Ars also talks to Microsoft about the integration of Kinect and RAM allocation.
Read the whole story
Read the whole story
Since when has inferior specs been a problem? You might be right, Microsoft may be worried about PS4 having better specs. But I would say that worrying would be unjustified.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557555#p24557555:2smwan9w said:Telekenesis[/url]":2smwan9w]The only reason why they are even doing this is they know their system is inferior in specs and is only going to get worse in the future and it's going to be an ever growing issue; hence this discussion. It's simply a proof of concept.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24556265#p24556265:1r105lcu said:msm8bball[/url]":1r105lcu][url=http://meincmagazine.com/civis/viewtopic.php?p=24555947#p24555947:1r105lcu said:dct1700d[/url]":1r105lcu]
I will never understand attitudes like yours…all I can think is that you must not be much over 25 years old.
Tell me the “necessary” reasoning behind forcing someone to pay twice for a game?
I used to swap games with people, specifically to try it out for a week…sometimes I’d even…GASP…rent games to try before I invested the money in buying them.
I guess in your mind that makes me a pirate.
YOU many not mind publishers getting more money in an unethical way, but I sure as hell do.
The only reason for instituting this is for money, like others have said. The entire history of video gaming has been the old way until recently. Hell I used to lend out my PC games back in the late 90s and early into the 2000s.
Attitudes like this are what will cause even you, eventually to object to some new restraint, but at that point it will be much too late. Just don’t come back here whining when it happens…you will have earned it.
So you're saying you occasionally want to try games out before playing them? There's a word for that. I believe the word started with an S. Nope, nope, I'm remembering correctly now. It was a T. Trail. Nope.....trial! You want to play trials of games before you buy them! Xbox 360 games sometimes had trials you could download, I see no reason to think why that would be discontinued for this generation.
My problem with freely exchanging games, is that you can play through the game once and be done with it, and then give it to a friend permanently (or long enough to beat the entire thing). That's lost money for the publishers/developers that they are fairly entitled to. You're saying it's unethical for them to make money when someone plays their games.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24553501#p24553501:3o5saj24 said:BajaPaul[/url]":3o5saj24]Read elsewhere that the game purchase will be tied to one Live account. Have to purchase a separate copy for another Live account. Rumors still I think!!!!
Hope not so. What if you have multiple kids or if dad wants to play too? If this is truly the case then I don't see the Xbox One going very far except in single player households. Now if it is all linked to one credit card that the household is using for various Live accounts it might work.
Rumors! MS really needs to clear this item up before we all get excited about anything regarding the Xbox One.
Besides, the name is really stupid. It makes you wonder about the current crop of Marketing and MBA people. More so the people making decisions on the issues. If they can't come up with a decent name then how the hell you expect a competent system? What are our colleges teaching our kids nowadays?
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557621#p24557621:49m5161z said:msm8bball[/url]":49m5161z]Since when has inferior specs been a problem? You might be right, Microsoft may be worried about PS4 having better specs. But I would say that worrying would be unjustified.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557555#p24557555:49m5161z said:Telekenesis[/url]":49m5161z]The only reason why they are even doing this is they know their system is inferior in specs and is only going to get worse in the future and it's going to be an ever growing issue; hence this discussion. It's simply a proof of concept.
Original Xbox was more powerful than PS2, but sold less.
PS3 is more powerful than Xbox 360, but they're about even in sales.
My statistics are from Wikipedia.
It is my personal opinion that people do not buy consoles based on technical specs, but rather the features and how many of their friends have that console. Gamers interested in the latest hardware would be better suited to PC gaming.
Original Xbox was more powerful than PS2, but sold less.
PS3 is more powerful than Xbox 360, but they're about even in sales.
My statistics are from Wikipedia.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557475#p24557475:1jocncug said:msm8bball[/url]":1jocncug][url=http://meincmagazine.com/civis/viewtopic.php?p=24557439#p24557439:1jocncug said:Seraphiel[/url]":1jocncug][url=http://meincmagazine.com/civis/viewtopic.php?p=24555555#p24555555:1jocncug said:lordcheeto[/url]":1jocncug]Oh, egads! While you're clutching your pearls in horror, why don't you get your moral compass checked? Your friend has no right to play your game unless that's what the developer intended (e.g. splitscreen multiplayer).[url=http://meincmagazine.com/civis/viewtopic.php?p=24554111#p24554111:1jocncug said:Seraphiel[/url]":1jocncug]
So we've found a way to make your friend pay, again, for something you already bought.
