The show looks faithful—maybe to a fault. Let's look at what the trailer reveals.
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I can't find an entry for Free Two Day Shipping on IMDb. What is it? A romantic comedy, I imagine."From the studio that brought you The Boys...and Free Two Day Shipping*"
Yes, you are horribly nitpicky. "Looks about right" combined with "looks neat" is good enough for me.I'm sure that this makes me horribly nitpicky; but that blast door is only faithful at a surface level. [...]
I feel like Fallout's take on the concept (at least 1/2/NV) does it better than most. So many post-apoc stories seem hung up on "waaaah everything's ruined, the world is in shambles, if only a hero would save us!", meanwhile Fallout's worlds feel hopeful in the sense that rebuilding is taking place. New cities arise, populations swell, and outside of some more fatalistic factions like the Enclave, most people are starting to see a brighter future. There are certainly some depressing aspects of the setting (The Followers of the Apocalypse, despite the good things they do, are almost forever fated to get driven out or exploited by larger factions, for example), but compared to post-apoc stories like Wasteland or Mad Max or The Road, Fallout feels a lot more upbeat.this just seems like it would be depressing. SOOOO sick of post apoc.
The original games had a brighter, goofier aesthetic in some ways, something I'd be happy to see them lean into if the tone can match.It looks OK on the surface (hopefully it's not too depressing as someone else has said) but why is everything so clean? Why do everybody's clothes look brand new, like they just came from a store? Nothing is scratched up, the dirt looks superficial. Why does the outfit of the ghoul not even look dusty, let alone weathered and scratched up?
Even background objects look like they have just been power-washed - e.g. look at the airplane cockpit in the Megaton-looking shanty town. It's cleaner than some airplanes we have flying today, despite being 200 years old and surviving a nuclear apocalypse.
A lot of Fallout is a mix between 50's sci-fi and western aesthetic. The sci-fi things look OK, but they forgot the western part. There is no dust, no dirt, everyone just went to a stylist a few hours ago, and then got their clothes fresh and from a store.
Try plugging your PipBoy into the console...Shouldn't that be "faithful to a vault"?
I'll let myself out, assuming I can figure out how to open this door
Yeah, it feels odd to be reassured by a title card, but that made me feel better reading it."From the studio that brought you The Boys...and Free Two Day Shipping*"
From the trailer was right on brand. Including the asterisk![]()
Are you nuts? Even if we do ignore fallout 3, 4, and new Vegas to just focus on fallout 1 and 2, the story is epic and the world is huge. Each town has memorable characters and political chicanery, and the main storylines in both games are compelling. Fallout 1 youBig fan of Fallout 1/2. But I don't really know if there's enough there there to make a TV show. Hoping to be pleasantly surprised, but realistically the game is mostly about traveling around, stealing, looting, blowing shit up and wasting mutants/bandits/whoever, which is fun in a game but tedious on screen.
Nope. The lore for the nukes in Fallout is the US (having already annexed canada) and China finally square off and nuke the everloving fuck out of everything. We know it turns the US into a wasteland where plants are rare at best. We can expect the same thing happened to China. I don't know if what happened to any other regions are actually covered - but it's reasonable to assume that every major city in the world got glassed by nukes.None of those are any kind of nuclear blast. Not even a tactical nuke. It they're all WAY too small and dim - especially if you're talking about the first nanaoseconds of the blast. They're all also ground-based bursts, not airbased bursts.
Perhaps that's part of the canon (radicals placing a lot of tactical nukes all over the country and setting them off on the same day), but that scenario is pretty much impossible, and it still isn't what a tactical nuke looks like going off.
Kind of an unusual complaint especially when past complaints have been about why everything is so dirty even after all those years?It looks OK on the surface (hopefully it's not too depressing as someone else has said) but why is everything so clean? Why do everybody's clothes look brand new, like they just came from a store? Nothing is scratched up, the dirt looks superficial. Why does the outfit of the ghoul not even look dusty, let alone weathered and scratched up?
Even background objects look like they have just been power-washed - e.g. look at the airplane cockpit in the Megaton-looking shanty town. It's cleaner than some airplanes we have flying today, despite being 200 years old and surviving a nuclear apocalypse.
A lot of Fallout is a mix between 50's sci-fi and western aesthetic. The sci-fi things look OK, but they forgot the western part. There is no dust, no dirt, everyone just went to a stylist a few hours ago, and then got their clothes fresh and from a store.
There's a person walking through that. This is a hugely important apparent motive unless you think they can just do whatever they want in terms of actor safety.This is all more or less irrelevant to whether the show will turn out well; but there's something sort of jarring about that combination of meticulous replication of detail and disregard of function, without any apparent motive for the change.
whereas one of my minor beefs with the game is that, holy crap, it's been centuries, shouldn't you have tossed the rusted out box springs out of your house and replaced it with something else?Despite civilization being somewhat rebuilt, things shouldn't be as spotless as they appear in this trailer.
I... need to play Fallout 4
I know, for me, I feel like the closer we get to actual atomic violence, the more we seem to romanticise it.this just seems like it would be depressing. SOOOO sick of post apoc.
Eh, even if that were true, "story" and "setting" are two different things. The latter is a foundation for the former, and in many cases informs aspects of it. And a rich world has thousands of stories to tell, which themselves will in turn help expand it -- just look at how Star Wars evolved over the decades.Big fan of Fallout 1/2. But I don't really know if there's enough there there to make a TV show. Hoping to be pleasantly surprised, but realistically the game is mostly about traveling around, stealing, looting, blowing shit up and wasting mutants/bandits/whoever, which is fun in a game but tedious on screen.
It's about continuity and environmental story telling. It makes sense to keep some things clean - e.g. fix up and clean actual buildings in cities that people live in. But I don't expect somebody to climb on top of a section of an airplane in a shanty town, clean it, and then repaint it. Nor do I expect various soldiers and characters living in a post-apocalyptic dystopia to be cleaner with newer equipment than modern soldiers on deployment, in a fully functional society.Kind of an unusual complaint especially when past complaints have been about why everything is so dirty even after all those years?