From <em>Akalabeth</em> to <em>Xenobia</em>, many rare PC titles are now considered elaborate scams.
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And nothing of value was lost.
This isn't as heartwarming as the NFT collectible issues, but its also a good source of laughter.
Came here to suggest (generously /s) that maybe the money would have been better put into NFTs.
If any of the parties involved were also involved in gamergate then my care factor becomes very low, in fact microscopic. Whenever I read anything to do with gaming, the foul taint of those times still hangs around, irrespective of actual connection.
I can't understand the collector mindset. If I can't use it, I don't want it. Why would you want to saddle yourself with more junk? Yes, it's junk, almost zero utility. I can understand a museum collection, with a clear purpose to share the material for public edification. I can understand a scholarly interest, to study what was made and how. I can understand the financial aspect, although there are ways to invest that actually benefit society. This hoarding obsession is pure waste; waste of time, waste of money, waste of space.
That's a good description of how most video game collecting was until recently, along with the group who literally felt compelled to complete collections at any cost for whatever reason.I can't understand the collector mindset. If I can't use it, I don't want it. Why would you want to saddle yourself with more junk? Yes, it's junk, almost zero utility. I can understand a museum collection, with a clear purpose to share the material for public edification. I can understand a scholarly interest, to study what was made and how. I can understand the financial aspect, although there are ways to invest that actually benefit society. This hoarding obsession is pure waste; waste of time, waste of money, waste of space.
Well, I can say that speaking for myself, it's mostly a nostalgia thing. When those games were originally out, I was too broke to own them. I'd read magazines back-to-back, play the occasional arcade game (when I could afford it), but ownership was out of the question.
For me, video games were the beginning of a career in programming, as well as an opportunity to escape the shittiness of life. I don't think it's lost on any of us that we're just amassing clutter, but there's still some enjoyment to be derived from being able to flip through the Super Mario Bros. 3 manual, or re-read GamePro's ill-fated "preview" of "SNES CD", which they prognosticated would "likely see release of 7th Guest".
A buddy of mine once called his video game collection "my monument to middle age". Can't say I disagree with that description. Worst case scenario, if I get bored with them, I'll just sell them to someone else who might still enjoy them.
Its amazing how many articles this include focus on "bad" Europeans or European actions and fail to share a balanced view of "positive" European actions or people.
Nothing like a bit of xenophobia, because it always sells ...ARS ?
[Frank shaking his head gif]Yes, but then again, no. For other comparable markets that are more mature, there exist independent third party grading services, like CGC for comic books. The people doing the grading, which involves determining if the items have been restored, have been tampered with or are just plain fakes do it for a living and have for a long time.If you're the go-to-guy for spotting fakes, of COURSE your stuff will always be legit, right?
Who Watches the Watchmen?
This is an ongoing problem in other collecting communities, especially ones with lots of older "experts" who built most of their collections in the pre-internet era.
The thing to keep in mind is that even the "experts" are, by definition, amateurs. These are just people who are really interested in a thing and gather together a ton of knowledge about the thing. And that's a lot of work, so eventually once a community decides that someone is an expert they become an authority figure. It's a lot easier to trust an authority figure that everyone believes really knows this stuff than to do the hard work of gathering all that information yourself.
There's not much in that way for computer games, really, yet. And something like the obvious Xenobia or Ultima mismatches above would've been caught immediately. Also, the whole thing about "baggies" and their relevance or not must be completely incomprehensible to somebody even remotely into, say, comic book or trading card collection. "You betcha that's important!"
It's the, as you might say, "confluence of coincidences" that make it far more likely than not that Ricciardo was making forgeries. The documented replacement of materials. The use of Italian paper. The offers to recover the evidence.I'm not saying the guy wasn't selling forgeries, because I have absolutely no idea, but some of those differences could be explained by poor quality control in the printing process, as well as different print runs not matching each other (which is not at all uncommon, especially back in those days). My strong hunch is that these early-days software publishers were operating on shoestring budgets, so they very likely weren't using high quality commercial printers*, but rather cut-rate operations whose quality was iffy at best. Once upon a time, commercial printing was almost an art as much as anything else, and the difference between a good printer and a bad one was pretty significant.
*When I say "printers," I'm referring to commercial printing companies, not printers as in the devices that sit on your desk. That technology, outside of dot matrix, didn't exist for home users at the time anyway.
Only then did Ricciardi admit that he had changed the bag, "thinking it was not important, and, come on, it's a bag."