Umm... Maybe in whatever backwater you're living in, but over here we have a fairly well-established first sale doctrine. Publishers have been trying for decades to destroy it (and MS may have found a way here) but for now it still stands.
If I buy an object (a book, a movie, a game, a blender) it is mine to give or sell to anyone I choose. The publisher/manufacturer doesn't get any input into the decision. They got their money from me and that object is no longer any concern of theirs.
That works fine in the non-digital age where the value of things diminish simply by being owned, so if you want the full experience you have a reason to buy new. But digital things don't have their value diminish by being owned.
According to this thread I found (and the posters in there are providing sources) there are exceptions for books that don't apply to other media.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557641#p24557641:2sh01u43 said:Seraphiel[/url]":2sh01u43]
That isn't a problem, it's a feature that we, as a civilized society, have chosen to protect.
The madness you describe would eliminate libraries entirely, because the notion of lending a book to someone is lost money for publishers.
Nobody said it's unethical for them to make money. We're saying they aren't entitled to a cut of every single transaction after they've sold the object to a customer. They get one, and one should be enough for anybody, Veruca.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24553385#p24553385:202u3tyr said:Ostracus[/url]":202u3tyr]So does the Kinect have a lens cover for when you're not using it?
It sounds like you're trying to disagree with me, despite us saying the same thing. Technical specifications alone has not predicted the success or failure of a console. Therefore, Microsoft should not be concerned if the PS4 has better specs than the Xbox One, because there are other ways to differentiate. The post I was replying to stated that Microsoft is doing this cloud compute stuff because they think the PS4 has better specifications. I was not disagreeing with your post- I'm merely saying that Microsoft's worries are probably unfounded.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557661#p24557661:2pwrk90w said:Telekenesis[/url]":2pwrk90w][url=http://meincmagazine.com/civis/viewtopic.php?p=24557621#p24557621:2pwrk90w said:msm8bball[/url]":2pwrk90w]Since when has inferior specs been a problem? You might be right, Microsoft may be worried about PS4 having better specs. But I would say that worrying would be unjustified.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557555#p24557555:2pwrk90w said:Telekenesis[/url]":2pwrk90w]The only reason why they are even doing this is they know their system is inferior in specs and is only going to get worse in the future and it's going to be an ever growing issue; hence this discussion. It's simply a proof of concept.
Original Xbox was more powerful than PS2, but sold less.
PS3 is more powerful than Xbox 360, but they're about even in sales.
My statistics are from Wikipedia.
It is my personal opinion that people do not buy consoles based on technical specs, but rather the features and how many of their friends have that console. Gamers interested in the latest hardware would be better suited to PC gaming.
"Original Xbox was more powerful than PS2, but sold less.
PS3 is more powerful than Xbox 360, but they're about even in sales.
My statistics are from Wikipedia."
You're ignoring marketing, 3rd party support, hardware reliability etc. You're over simplifying the issue. The problems with those systems had nothing to do with the power but design, marketing, games, etc.
With this gen both are assumed competent - this is not MS's first foray into consoles like the Xbox ....One? So what is left after they are known to be competent in design is power and games; games being ruined by lesser power. Any game that is on the Xbox One would be better on the PS4 becuase it is more capable of expressing that experience. Period.
It's all very simple. Your computer that you upgraded is better then the one you left behind. Why does this need explaining?
PS3 was not more powerful then the 360. CPU was if used perfectly; GPU and RAM - you know things for games were always inferior.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557721#p24557721:z185xjnc said:msm8bball[/url]":z185xjnc]According to this thread I found (and the posters in there are providing sources) there are exceptions for books that don't apply to other media.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557641#p24557641:z185xjnc said:Seraphiel[/url]":z185xjnc]
That isn't a problem, it's a feature that we, as a civilized society, have chosen to protect.
The madness you describe would eliminate libraries entirely, because the notion of lending a book to someone is lost money for publishers.
