Four years since Candy Crush King is still making the same game

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Mitlov

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[url=http://meincmagazine.com/civis/viewtopic.php?p=31465947#p31465947:3n8p0cnq said:
Faustus Scaevola[/url]":3n8p0cnq]Can this horrible trademark troll die already?

They will never ever ever live down suing The Banner Saga devs over the word "saga" in my mind. Penny Arcade said it best:

i-MRTsm8W-2100x20000.jpg
 
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Mitlov

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[url=http://meincmagazine.com/civis/viewtopic.php?p=31482759#p31482759:9lnsqc2j said:
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[url=http://meincmagazine.com/civis/viewtopic.php?p=31465835#p31465835:9lnsqc2j said:
Haravikk[/url]":9lnsqc2j]The real question is why does this make so much money when games exactly like it have been available to play for free online for decades? Same with Angry Birds, which is just a rip-off of every physics puzzler that came before it, yet is the one that has merchandise and a terrible-looking movie.

The "innovation" in Candy Crush over Bejeweled and other old match three games is that they implemented the social network tie-in and deliberately engineered the new games to be addictive. That's why these games make so much money -- they're basically unregulated casino games that give the illusion of benefiting from skill and the reward of random success and status.

Exactly. I'll admit to liking match-three games from time to time, but the Bejeweled franchise are vastly superior games. And I'd rather pay a few bucks up front than play a game where the balance is ruined to give you an incentive to keep pumping in microtransactions.
 
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