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<div class="ip-ubbcode-quote-content">Originally posted by Magus`:<br><blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by
Shrikebtr:<br>Hell even the Scholar achievement which I somehow missed on my first playthrough, is tracked separate from "careers" or characters, and just builds up over time. </div>
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<br>This is incorrect - you must get it on a single playthrough. </div>
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<br><br>Are you honestly 100% sure about this? 1) I have read elseware it doesn't have to be 1 playthrough, and 2) I scoured the game for codex entries on my first game. Examined everything, talked to everyone, explored every conversation. This runthrough I decided "screw Scholar". I figured if I didn't get it that first run, I was not going to bother trying again.<br>Yet somehow I get it really early despite not trying, despite not talking to people and exploring the conversation trees. Hell I think I got it before doing any of the storyline planets. During the "I remember Me" quest in fact.<br><br>So either I am grossly misinformed as to how "Scholar" works (perhaps you only need to have 3 specific convos and examine 6 specific things and I did this on accident), or it tracks this between careers. Please to enlighten me if you know better -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif --<br><br>Oh and this:<br> <blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content"> Finally broke down and bought a 360 and I'll be starting my Mass Effect Marathon sometime tomorrow afternoon. Any advice? I don't want to look too deeply through this thread or around the internet for fear of spoilers. Not looking for much, just a nudge away from the classes that will make my first play through painful or nifty things I should be on the lookout for once I start. </div>
</blockquote> <br><br>I will second the "don't do engineer" suggestion. Adept can be fun (thats what I did) but I seriously suggest you pick anything with more than pistols for your first run. Pistol only games can get boring, especially if it's your first run. You spend the whole game going "i bet shotguns are cool... or ARs... or snipers -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_frown.gif -- "<br><br>So soldier, infiltrator, or vanguard first. That way when you do an engineer/adept/sentinel run, you can bring your favorite gun along.<br><br>edit: also, if you give a crap about the achievements AT ALL it would behoove you to decide which ones you want and plan ahead. You don't need to jump through tons of hoops to get all of them for Mass Effect, but you can save yourself a lot (15-30 hours apparently -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_wink.gif -- ) of frustration by planning ahead. Example: there is an achievement for every NPC team-mate in the game (6 of them). You get these by "playing the majority of the game" with them in the party. This seems simple enough, except most people like to mix and match, try other people, etc. Or in the case of one character, you get her much later (sorta) than everyone else, and if you don't consciously work around that, it can be impossible to get her achievement.<br><br>People have been hashing out stuff about the achievements for a while now. If you have questions about any of them specifically, just ask. Note also, even if you are the kind of gamer that doesn't care about the achievements, a bunch of them provide actual in game bonuses. Either passive perks, or unlocking the ability to choose that skill/weapon as a bonus when you start a new game, etc.