Nobody said it's unethical for them to make money. We're saying they aren't entitled to a cut of every single transaction after they've sold the object to a customer. They get one, and one should be enough for anybody, Veruca.
http://boards.straightdope.com/sdmb/sho ... p?t=303382
I am not saying that there is such an exception. I am not that well briefed on copyright law. But I'm saying, there should be an exception if there isn't one. Digital products are different from anything that has come before it.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557701#p24557701:oujx81dc said:Seraphiel[/url]"ujx81dc]
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557475#p24557475:oujx81dc said:msm8bball[/url]"ujx81dc]
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557439#p24557439:oujx81dc said:Seraphiel[/url]"ujx81dc]
[url=http://meincmagazine.com/civis/viewtopic.php?p=24555555#p24555555:oujx81dc said:lordcheeto[/url]"ujx81dc]
Oh, egads! While you're clutching your pearls in horror, why don't you get your moral compass checked? Your friend has no right to play your game unless that's what the developer intended (e.g. splitscreen multiplayer).[url=http://meincmagazine.com/civis/viewtopic.php?p=24554111#p24554111:oujx81dc said:Seraphiel[/url]"ujx81dc]
So we've found a way to make your friend pay, again, for something you already bought.
Umm... Maybe in whatever backwater you're living in, but over here we have a fairly well-established first sale doctrine. Publishers have been trying for decades to destroy it (and MS may have found a way here) but for now it still stands.
If I buy an object (a book, a movie, a game, a blender) it is mine to give or sell to anyone I choose. The publisher/manufacturer doesn't get any input into the decision. They got their money from me and that object is no longer any concern of theirs.
That works fine in the non-digital age where the value of things diminish simply by being owned, so if you want the full experience you have a reason to buy new. But digital things don't have their value diminish by being owned.
I'm not aware of anything in statue, regulation, or precedent to support the notion that first-sale doctrine is negated by non-depreciation of the object in question. A rare Superman comic was discovered recently and last I saw the auction was over $100,000. Are you proposing that the publisher is entitled to a portion of that sale, because its value wasn't diminished from the few cents that was originally paid for it?
Aside from that, it's not really true. Used games (with the exception of some rare/import titles) tend to cost less than new ones.
This is insane. There's no legitimate reason to carve out a whole segment of the economy for special treatment just because it's digital.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557649#p24557649:3maegbo2 said:108Stitches[/url]":3maegbo2][url=http://meincmagazine.com/civis/viewtopic.php?p=24553501#p24553501:3maegbo2 said:BajaPaul[/url]":3maegbo2]Read elsewhere that the game purchase will be tied to one Live account. Have to purchase a separate copy for another Live account. Rumors still I think!!!!
Hope not so. What if you have multiple kids or if dad wants to play too? If this is truly the case then I don't see the Xbox One going very far except in single player households. Now if it is all linked to one credit card that the household is using for various Live accounts it might work.
Rumors! MS really needs to clear this item up before we all get excited about anything regarding the Xbox One.
Besides, the name is really stupid. It makes you wonder about the current crop of Marketing and MBA people. More so the people making decisions on the issues. If they can't come up with a decent name then how the hell you expect a competent system? What are our colleges teaching our kids nowadays?
This already happens with the 360. I have a family account, but my son has to login to my account before he can access his Minecraft saves and cannot play battlefield 3 on his account because he cannot access the DLC which was downloaded under my gamertag on the same console. If he wanted to play the DLC under his gamertag, he has to repurchase it.
Agreed, this is the one thing that has worried me. After they shut down the servers-what then? I highly doubt Microsoft (or whoever's decision it is), but there's always a possibility they could disable the need for old games to check in with servers, or provide Virtual Machines or Azure services that you run on your own local network, eliminating the need for the cloud.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557811#p24557811:12xmikbo said:academic.sam[/url]":12xmikbo]My spidey sense tells me that this is just a BS cover story for always-online. I cannot see a single benefit when you take in to account that game developers have to deal with the lowest common denominator.