Alarm bells! No collector would ever, ever consider doing that. I'm no collector but when I sell old or rare stuff on eBay I never change a thing, "sold as seen" so then the person buying decides if they want it, even if the original packaging on a game, CD, vinyl is ruined they can decide if they still want it.
This is what I was indicating when I said that "experts" in collectibles are typically nothing more than collectors who've realized a side income selling expertise that is, at best, actually expertise. More often it is the same guesswork anyone moderately interested in the subject could have done. It was a lot easier to establish yourself as an expert when you could horde information about your collectible field and not be betrayed by the internet.Gotta say that this guy may deserve it and learned an expensive lesson - But I would bet that he knew there was a high likelyhood it was fake when he bought them but didn't care enough. I own a comic business and I only deal with very high end graded comics that are authenticated and encased. I once had an affiliate ask me to help with some video games that he had sent into the country from Mexico, I was to help send to Canada. Within the first few seconds, I realized that I didn't want to have anything to do with it.
There is nothing special about these and I am a former hard-core gamer who spent hundreds of hours in college bootlegging video games for $5 a piece. Many of the most expensive Video games are supposed to be sealed in the original box to be legit, so you can't even verify what is inside. Could've been anything in there and you can't open it..
Check out the story of Logan Paul buying an 'authenticated' box of first edition Pokemon cards. That was an amazing video worth watching multiple times. Authentication in the hobby is what makes the hobby what it is today. We expect counterfeits.
MEDIA: Disks were tested, and many did not include game data. Disk labels appear to be hand-cut, different sizes, and printed on modern technology. Cassette tapes did not have game data on them, had actual audio, or had data patterns that weren't what they should be. Cassettes often had glue residue from the removal of old labels. Some disk labels had indents from a corner template which looks a lot like someone was tracing the rounded corners on top of the labels.
The most damning evidence presented, though, was that in many cases the disks that had been sold by Ricciardi were blank, something many buyers were only discovering now that they had been prompted to check. If you’re thinking to yourself “why didn’t these guys check that before?”, we’re talking about disks and tapes that are in some cases over 40 years old, which as the Big Box PC Game Collectors members explain, means doing this isn’t always the best idea:
These disks are 40 years old, and the software is widely available online via emulators at this point. The goal in getting these games is not to play them, but to collect them (people who collect baseball trading cards do not trade them much either). “Testing” a 40-year-old disk can risk damaging the disk. Further, some collectors do not have access to the computers which originally ran these games.
I imagine this is also prevalent in the tabletop game collecting (if that is a thing). Several years ago I was hunting for an old copy of a Steve Jackson game that was out of print. I loved it when I was a kid and wanted to share the experience with my son. I finally found a copy on Ebay that was not advertised as a bootleg, but after getting it and with close inspection I could tell it was not original. For this case though I didn't care. I just wanted to play the game.
Car Wars??
Haha, yes. My friends and I played the crap out of that game. We used to tape together notebook paper and create huge city maps. Even created our own "store" to where you could buy goofy items for your vehicles. It's a shame they stopped making it.
Its amazing how many articles this include focus on "bad" Europeans or European actions and fail to share a balanced view of "positive" European actions or people.
Nothing like a bit of xenophobia, because it always sells ...ARS ?
"It’s like finding a double agent in an intelligence organization," collector Dan Chisarick told Ars. "He knows the holistic value of classic games and the kind of damage that fake copies can cause."![]()
I have Ultima 1-4 on 320K floppies I might be inclined to donate to their cause. They are copies, obviously.
I get the impulse. I don't have it. Whether I never did or it was forcibly broken in the service is a different question. My dad is a coin obsessive. Mountains of coins. Which made him ecstatic when I started to hand off my military coins to him. They were artifacts of my life that he could collect, sort of a piece de resistance for him. He discovered there's a massive secondary market for them and people will pay big money for them. My General Austin coin from USFI is apparently highly sought after now. Which just proves there's others like him out there. Or people who really, really want to win coin challenges.I see a couple of people wondering why anyone has a collecting impulse.
A few good drives have been put forward for why people collect things.
As a child I collected pennies from almost every year (fitted into a prefabricated 'book'). That was a 'gotta-have-them-all' impulse.
As an adult my own drives are based more on either nostalgia (e.g. video games I kept along the way) or some different emotion that causes satisfaction with seeing/handling/using something "artful."
That explains, for example, my small collection of specialty knives (that I rarely cut with), briar & meerschaum tobacco pipes (though I haven't smoked in years), and writing implements (pens & pencils that I rarely write with). They bring me a hard to describe joy just to look at and handle.
