Mass Effect

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Psion

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<B>MAD SPOILERS</B><BR><B>GROUPEE SUCKS</B><BR><BR>man i gotta rot13 this since it's a new page<BR><BR>1) Ab, lbh qba'g, orpnhfr vg'f abg ERNYYL n pher. Vs lbh sbyybjrq guebhtu ba gur cebcre qvnybthr lbh'yy abgr vg'f n jrncba. N ubyq bire gurz, gb ghea gurz vagb fynirf ntnva. V'z ubcvat vg unf rssrpgf va ZR2/3, orpnhfr vg qbrf vaqvpngr n pher VF cbffvoyr.<BR><BR>2) Lrf, lbh qb. Gurer ner guerr jnlf gb 'fnir' - vagvzvqngr, punez, be univat pbzcyrgrq gur Snzvyl Nezbe dhrfg. Bgurejvfr, lbh be Nfu unf gb qebc uvz. V jbhyq erpbzzraq ybnqvat n fnir naq cynlvat bhg gubfr fpranevbf ... gurl'er fhecevfvatyl jryy qbar.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Cool Modine:<BR>Yeah, uh, 'radar' as a term has been around for fucking ever as well. And given its other characteristics... namely, it shows things that do not appear on the game map, and its orientation is relative to the Mako/PC's orientation, I think we'd best call it a radar. A proper minimap, being a map, would typically be oriented in the standard "north is up" style. And wouldn't detect content differently than the full map either.<BR><BR>Oh, and the Mass Effect radar can be jammed. That doesn't usually happen with maps. </div></BLOCKQUOTE><BR><BR>I'm probably one of the more pedantic posters here, and you are being too pedantic.
 

HappyBunny

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Psion:<BR>Reading any game thread while playing the game is a bad idea. I wouldn't have spoiled my reply if it hadn't started a new page.<BR><BR>And hey at least he didn't spoil Aeris dyi---oops </div></BLOCKQUOTE><BR><BR>In general I agree with you about reading a game thread and spoilers, but this one has actually been pretty good about rot13-ing everything major.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Abulia:You've just described my current party, actually. I find it effective but underwhelming. It's the brute force team, more than anything. </div></BLOCKQUOTE><BR><BR>Interesting. I'd wondered if things would get a bit 2D with that team. I might have to reconsider.
 

Magus`

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<blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by Semi On:<br>The mini-map is where you can set markers from the menu system. </div>
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<br>That's not mini, so that's the map. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif --
 

Cool Modine

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<blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by Magus`:<br>That's not mini, so that's the map </div>
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<br>You know, unless planets are square and take five minutes to circumnavigate, it seems pretty damn mini to me.<br><br>-- View image here: https://cdn.arstechnica.net/forum/smilies/gavel.gif --
 

Magus`

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Cool Modine:<BR>You know, unless planets are square and take five minutes to circumnavigate, it seems pretty damn mini to me. </div></BLOCKQUOTE><BR>But it's the largest one you have access to, erego not a mini-map.
 
I think I'm going to dump my Soldier run through. I hate the assault rifle. Having to crouch every time I want to shoot something, then unzoom and move when my accuracy goes all to shit is just annoying. Plus it doesn't appear to be any stronger than the pistol, just flashier. Last night I was crouched putting round after round into some Turian dirtbags chest and when he didn't fall over I thought "Why even bother?"<BR><BR>I think I'll just do a Career+ with my original Vanguard/Paragon and go the Renegade route. It will be neat to have a character with maxed Paragon and Renegade points.
 
Yes. Since there are a couple of paths to get the card you can be left with lingering entries. I went back later to clear it out and the quest took a bit of a different path than I expected and I was able to complete it even though I'd progressed beyond the need for the pass.<br><br>This game has surprised me a few times when I thought I'd painted myself into a corner. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif --
 
D

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<div class="ip-ubbcode-quote-content">Originally posted by Rob Banzai:<br>Yes. Since there are a couple of paths to get the card you can be left with lingering entries. I went back later to clear it out and the quest took a bit of a different path than I expected and I was able to complete it even though I'd progressed beyond the need for the pass.<br><br>This game has surprised me a few times when I thought I'd painted myself into a corner. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif -- </div>
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<br>So I can land on Noveria again later? Because I tried to go back and the option to land (A button) wasn't there.
 

senduran

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Rob Banzai:<BR>I think I'm going to dump my Soldier run through. I hate the assault rifle. Having to crouch every time I want to shoot something, then unzoom and move when my accuracy goes all to shit is just annoying. Plus it doesn't appear to be any stronger than the pistol, just flashier. Last night I was crouched putting round after round into some Turian dirtbags chest and when he didn't fall over I thought "Why even bother?" </div></BLOCKQUOTE><BR><BR>Just as with the Sniper rifle (and probably shotgun too), the pay off comes when you have more talent points spent on it. They start out remarkably bad, but become super-awesome.<BR><BR>There is no doubt that pistol beats everything at the start of the game. But that doesn't make the soldier's weapons skills useless.
 
