Apr 13, 2016 Replies: 83 Add bookmark Patches appear to support all Unity and Unreal releases, still require Oculus runtimes. Read the whole story Click to expand...
Patches appear to support all Unity and Unreal releases, still require Oculus runtimes. Read the whole story
Z zarakon Ars Scholae Palatinae 15y 872 Apr 13, 2016 #6 Apr 13, 2016 Add bookmark #6 [url=http://meincmagazine.com/civis/viewtopic.php?p=31006001#p31006001:3tvlfcfb said: Zeph3r[/url]":3tvlfcfb] [url=http://meincmagazine.com/civis/viewtopic.php?p=31005983#p31005983:3tvlfcfb said: orangpelupa[/url]":3tvlfcfb]For some reason this makes me have bright feeling for Psvr to be quickly hacked to work on pc Click to expand... Just like how all previous PS4 games were hacked to run on PC. Click to expand... I don't think he means PSVR games, but rather a hack to allow PC VR games to make use of the PSVR hardware as a Vive/Rift alternative That would make it a rather attractive option, if it's able to work on both platforms. Almost like Sony would be smart to sell it that way... ••• More options Report Add bookmark Share Upvote 45 (47 / -2)
[url=http://meincmagazine.com/civis/viewtopic.php?p=31006001#p31006001:3tvlfcfb said: Zeph3r[/url]":3tvlfcfb] [url=http://meincmagazine.com/civis/viewtopic.php?p=31005983#p31005983:3tvlfcfb said: orangpelupa[/url]":3tvlfcfb]For some reason this makes me have bright feeling for Psvr to be quickly hacked to work on pc Click to expand... Just like how all previous PS4 games were hacked to run on PC. Click to expand... I don't think he means PSVR games, but rather a hack to allow PC VR games to make use of the PSVR hardware as a Vive/Rift alternative That would make it a rather attractive option, if it's able to work on both platforms. Almost like Sony would be smart to sell it that way...
Z zarakon Ars Scholae Palatinae 15y 872 Apr 14, 2016 #54 Apr 14, 2016 Add bookmark #54 Saying that VR headsets are equivalent to monitors is an oversimplification. At the very least they are also controllers due to all of the tracking data they send back, and that's the part where they differ the most. ••• More options Report Add bookmark Share Upvote -4 (1 / -5)
Saying that VR headsets are equivalent to monitors is an oversimplification. At the very least they are also controllers due to all of the tracking data they send back, and that's the part where they differ the most.