One of my housemates has a copy of Akalabeth. Legit too. I keep telling him he should consider selling it and some of the other early adopter games he snagged as a youth. Will have to show him the high dollar those things are fetching nowadays.
My oldest boxed game is only Ultima III. I got so pissed at the Infocom style games that I tossed them all, except for Hitchikers Guide to the Galaxy, which I cut up with scissors to express my disappointment.
I collect (kpop albums) because it brings me joy to look at the things and go through them. The packaging also fascinates me. I think for most people it starts there. To me it isn't junk. I wouldn't go so far as treasure but it isn't junk. I don't look at it as an investment or anything though. I think collecting something for speculative investment is just a waste - its never worth what it is on paper or an internet list when you go to try and sell.I can't understand the collector mindset. If I can't use it, I don't want it. Why would you want to saddle yourself with more junk? Yes, it's junk, almost zero utility. I can understand a museum collection, with a clear purpose to share the material for public edification. I can understand a scholarly interest, to study what was made and how. I can understand the financial aspect, although there are ways to invest that actually benefit society. This hoarding obsession is pure waste; waste of time, waste of money, waste of space.
My career in IT and eventually security started because of wanting to get to BBS's on the left coast to download games when I was a teenager. Toning through the broken up remnants of Bell Systems was the only way to do it when you and your friends have Commodore 64's and 128's with Hayes modems and are all under 18. Sprint in particular was easy to get though by calling operators and asking for a transfer to a number. I forget the days before fences, it was a fun and very naive time.I wonder who is even collecting these at this point in the game, considering most gamers pirated heavily during the time period when these games were out and they would have bought what they needed by now.
I wish games still came in giant cardboard boxes with manuals and random swag
In fact there seems to be pretty good evidence that the people currently inflating the classic-game market are the same ones who inflated the collectible-coin market back in the '80s. AdamWill had a pretty good rundown in a previous comment section.I've always wanted an old Roman coin, but I suspect virtually the entire coin collection industry to be completely full of forgeries. Utterly no surprise that the PC game collecting industry is also full of fakes.
I've got a sealed Genesis game still, an impulse buy from a Toys R Us years after the Genesis ceased production. The only way I could prove ownership or chain of custody would be the receipt, and god knows where that is if it even still exists, or if it's legible if it does because thermal printing never ages well. And the older the game in question is, the harder proving that becomes.Are people stupid and believing this "Mister X" crap? WTF is wrong with people, and when you pay 100k, you should get a chain of custody and certificate of previous owners etc.
Lol that is at least normal for expensive cars, watches etc. If someone says "here is a Rolex for 500k but I got it from an anonymous person sending via PO box YOLO" and "even though I got it original boxing, but I changed it haha, no biggie" maybe stay away from the trade.
In a perfect world you aren't wrong and I'd want that too, but I also don't think it's a realistic expectation.
If you used a credit card you should have proof, assuming the transactions are kept that long
In my case, some of the games were bought from Frys (R.I.P) & I usually put the receipts in the box & they are still readable
I guess everyone used to buy & hoard games with the expectation they would "play & finish them someday"
...... then life kicks in......and you can them post about the good old days![]()
A receipt isn't very *good* proof. Especially given receipts from before 2000 or so rarely state exactly what the item is. And the receipt proves nothing about whether the item being sold now is the item that accompanied the receipt.
I've got a sealed Genesis game still, an impulse buy from a Toys R Us years after the Genesis ceased production. The only way I could prove ownership or chain of custody would be the receipt, and god knows where that is if it even still exists, or if it's legible if it does because thermal printing never ages well. And the older the game in question is, the harder proving that becomes.Are people stupid and believing this "Mister X" crap? WTF is wrong with people, and when you pay 100k, you should get a chain of custody and certificate of previous owners etc.
Lol that is at least normal for expensive cars, watches etc. If someone says "here is a Rolex for 500k but I got it from an anonymous person sending via PO box YOLO" and "even though I got it original boxing, but I changed it haha, no biggie" maybe stay away from the trade.
In a perfect world you aren't wrong and I'd want that too, but I also don't think it's a realistic expectation.
If you used a credit card you should have proof, assuming the transactions are kept that long
In my case, some of the games were bought from Frys (R.I.P) & I usually put the receipts in the box & they are still readable
I guess everyone used to buy & hoard games with the expectation they would "play & finish them someday"
...... then life kicks in......and you can them post about the good old days![]()
A receipt isn't very *good* proof. Especially given receipts from before 2000 or so rarely state exactly what the item is. And the receipt proves nothing about whether the item being sold now is the item that accompanied the receipt.