Banzai:<BR><BR>The name of the game with Sniper/AR is ACCURACY. If you equip guns based upon accuracy you will see yourself getting deadlier and deadlier with the AR. Eventually if you can buy the SPECTRE AR and you will be a monster on the battlefield. Better yet make sure you equip your squadmates with Spectre gear and they actually kill things by themselves. Which sort of offsets their down-syndrome mentality when it comes to things like taking cover and following orders.
 

Semi On

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<blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">But it's the largest one you have access to, erego not a mini-map. </div>
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<br><br>Untrue. The Galaxy map is the largest. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif --<br><br><blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">I think I'm going to dump my Soldier run through. I hate the assault rifle. Having to crouch every time I want to shoot something, then unzoom and move when my accuracy goes all to shit is just annoying. Plus it doesn't appear to be any stronger than the pistol, just flashier. Last night I was crouched putting round after round into some Turian dirtbags chest and when he didn't fall over I thought "Why even bother?" </div>
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<br><br>Around level 20-30 it gets a LOT better. Besides, the soldier is the only character with access to BOTH a shotgun and a sniper rifle. I added points to pistol and AR just enough to unlock those two then I generally switch between them depending on whether or not I'm killing something far away or very close.
 
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<div class="ip-ubbcode-quote-content">Originally posted by PerfectCr:<br><blockquote class="ip-ubbcode-quote">
<div class="ip-ubbcode-quote-title">quote:</div>
<div class="ip-ubbcode-quote-content">Originally posted by Rob Banzai:<br>Yes. Since there are a couple of paths to get the card you can be left with lingering entries. I went back later to clear it out and the quest took a bit of a different path than I expected and I was able to complete it even though I'd progressed beyond the need for the pass.<br><br>This game has surprised me a few times when I thought I'd painted myself into a corner. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif -- </div>
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<br>So I can land on Noveria again later? Because I tried to go back and the option to land (A button) wasn't there. </div>
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<br><br>I had no problem going back to Noveria. Not sure why it won't let you land.
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Rob Banzai:<BR>I think I'm going to dump my Soldier run through. I hate the assault rifle. Having to crouch every time I want to shoot something, then unzoom and move when my accuracy goes all to shit is just annoying. Plus it doesn't appear to be any stronger than the pistol, just flashier. Last night I was crouched putting round after round into some Turian dirtbags chest and when he didn't fall over I thought "Why even bother?"<BR><BR>I think I'll just do a Career+ with my original Vanguard/Paragon and go the Renegade route. It will be neat to have a character with maxed Paragon and Renegade points. </div></BLOCKQUOTE><BR><BR>Until you find Assault Rifles level 20 or better, they all have an accuracy of 1.
 

Psion

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Given that the <i>rifles</i> only go to level 10, not quite. If you mean at about player level 20 you start getting stuff with better accuracy, yes.<br><br>To properly use an AR:<br>Early game:<br>Crouch.<br>Bursts, bursts, bursts. And Overkill.<br><br>Late game:<br>Full auto. And Master Overkill.<br><br><br>Depending on the type, ARs start gaining accuracy bonuses at level III (that is, Lancer-III has a base accuracy of 5 instead of 1) and many more at IV (Raptor-IV at 31, Thunder-IV at 17, Tsunami-IV at 24 ...)<br><br>The Avengers never gain accuracy beyond 1 and the Banshee rifles take a long time - they get into double-digits at IX.<br><br><br>The AR is by far the best weapon for doing sustained damage to an enemy, racking it up over time better than anything else. Early game you suck with the pistols and especially the sniper rifles, too. Shotguns are sort of inherently usable even if untrained, but I wouldn't recommend it -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif --
 

Magus`

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<blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by PerfectCr:<br>So I can land on Noveria again later? Because I tried to go back and the option to land (A button) wasn't there. </div>
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<br>That happens if you're already docked there, same as Citadel/Feros.<br><br><blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by Semi On:<br>Untrue. The Galaxy map is the largest. -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif -- </div>
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<br>Largest one of the planet, you pedantic bastard -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif --<br><br><blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by Semi On:<br>Besides, the soldier is the only character with access to BOTH a shotgun and a sniper rifle. </div>
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<br>Without using a bonus talent, you mean.
 

krimhorn

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<div class="ip-ubbcode-quote-content">Originally posted by PerfectCr:<br>Mass Effect Screenshots anyone? -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif --<br><br>Mass Effect on my 56" Samsung HLT-5676S. Film Grain is off for ME, I hate that setting.<br> </div>
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<br><br>To answer your previous question I have a 62" Mitsu, and I definitely see a difference between your shots and what I saw when I turned grain off on my set. Must be the fact that it's never been professionally calibrated. <br><br>Now that I've finished Assassin's Creed I'm going to go back and finish my latest run. After the crisp visuals of AC if I don't see the grain I'll have to look at getting my glasses prescription checked out.
 

