So... In my years away from CoH, and being that last night was like maybe my 3rd team at all in CO, I totally forgot about aggro management. Diving into a crowd with my mines, like I do solo, equals swift and painful death. Heh. It wasn't tell after that it dawned on my that I never chose a defensive passive. Trying to stick with the plain old human Munitions theme, I find Regen or heal-y bots a bit our of character. There is Invulnerability and Defiance, but I didn't really build my guy to boost Inv enough nor to survive long enough for Defiance to matter. I don't hear much speak of Defiance, though. Does anyone use it? The one flaw of the awesome Powerhouse is the inability to take damage frequently enough to get a feel for stacks. Outside of a friendly test duel, that is.<BR><BR>[edit] Basalt, is it because it wound down to the base? I didn't notice when first looking at it, but apparently the healing decreases over time. And, does the effect actually linger long enough for a full heal if not taking damage to kick it in? I had about 3 minutes of experience with it, last night, so I may be dumb.<BR><BR>Nekojin, I'm going to say probably, unless it kept it in a folder somewhere. Did/do you have the Save/Load buttons at the bottom of the creator?