And that assumes the receipt is even readable still; I hung a receipt for a video game pre-order on my wall in high school, and within a year the thermal paper turned dark and made it almost unreadable.
It's the, as you might say, "confluence of coincidences" that make it far more likely than not that Ricciardo was making forgeries. The documented replacement of materials. The use of Italian paper. The offers to recover the evidence.I'm not saying the guy wasn't selling forgeries, because I have absolutely no idea, but some of those differences could be explained by poor quality control in the printing process, as well as different print runs not matching each other (which is not at all uncommon, especially back in those days). My strong hunch is that these early-days software publishers were operating on shoestring budgets, so they very likely weren't using high quality commercial printers*, but rather cut-rate operations whose quality was iffy at best. Once upon a time, commercial printing was almost an art as much as anything else, and the difference between a good printer and a bad one was pretty significant.
*When I say "printers," I'm referring to commercial printing companies, not printers as in the devices that sit on your desk. That technology, outside of dot matrix, didn't exist for home users at the time anyway.
There's no real smoking gun here. The stakes are currently not criminal, after all.
This has been an ongoing issue in a lot of spaces. In console gaming, I've hard to learn tricks of the trade for spotting mass-produced forgeries. That's quite a bit different here though, where the forgeries seem to be bespoke.
Incidentally, WETA have notoriously sold actual forgeries for insanely marked up prices. That all bleeds into just how that particular company intruded into the retro gaming space and artificially inflated prices across the board.
I've got a sealed Genesis game still, an impulse buy from a Toys R Us years after the Genesis ceased production. The only way I could prove ownership or chain of custody would be the receipt, and god knows where that is if it even still exists, or if it's legible if it does because thermal printing never ages well. And the older the game in question is, the harder proving that becomes.Are people stupid and believing this "Mister X" crap? WTF is wrong with people, and when you pay 100k, you should get a chain of custody and certificate of previous owners etc.
Lol that is at least normal for expensive cars, watches etc. If someone says "here is a Rolex for 500k but I got it from an anonymous person sending via PO box YOLO" and "even though I got it original boxing, but I changed it haha, no biggie" maybe stay away from the trade.
In a perfect world you aren't wrong and I'd want that too, but I also don't think it's a realistic expectation.
If you used a credit card you should have proof, assuming the transactions are kept that long
In my case, some of the games were bought from Frys (R.I.P) & I usually put the receipts in the box & they are still readable
I guess everyone used to buy & hoard games with the expectation they would "play & finish them someday"
...... then life kicks in......and you can them post about the good old days![]()
A receipt isn't very *good* proof. Especially given receipts from before 2000 or so rarely state exactly what the item is. And the receipt proves nothing about whether the item being sold now is the item that accompanied the receipt.
And that assumes the receipt is even readable still; I hung a receipt for a video game pre-order on my wall in high school, and within a year the thermal paper turned dark and made it almost unreadable.
Some people are just unhappy in life
I'm fairly certain most people on this comments section bought games back in the day with the intent of playing them & never got around to it & found the boxes years later
I don't think people on here are running around auctioning their games & most would be happy if someone bought it for a reasonable price & just enjoyed them
I know that last year I also sold off my near mint Gamecube (platinum) with 50+ games at a low price to a dad who simply wanted to relive some of the fun with his 13 yrs old son.
Tossed in as may cables & extra controllers I could find for free & later on got a very nice text message saying they had an awesome father/son time playing mario kart / tennis/ pikmin etc etc & that is really what made it worthwhile
The dad also found receipts in nearly every game & per my request shredded them and we had a great chat about Fry's & some of the other game stores that used to exist in those days.
This has been an ongoing issue in a lot of spaces. In console gaming, I've hard to learn tricks of the trade for spotting mass-produced forgeries. That's quite a bit different here though, where the forgeries seem to be bespoke.
Incidentally, WETA have notoriously sold actual forgeries for insanely marked up prices. That all bleeds into just how that particular company intruded into the retro gaming space and artificially inflated prices across the board.
They're called WATA not WETA. WETA is a digital effects shop.
WATA is a grading agency. It doesn't sell games for any price, "insanely marked up" or not. People get games graded by WATA then sell them.
I'm not aware of any case of a WATA-graded game known to be fake being sold for any significant price. The only clear-cut case of WATA grading a fake that I'm aware of was a Japanese PC Engine game, a fairly obscure market. Don't remember if that game was actually sold at any point, but if it was it wouldn't be for much money.
VGA (WATA's main competition) has graded multiple fake DS games that have been "sold" (then, likely, returned) on eBay for four-figure sums. Don't know of any cases higher than that.