Getting AAA games working in Linux sometimes requires concealing your GPU

Status
You're currently viewing only Bigdoinks's posts. Click here to go back to viewing the entire thread.

Bigdoinks

Ars Scholae Palatinae
995
Man, at least Valve is pushing decent funding towards proton. The other "best way" to run games on linux is VFIO/gpu pining with a windows guest, which involves dual discrete gpus and various other IO hacks, and of course, hiding your good guest GPU from the host GPU. All arbitrarily mandated by
arbitrary software product segmentation limitations.

OEMs need to understand that proprietary binary blogs in linux exist, you can put your drivers out there with similar protection to windows.Classic example is NVIDIAs drivers, which although slightly inconvenient due to being unable to be freely distributed, actually work quite a lot better than the windows versions.

Re.
As noted by Phoronix, Intel developers contributing to the open source Mesa graphics project added the ability to hide an Intel GPU from the Vulkan Linux driver."
This seems like it could enable people to more-easily run the most-obvious VFIO which is unused iGPU for host and expensive dGPU for guest. If that's the case, I think intel is stepping up here on this issue.
 
Upvote
8 (8 / 0)
Status
You're currently viewing only Bigdoinks's posts. Click here to go back to viewing the entire thread.