When they shut down the servers after 5 years because "the market is too low", what then? If they are saying that these are generic compute resouces (backed by a cloud API) that any game dev can use, so that they don't have to have their own servers, this concern goes away. But point 1 still stands. But, then you will have a problem of incompatibilities with newer version of such an API.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557453#p24557453:1jdbq98q said:toddiuszho[/url]":1jdbq98q]Is anything stopping my Kinect from always being plugged in, yet always facing the wall?
I fail to see what that has to do with Kinect and the ability to count how many people are there.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557957#p24557957:1gf85or9 said:ukcannonfodder[/url]":1gf85or9]this is just unbelievable, ive always joked about how m% will use the connect to count the ppl in the room then charge per ticket, which now seems like it could become reality.
http://games.slashdot.org/story/13/05/2 ... ut-of-sale
Chewbacon writes "Details about the used-game policy on Microsoft's newly-announced Xbox One console have been leaked. The policy explains how used-game retailers can survive Xbox One destroying the used-game market as we know it: they have to agree to Microsoft's terms and conditions to do so. In summary, the used game retailer can still buy the game from the consumer, but they must report the consumer relinquishing their license to play the game to a Microsoft database. They must also sell it at a market price (35£ in the UK), but the publisher will get a cut of the price. The article goes on to explain how Xbox One will phone home periodically to verify a player hasn't sold the game according to the aforementioned database." A big downside is that we're likely going to see the end of cheap, used games. A potential upside pointed out by Ben Kuchera at the Penny Arcade Report is that this would unquestionably boost revenue for game publishers, giving the smart ones an opportunity to step away from the $60 business model and adopt pricing practices seen on Steam and iTunes (neither of which allow the purchase of "used" games/media). Also, it's worth noting that even if the policy leak is 100% correct, it could change before the console actually launches.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24558025#p24558025:3mygkiau said:msm8bball[/url]":3mygkiau]I fail to see what that has to do with Kinect and the ability to count how many people are there.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557957#p24557957:3mygkiau said:ukcannonfodder[/url]":3mygkiau]this is just unbelievable, ive always joked about how m% will use the connect to count the ppl in the room then charge per ticket, which now seems like it could become reality.
http://games.slashdot.org/story/13/05/2 ... ut-of-sale
Chewbacon writes "Details about the used-game policy on Microsoft's newly-announced Xbox One console have been leaked. The policy explains how used-game retailers can survive Xbox One destroying the used-game market as we know it: they have to agree to Microsoft's terms and conditions to do so. In summary, the used game retailer can still buy the game from the consumer, but they must report the consumer relinquishing their license to play the game to a Microsoft database. They must also sell it at a market price (35£ in the UK), but the publisher will get a cut of the price. The article goes on to explain how Xbox One will phone home periodically to verify a player hasn't sold the game according to the aforementioned database." A big downside is that we're likely going to see the end of cheap, used games. A potential upside pointed out by Ben Kuchera at the Penny Arcade Report is that this would unquestionably boost revenue for game publishers, giving the smart ones an opportunity to step away from the $60 business model and adopt pricing practices seen on Steam and iTunes (neither of which allow the purchase of "used" games/media). Also, it's worth noting that even if the policy leak is 100% correct, it could change before the console actually launches.
In theory, yes. But having a patent and using a patent are different things. There are a number of reasons to hold such a patent.[url=http://meincmagazine.com/civis/viewtopic.php?p=24558081#p24558081:2eoa5kf9 said:xs0u1x[/url]":2eoa5kf9][url=http://meincmagazine.com/civis/viewtopic.php?p=24558025#p24558025:2eoa5kf9 said:msm8bball[/url]":2eoa5kf9]I fail to see what that has to do with Kinect and the ability to count how many people are there.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557957#p24557957:2eoa5kf9 said:ukcannonfodder[/url]":2eoa5kf9]this is just unbelievable, ive always joked about how m% will use the connect to count the ppl in the room then charge per ticket, which now seems like it could become reality.
