<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bicarb:<BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Semi On:<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">afaik, there is only 24 or somn X number of keys aacs can change before they run out and aacs is completely compromised forever, correct? so whatever the # of times it is, it's X-2 already. we're that much closer to aacs being permanently gone. </div></BLOCKQUOTE><BR><BR>Can anyone confirm this? I don't know all that much about the inner workings of AACS, but I was under the impression that this was one way in which the AACS was way more secure than its predescesor. </div></BLOCKQUOTE><BR><BR>I'm pretty sure I remember that the number of keys was limited, I thought it was a 5-6+ digit number but I didn't go looking for information and am just going from memory. </div></BLOCKQUOTE><BR>Once the keys of a device are exhausted, you'd have to perform a firmware update to load it up with new keys. I assume this is an ongoing process, where devices have thousands of keys registered but only so many on the device at any given time. There are also methods to load new keys on devices as part of the AACS exchange, but I don't know if that's ever been tested.<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Instead, the MPAA wants to have the best of both worlds by making DRM interoperable and designing it in a manner that, according to MPAA head Dan Glickman, will permit legal DVD ripping "in a protected way." </div></BLOCKQUOTE><BR>Managed copy would be really nice, if it existed yet. It's only been about 9 months since the HD wars really began in earnest, but you'd think that would be enough time for someone to come up with a starter implementation. When studios go so far as to demand that all screenshot capability is removed from players because of a laughable potential risk of piracy, is there any chance they'll let you have hassle-free backups?