Four years since Candy Crush King is still making the same game

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[url=http://arstechnica.co.uk/civis/viewtopic.php?p=31465949#p31465949:3ftwsdaw said:
caerphoto[/url]":3ftwsdaw]
[url=http://arstechnica.co.uk/civis/viewtopic.php?p=31465835#p31465835:3ftwsdaw said:
Haravikk[/url]":3ftwsdaw]The real question is why does this make so much money when games exactly like it have been available to play for free online for decades? Same with Angry Birds, which is just a rip-off of every physics puzzler that came before it, yet is the one that has merchandise and a terrible-looking movie.
I suspect it's some combination of luck, appealing graphical/audio style, and clever psychological manipulation.

I would add accessibility.

True games like these have been around for a long time. I remember playing Flash games like these back in the day on PC. Back then I had to be physically with my computer in order to play. On top of that, not everybody had a PC or an internet connection then. Now I can access their games from pretty much anywhere and play them whenever I want. Which then turns into ad revenue for them.

If you were to compare the usage of Candy Crush Saga on Desktop vs. Mobile platforms I am sure the numbers would be in favor of Mobile by a very very large margin.
 
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