Alfonse":1pxvyco1 said:
I like games that have production values. I like games that aren't making due with the best that they can afford. I played games in the 80s and 90s; those were fine, but I don't want more of that (necessarily. More of the design, perhaps, but not more of the production values).
Yes, I like the occasional indie low-budget title like SpaceChem. But that sort of thing isn't what fuels my interest in gaming in general. It's a nice diversion, but I want something more meaty. And that requires money.
I'm sure a huge percentage of even the PC gaming community share your mindset. For some genres, I even have to agree with you - it's simply not possible for an indie game to reach the level of Mass Effect 2 or Skyrim, for example. No indie game will ever come close to the draw of the Total War series, or Starcraft 2, or Battlefield 3; there are genres of games where attention to detail and the sheer amount of coding and balance have to combine with slick graphical presentation to really have any lasting appeal.
However, there are some genres that right now are frankly dominated by indie games. Some of the best recent platformers are indie to at least some extent (Super Meat Boy, 'Splosion Man, Dustforce), pretty much every decent shoot-em-up lately is Indie, a bunch of recent adventure games are indie (although admittedly partly because they may not be able to find a publisher).
You could claim that these indie games are succeeding because most publishers are apparently ignoring those genres, but I would disagree - I feel that even if publishers focused on those genres, the games they sponsored wouldn't really set themselves apart from the best of the indie games. I love
Rayman Origins, and I loved NSMB Wii, but I feel that
Super Meat Boy from a gameplay standpoint is superior to both.
So yeah, there are "big-budget" genres where games backed by publishers will probably always be king, but there's a pretty large array of genres where indie games have clearly taken over, and I don't think that's ever likely to change at this point.