http://games.slashdot.org/story/13/05/2 ... ut-of-sale
Chewbacon writes "Details about the used-game policy on Microsoft's newly-announced Xbox One console have been leaked. The policy explains how used-game retailers can survive Xbox One destroying the used-game market as we know it: they have to agree to Microsoft's terms and conditions to do so. In summary, the used game retailer can still buy the game from the consumer, but they must report the consumer relinquishing their license to play the game to a Microsoft database. They must also sell it at a market price (35£ in the UK), but the publisher will get a cut of the price. The article goes on to explain how Xbox One will phone home periodically to verify a player hasn't sold the game according to the aforementioned database." A big downside is that we're likely going to see the end of cheap, used games. A potential upside pointed out by Ben Kuchera at the Penny Arcade Report is that this would unquestionably boost revenue for game publishers, giving the smart ones an opportunity to step away from the $60 business model and adopt pricing practices seen on Steam and iTunes (neither of which allow the purchase of "used" games/media). Also, it's worth noting that even if the policy leak is 100% correct, it could change before the console actually launches.
http://www.ign.com/articles/2013/05/24/ ... visual-drm
MS does appear to have patents on the technology. so in theory they could implement it.
yeah thanks but no thanks.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24558103#p24558103:37u3ekmy said:msm8bball[/url]":37u3ekmy][url=http://meincmagazine.com/civis/viewtopic.php?p=24558081#p24558081:37u3ekmy said:xs0u1x[/url]":37u3ekmy]
http://www.ign.com/articles/2013/05/24/ ... visual-drm
MS does appear to have patents on the technology. so in theory they could implement it.
yeah thanks but no thanks.
In theory, yes. But having a patent and using a patent are different things. There are a number of reasons to hold such a patent.
1. To directly use the patent.
2. To charge other companies if they want to use that technology.
3. To have the option of using the patent in the future, with no current plans to implement. (most likely IMO)
4. To prevent others from using that technology (least likely IMO)
[url=http://meincmagazine.com/civis/viewtopic.php?p=24555821#p24555821:34cf8107 said:Lonyo[/url]":34cf8107]Millions of Steam users are perfectly happy with this.[url=http://meincmagazine.com/civis/viewtopic.php?p=24553501#p24553501:34cf8107 said:BajaPaul[/url]":34cf8107]Read elsewhere that the game purchase will be tied to one Live account. Have to purchase a separate copy for another Live account. Rumors still I think!!!!
Hope not so. What if you have multiple kids or if dad wants to play too? If this is truly the case then I don't see the Xbox One going very far except in single player households. Now if it is all linked to one credit card that the household is using for various Live accounts it might work.
Rumors! MS really needs to clear this item up before we all get excited about anything regarding the Xbox One.
Besides, the name is really stupid. It makes you wonder about the current crop of Marketing and MBA people. More so the people making decisions on the issues. If they can't come up with a decent name then how the hell you expect a competent system? What are our colleges teaching our kids nowadays?
And no used games/reselling.
Suddenly on a console it might be bad?
[url=http://meincmagazine.com/civis/viewtopic.php?p=24556995#p24556995:117tkr6i said:msm8bball[/url]":117tkr6i]Possible leak about the new used game policy: http://www.mcvuk.com/news/read/publishe ... il/0116137
Do you have a source that you're using for the claim that Kinect is required to start the Xbox One?[url=http://meincmagazine.com/civis/viewtopic.php?p=24556923#p24556923:117tkr6i said:DrigJ[/url]":117tkr6i]Kinect is required to even start the machine. That's fine. Let's see how happy the Kinect is looking at the back of my entertainment center.
It's been mentioned several times that you can start it with your voice, thanks to the microphones in Kinect. But I don't think I've seen anything that says it's the only way to do it.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557475#p24557475:3snhiwnp said:msm8bball[/url]":3snhiwnp][url=http://meincmagazine.com/civis/viewtopic.php?p=24557439#p24557439:3snhiwnp said:Seraphiel[/url]":3snhiwnp][url=http://meincmagazine.com/civis/viewtopic.php?p=24555555#p24555555:3snhiwnp said:lordcheeto[/url]":3snhiwnp]Oh, egads! While you're clutching your pearls in horror, why don't you get your moral compass checked? Your friend has no right to play your game unless that's what the developer intended (e.g. splitscreen multiplayer).[url=http://meincmagazine.com/civis/viewtopic.php?p=24554111#p24554111:3snhiwnp said:Seraphiel[/url]":3snhiwnp]
So we've found a way to make your friend pay, again, for something you already bought.