Psion

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<div class="ip-ubbcode-quote-content">Originally posted by Semi On:<br>Who is the pedant now? -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_razz.gif -- </div>
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<br><br>YOUR MOM<br><br><br><br>BURNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN<br><br><br><br>Also any class has 'access' to a shotgun and sniper rifle, it's just Soldier is the only one (without using a bonus talent) who is <i>trained</i> in both.<br><br>So now I'm the pedant. Hah!
 

Psion

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by krimhorn:<BR> After the crisp visuals of AC if I don't see the grain I'll have to look at getting my glasses prescription checked out. </div></BLOCKQUOTE><BR><BR>I found it most noticable on Normandy; try that as a place to test. Spin in circles, get close to walls, run up and down stairs, that kind of thing.<BR><BR>Motion blur is most noticable on Normandy too (you'll especially see that spinning in a circle on Normandy) for some reason. Or maybe it's that I spent enough time there that I got all too familiar with both it and the music.<BR><BR>Tip for Bioware: Next time, <B>seamless transition between decks on the Normandy</B>. None of this elevator crap. The idea of an elevator as the central method of transit between decks on a warship is extraordinarily laughable to begin with.
 

RandomZero

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So I just finished my first run through tonight, about 41 hours. Hit lvl 51. I have to say that in my 25 years of gaming not only is this one of my favorite games ever, but the ending was also one of the best. Really got my heart going. Sure there are problems with the game but those have been hashed over so much I'm not going to mention them.<BR><BR>One thing that was confusing to me though, I got the achievment for runing with Tali for most of the game, but not for Ashley. I had Ashley in my party for every possible mission. Oh well, going to start a NG+ and get hers...still debating on who to take as my second companion. Cant wait to finish it again!!
 
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Psion:<BR>Tip for Bioware: Next time, <B>seamless transition between decks on the Normandy</B>. None of this elevator crap. The idea of an elevator as the central method of transit between decks on a warship is extraordinarily laughable to begin with. </div></BLOCKQUOTE><BR>I think the problem here is that Microsoft are a bunch of confused lemmings on stuff like "don't use the hard drive for caching". Some idiot decided that 2 years ago and now no-one dares to remove that ban.<BR><BR>Same thing with the 50MB limit on XBLA, it took a lot of kicking and screaming before they allowed people to go over it. (Meanwhile the demos are often over 1GB.)<BR><BR>Honestly I'd much rather they'd just allow games to install on the HDD (at least partially). Besides speed you'd also get a quieter machine while playing.
 
Need help and so is spoiler'd:<BR><BR>V unir n grpuavdhr dhrfgvba. Fb V'z gelvat gb fnir Yv'Nen be jungrire ure anzr vf naq jr tb hc gur ryringbe gb zrrg gur Trgu naq gur Xentra svtugre. V'ir gevrq frireny zrgubqf naq gur pybfrfg V pna trg vf xabpxvat qbja gur Xentra naq Ur unq nobhg n zvyyvzrgre bs yvsr yrsg va uvz jura ur xvyyrq zr (orpnhfr yvxr n qhzonff V fgbbq gbb pybfr gb uvz juvyr ur jnf qbja naq V jnf fubbgvat uvz).<BR><BR>Ubj qb V trg guvf qbar? Tee.<BR><BR>Also, this may have been poster before but WTF is up with the saves? I only have a set number of them? I have a hard drive so I can be limited by the number of saves I can have?<BR><BR>Otherwise I am completely LOVING this game.
 

