I checked and I do still have the CD! I'll have to see if I can get it to work. Maybe in VirtualBox with Windows 9x if it won't run natively.
 
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aldo.gs

Smack-Fu Master, in training
78
I'm confused as well by the designation of "Masterpiece" for this one. Don't get me wrong, I really liked this game a long time ago, and I think this game fits in "Games that are/were really fun to play!", but maybe you could be a little more specific in what makes this game a masterpiece instead of "just" a good (fun) game(to some of us, anyway), because I fail to see the reasons in the article. In any case, I think we can all agree that this game was, indeed, quite fun.
 
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Jakal

Ars Legatus Legionis
16,872
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Ignus Fast":24231fsx said:
Sounds an awful lot like a less-controllable sibling to Singletrac's "Jet Moto", another fantastic 1996 release. I loved that game, and would love to see an update.
Jet Moto stands as my all-time favorite game, and like you, I would love to see it redone in the same manner as Hydro Thunder: Hurricane or Bionic Commando: Rearmed. Jet Moto had an awesome soundtrack, too.

That said, while Rocket Jockey rocks, it sure as hell isn't a masterpiece, nor does defending the pick necessitate coming across like a douche. Nice job keeping it classy, Ben.
 
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Renee29

Seniorius Lurkius
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I paid $32.68 for a XBOX 360 and my mom got a 17 inch Toshiba laptop for $94.83 being delivered to our house tomorrow by FedEX. I will never again pay expensive retail prices at stores. I even sold a 46 inch HDTV to my boss for $650 and it only cost me $52.78 to get. Here is the website we using to get all this stuff, GrabCent. çom
 
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durindana

Ars Scholae Palatinae
741
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Alfonse":kz9vsach said:
This is going to be a controversial choice for Masterpiece designation, but if you don't like it, there's the door.

So what you're saying is that this isn't so much "Masterpiece" as "games I liked". Perhaps you should change the title if the only qualification for inclusion is that you personally loved it.

if you don't like it, there's the door
 
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I've come to expect a lot less from the Ars Technica "Masterpiece" series. Super Metroid was the first one, and that made sense. Then Final Fantasy 7 -- another given. But there have been some less than credible entries, and the omission of Deus Ex and Fallout 3 (the latter on the fence because it's so recent, but it IS a masterpiece) made it worse.

But you know what? This article sold me. I've never heard of "Rocket Jockey" and I was a PC gamer back then. So this one got by me. Still, the article was well written -- Ben obviously loves the game, and the way he described the game, I feel like I know it. It sounds like it had kind of a steep learning curve to get the handling down, but once you got comfortable, you were having a lot of fun. I imagine this is one of those games you played not just to beat it, but to have fun with it, to see what all you can and can't get away with.

Gaming is so subjective. Of course "masterpiece" means "games Ben Kuchera REALLY likes". But hey, it's his column, and he generally writes good reviews. I enjoy reading them, for the most part. No two people are ever gonna agree on everything all of the time. But if this game were remade, and I had not read this article, I would probably not pay the game any attention. Having read this, I would jump on the demo.

What the article is missing is, can this game be played on modern hardware/software? Carmageddon came out back then, and it's pretty broken, even in DOS Box. Death Rally also came out around the same time, and it works fine in DOS Box. Unreal Tournament and Deus Ex were a few years later, and they work fine natively in Windows 7 with all the settings cranked. So, where does Rocket Jockey fit?
 
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aldo.gs

Smack-Fu Master, in training
78
DarkReality":1zqao9xs said:
Gaming is so subjective. Of course "masterpiece" means "games Ben Kuchera REALLY likes". But hey, it's his column, and he generally writes good reviews. I enjoy reading them, for the most part.

I agree with this.

DarkReality":1zqao9xs said:
What the article is missing is, can this game be played on modern hardware/software? Carmageddon came out back then, and it's pretty broken, even in DOS Box. Death Rally also came out around the same time, and it works fine in DOS Box. Unreal Tournament and Deus Ex were a few years later, and they work fine natively in Windows 7 with all the settings cranked. So, where does Rocket Jockey fit?

Information to run these games on modern systems would be appreciated, indeed.
 
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Jeffool

Seniorius Lurkius
6
Rocket Jockey is the reason I wanted to get into game development. (Though, ultimately never did.) Any game this good and fun shouldn't have been this broken and lacking. Of course, that happens when you're the first to use a new technology. See, Rocket Jockey was the first game released that used Renderware, the tech that many generations later went on to power Grand Theft Auto.

As Ben said, the box promoted LAN play that wasn't there, but a now in the box have you a web address of where you could download the patch. Once you got to the site, you were told it wasn't ready yet. By the time it was ready, most people didn't care. Why not? It's important to keep in mind that this came out in late 1996. What shipped just a few months earlier? Quake. With Internet play.

Maybe it's wishful thinking, but had they been able to keep it under wraps for a little while longer, get LAN and Internet play in? Who knows? It could've been a very different story.

And there is a fan-made patch that would make it work on WinXP machines, though I don't know about newer ones. I love this game, but my disc was long ago lost in the shuffle.
 
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GregV

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28
Subscriptor++
aldo.gs":2d5hopi1 said:
Information to run these games on modern systems would be appreciated, indeed.
Well it won't install on Windows 7 x64 regardless of compatibility settings. The error message comes from Windows itself and not the installer.

Tried it on 32-bit XP in VirtualBox, still won't install. If you change the compatibility settings on Setup.exe it will get you further than if you don't, but then it crashes on WinSniff.exe.

Found a bootable Windows 98 CD (why do I still have this stuff?) and managed to install it in VirtualBox after a few failed attempts. Only 640x480x16 video. Found this page of instructions on how to get decent video and sound, but at this point my patience was spent.

Jeffool":2d5hopi1 said:
And there is a fan-made patch that would make it work on WinXP machines, though I don't know about newer ones.
I may Google around for this tomorrow, unless you care to provide a link. I found this which looks promising but my patience is spent for tonight.
 
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Doubter":1nufklug said:
Is there an "all Masterpiece articles" link? If not, perhaps that would be a good addition to the end/beginning of this (and the other) articles.
One of the Masterpiece articles did exactly that...

The Ico article links to the ones before it. Here are some more.

Also, Ben... you need to play Deus Ex! It's a crime you haven't included it in the series. I actually have come to respect the opinions of somebody who didn't like it, once, I think... but generally if somebody doesn't at least like it, I find their opinions on gaming too different from my own. It is most likely the best shooter (easily the best RPG-lite) developed for the PC. Fallout 3 is a contender, but it was developed for consoles. See what I did there? Made this nice little fence that keeps the other quality contenders out. I can't say it was more innovative than Doom or Duke Nukem 3D (as a shooter, because those two were so groundbreaking), but the RPG elements and the story put it way over the top.
 
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twoangstroms

Wise, Aged Ars Veteran
121
Funny you mention <i>Loadstar</i> and the FMV game run... I've recently been reviewing the run of Wired's cover stories and am finding an amazingly (some might say vanishingly) low accuracy rate to their predictions. You have a better change of predicting The Next Big Thing by rolling five dice than by going off of Wired. In this case, they predicted that FMV games would create "Siliwood" (Silicon Hollywood, geddit?) and leave the motion picture industry an empty expanse. Yeah, well.
 
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Sunergy

Seniorius Lurkius
22
Ben- Completely unrelated but not really sure where to post this. I'v heard great things of a game called Catherine that came out last week and is supposedly very different to everything out there. Any chance you could give it a glance and give us your thoughts? Sounds like you might enjoy it. http://en.wikipedia.org/wiki/Catherine_(video_game)
 
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