Umm... Maybe in whatever backwater you're living in, but over here we have a fairly well-established first sale doctrine. Publishers have been trying for decades to destroy it (and MS may have found a way here) but for now it still stands.
If I buy an object (a book, a movie, a game, a blender) it is mine to give or sell to anyone I choose. The publisher/manufacturer doesn't get any input into the decision. They got their money from me and that object is no longer any concern of theirs.
That works fine in the non-digital age where the value of things diminish simply by being owned, so if you want the full experience you have a reason to buy new. But digital things don't have their value diminish by being owned.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24555231#p24555231:3rny5e3r said:lordska[/url]":3rny5e3r]What is the likelihood of the Police/FBI making requests to Microsoft for Kinect data to find crime/terroist suspects or gather evidence. I'm sure facial recognition and location data will be of great use. Me, I'll be wearing big aviator shades and a hat (made of tinfoil, you say?) while playing future Xbox.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24554101#p24554101:3dc6zraf said:PlaceHolder[/url]":3dc6zraf]
I have an ancient Laptop that has no video and that I never use anyway....(all my tech is ancient)...
So I agree with your point that camera's are hard to impossible to avoid... and I don't really worry about it too much... but if I ever have a tinfoil hat moment, I would really start to wonder if any of my tablet and cell phone apps are allowing someone to spy on me...
The first sale doctrine is an entirely different issue. This is more of an issue of public performance.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557439#p24557439:1qw02h3n said:Seraphiel[/url]":1qw02h3n][url=http://meincmagazine.com/civis/viewtopic.php?p=24555555#p24555555:1qw02h3n said:lordcheeto[/url]":1qw02h3n]Oh, egads! While you're clutching your pearls in horror, why don't you get your moral compass checked? Your friend has no right to play your game unless that's what the developer intended (e.g. splitscreen multiplayer).[url=http://meincmagazine.com/civis/viewtopic.php?p=24554111#p24554111:1qw02h3n said:Seraphiel[/url]":1qw02h3n]
So we've found a way to make your friend pay, again, for something you already bought.
Umm... Maybe in whatever backwater you're living in, but over here we have a fairly well-established first sale doctrine. Publishers have been trying for decades to destroy it (and MS may have found a way here) but for now it still stands.
If I buy an object (a book, a movie, a game, a blender) it is mine to give or sell to anyone I choose. The publisher/manufacturer doesn't get any input into the decision. They got their money from me and that object is no longer any concern of theirs.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24557701#p24557701:3d1urbqz said:Seraphiel[/url]":3d1urbqz]
I'm not aware of anything in statue, regulation, or precedent to support the notion that first-sale doctrine is negated by non-depreciation of the object in question. A rare Superman comic was discovered recently and last I saw the auction was over $100,000. Are you proposing that the publisher is entitled to a portion of that sale, because its value wasn't diminished from the few cents that was originally paid for it?
Aside from that, it's not really true. Used games (with the exception of some rare/import titles) tend to cost less than new ones.
This is insane. There's no legitimate reason to carve out a whole segment of the economy for special treatment just because it's digital.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24562381#p24562381:3vslgxo0 said:lordcheeto[/url]":3vslgxo0]The first sale doctrine is an entirely different issue. This is more of an issue of public performance.[url=http://meincmagazine.com/civis/viewtopic.php?p=24557439#p24557439:3vslgxo0 said:Seraphiel[/url]":3vslgxo0][url=http://meincmagazine.com/civis/viewtopic.php?p=24555555#p24555555:3vslgxo0 said:lordcheeto[/url]":3vslgxo0]Oh, egads! While you're clutching your pearls in horror, why don't you get your moral compass checked? Your friend has no right to play your game unless that's what the developer intended (e.g. splitscreen multiplayer).[url=http://meincmagazine.com/civis/viewtopic.php?p=24554111#p24554111:3vslgxo0 said:Seraphiel[/url]":3vslgxo0]
So we've found a way to make your friend pay, again, for something you already bought.
Umm... Maybe in whatever backwater you're living in, but over here we have a fairly well-established first sale doctrine. Publishers have been trying for decades to destroy it (and MS may have found a way here) but for now it still stands.