Magus`

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<div class="ip-ubbcode-quote-content">Originally posted by bulletproof:<br>V unir n grpuavdhr dhrfgvba. Fb V'z gelvat gb fnir Yv'Nen be jungrire ure anzr vf naq jr tb hc gur ryringbe gb zrrg gur Trgu naq gur Xentra svtugre. V'ir gevrq frireny zrgubqf naq gur pybfrfg V pna trg vf xabpxvat qbja gur Xentra naq Ur unq nobhg n zvyyvzrgre bs yvsr yrsg va uvz jura ur xvyyrq zr (orpnhfr yvxr n qhzonff V fgbbq gbb pybfr gb uvz juvyr ur jnf qbja naq V jnf fubbgvat uvz).<br><br>Ubj qb V trg guvf qbar? Tee.<br> </div>
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<br>Fgbc fubbgvat gur trgu svefg, naq ur jba'g eha ng lbh -- View image here: http://episteme.meincmagazine.com/groupee_common/emoticons/icon_smile.gif --<br><br><blockquote class="ip-ubbcode-quote">
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<div class="ip-ubbcode-quote-content">Originally posted by bulletproof:<br>Also, this may have been poster before but WTF is up with the saves? I only have a set number of them? I have a hard drive so I can be limited by the number of saves I can have? </div>
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<br>What limit?
 
You can have ten saves per-career (and as many careers as you like, AFAIK). According to one of the devs on the Bioware forums, the limit was put in place basically as a hack to meet TRC limits for load/save screen performance (it had been unlimited, but with large numbers of saves the UI started lagging, apparently, and MS have strict requirements on performance for that sort of thing).<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Hast:<BR>I think the problem here is that Microsoft are a bunch of confused lemmings on stuff like "don't use the hard drive for caching". Some idiot decided that 2 years ago and now no-one dares to remove that ban.<BR><BR>Same thing with the 50MB limit on XBLA, it took a lot of kicking and screaming before they allowed people to go over it. (Meanwhile the demos are often over 1GB.)<BR><BR>Honestly I'd much rather they'd just allow games to install on the HDD (at least partially). Besides speed you'd also get a quieter machine while playing. </div></BLOCKQUOTE><BR>Games have <I>always</I> been allowed to use the HDD for caching (with the proviso that they still work without the HDD being present). The 360 has a portion of the hard drive set aside as cache space (storing the data for the last three games to use it).<BR><BR>There are examples of games making use of HDD caching going all the way back to launch. DOA4, for example, uses the copyright warning notice at the start to cache some data when it's first played - the first time you start it up, it's unskippable as it copies stuff to the HDD. Starting it again while that data is still in the cache lets you skip it. Oblivion is another one, it uses HDD caching to streamline the streaming loads.<BR><BR>Mass Effect just doesn't, for whatever reason.<BR><BR>Permanent, user-managed installs are basically never going to happen for anything other than MMOs, though (which is a good thing, imo, as the user experience would be horrendous, especially since most 360 owners are limited to a 20Gb HDD which means ~13Gb of user-accessible free space once system data, cache space, etc is accounted for).
 

krimhorn

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Psion:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by krimhorn:<BR> After the crisp visuals of AC if I don't see the grain I'll have to look at getting my glasses prescription checked out. </div></BLOCKQUOTE><BR><BR>I found it most noticable on Normandy; try that as a place to test. Spin in circles, get close to walls, run up and down stairs, that kind of thing.<BR><BR>Motion blur is most noticable on Normandy too (you'll especially see that spinning in a circle on Normandy) for some reason. Or maybe it's that I spent enough time there that I got all too familiar with both it and the music.<BR><BR>Tip for Bioware: Next time, <B>seamless transition between decks on the Normandy</B>. None of this elevator crap. The idea of an elevator as the central method of transit between decks on a warship is extraordinarily laughable to begin with. </div></BLOCKQUOTE><BR><BR>I did notice it quite a bit when I booted up earlier today, but then I just zoned it out. <BR>I think that's my problem: the grain effect does appear to soften the image, but that's all I notice. It's not what I expect when the words 'film grain' are used.<BR><BR> Then again, after the night I had at work, I just wasn't into playing (I only did one Assignment before shutting it off).<BR><BR>I don't get the hate for the Normandy elevator though, I agree that another set of stairs would have worked better, but the ride takes no longer than fifteen seconds. It doesn't bother me at all, unlike the docking bay elevator; <I>that</I> one pisses me off.
 
I dislike the Normandy elevator so much because it feels like you're only going down about fifteen feet to the cargo bay. And that fifteen feet takes as long as going thirty stories in the Citadel.<BR><BR>I understand these are loading screens but the Normandy one needs something to make it feel a little less like the developers are just sticking you in a dark closet for a while.
 

Paul M

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<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by krimhorn:<BR>I don't get the hate for the Normandy elevator though </div></BLOCKQUOTE><BR>Fifteen seconds once isn't a big deal. Fifteen seconds over and over again for no good reason is just frustrating. The docking pay elevator doesn't bother me as much as the Normandy one because I use the one in the ship more. Not that it helps in the docking bay but at least they give you snippets of conversation that are occasionally amusing. I can do without the news reports though.
 
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