<em>Ghost Recon</em> goes free-to-play, fails to make case for itself

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<em>Ghost Recon Online</em> may be the free-to-play version of a well-loved series, but without a strong hook it may find itself short on players. Details, and our hands-on with the game, inside.

<a href='http://meincmagazine.com/gaming/news/2011/05/ghost-recon-goes-free-to-play-fails-to-make-case-for-itself.ars'>Read the whole story</a>
 

Donnicton

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EtrnL_Frost":1wokjp6h said:
I just don't think Ubisoft understands the PC market at all.

And why would they? All PC gamers are criminals waiting to happen, just like everyone in Australia under the age of 30(per the Australian government). The console people are the trustworthy ones, that's why PC versions have to have DRM like ticks on a dog - everyone knows PC players can't be trusted.
 
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