If I buy an object (a book, a movie, a game, a blender) it is mine to give or sell to anyone I choose. The publisher/manufacturer doesn't get any input into the decision. They got their money from me and that object is no longer any concern of theirs.
Where's the limit? If you lend your game to a friend, fully expecting to receive it back when they're done with it, then you're crossing a line. The difficulty in establishing a litmus test for that line doesn't invalidate it. The difficulty in enforcing that line in traditional mediums doesn't invalidate it.
Yes, this is the way that it's been done; with books, movies, games, etc., but an honest society should strive to enforce that line in the mediums that allow it. It's going to be difficult to nail down a compromise, but the current free-for-all goes too far, no matter how much we like it. Steam goes too far in the other direction (there should be the ability to transfer licenses to competing distribution platforms).
[url=http://meincmagazine.com/civis/viewtopic.php?p=24565213#p24565213:3chqi31m said:heinousjay[/url]":3chqi31m][url=http://meincmagazine.com/civis/viewtopic.php?p=24557701#p24557701:3chqi31m said:Seraphiel[/url]":3chqi31m]
I'm not aware of anything in statue, regulation, or precedent to support the notion that first-sale doctrine is negated by non-depreciation of the object in question. A rare Superman comic was discovered recently and last I saw the auction was over $100,000. Are you proposing that the publisher is entitled to a portion of that sale, because its value wasn't diminished from the few cents that was originally paid for it?
Aside from that, it's not really true. Used games (with the exception of some rare/import titles) tend to cost less than new ones.
This is insane. There's no legitimate reason to carve out a whole segment of the economy for special treatment just because it's digital.
There's a perfectly legitimate reason - it's their device and their ecosystem. They can do whatever they want with it. There is no statute, regulation, or precedent to support the notion that they need to do things the way you want them to do it just because that's how things used to work.
Your relief is to not participate if you decide the value does not match the price. It's not like you have some special right to be entertained on your own terms, even if you feel like it's "ethical" or whatever the word of the week is for the moralists.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24569941#p24569941:29zs8rfo said:Seraphiel[/url]":29zs8rfo][url=http://meincmagazine.com/civis/viewtopic.php?p=24565213#p24565213:29zs8rfo said:heinousjay[/url]":29zs8rfo][url=http://meincmagazine.com/civis/viewtopic.php?p=24557701#p24557701:29zs8rfo said:Seraphiel[/url]":29zs8rfo]
I'm not aware of anything in statue, regulation, or precedent to support the notion that first-sale doctrine is negated by non-depreciation of the object in question. A rare Superman comic was discovered recently and last I saw the auction was over $100,000. Are you proposing that the publisher is entitled to a portion of that sale, because its value wasn't diminished from the few cents that was originally paid for it?
Aside from that, it's not really true. Used games (with the exception of some rare/import titles) tend to cost less than new ones.
This is insane. There's no legitimate reason to carve out a whole segment of the economy for special treatment just because it's digital.
There's a perfectly legitimate reason - it's their device and their ecosystem. They can do whatever they want with it. There is no statute, regulation, or precedent to support the notion that they need to do things the way you want them to do it just because that's how things used to work.
Your relief is to not participate if you decide the value does not match the price. It's not like you have some special right to be entertained on your own terms, even if you feel like it's "ethical" or whatever the word of the week is for the moralists.
Sigh. Straw man down. Well done.
But let me make it clear, since this is obviously confusing a lot of people:
Nobody (literally: nobody) who is complaining about this development has claimed or even acted like they're being forced to buy a new Xbox at the point of a gun.
Obviously we aren't required to buy one or be involved in it at all. However, since this is a civilized society, we are also allowed to express discontent at a general pattern of anti-consumer behavior, and the negative outcomes this will cause for a hobby we enjoy.
[url=http://meincmagazine.com/civis/viewtopic.php?p=24553291#p24553291:q70d56cv said:Tom Brokaw[/url]":q70d56cv]I agree that making the Kinect built in is good for devs in terms of consistency. The cloud computing stuff seems interesting, and if they can pull it off, pretty cool. I don't have the knowledge to evaluate it much; my opinion is that it will end up not working as well as described.
The non-user friendly HDD is stupid. That's just ignant.