Would be nice if the same system could be implemented in WoW as well.
These kinds of stories worry me sometimes. I'm a Junkrat main and have been reported many times simply because I'm Junkrat. I wonder how they'd handle reports like that.
The key to victory is, and always shall be, MOAR JUNKRAT! --me
Word on the street is that most of those "bad people" are Hanzo mains.
I know. They report me for throwing or not playing as a team or other garbage. I know because they seem to take a kind of piggy, no offense Roadhog, glee in telling me.These kinds of stories worry me sometimes. I'm a Junkrat main and have been reported many times simply because I'm Junkrat. I wonder how they'd handle reports like that.
The key to victory is, and always shall be, MOAR JUNKRAT! --me
They've already said that they don't take reports for playing off-meta heroes seriously.
tl;dr Blizzard realizes trying to moderate an insanely popular game is hard and why won't these children play nice with each other.
I'm all for the optimism but back in the real world sometimes the only solution is to segregate the head of the snake.
Word on the street is that most of those "bad people" are Hanzo mains.
tl;dr Blizzard realizes trying to moderate an insanely popular game is hard and why won't these children play nice with each other.
I'm all for the optimism but back in the real world sometimes the only solution is to segregate the head of the snake.
This. In fact, having to play with people who behave badly can be its own punishment. In the past I used to play League of Legends. After one point, they including a player rating system, where you could vote for allies and opponents who were friendly, or skillful, or positive. By getting positive ratings, you'd find yourself paired with positive players.
You could also downvote another player for bad behavior; getting downvoted tended to get you paired with similarly foul-tempered buggerers.
The end result, is your first few matches may lead to dealing with some bad behavior. If you keep your cool and play nice, though, you find yourself playing with nicer people, and the experience improves.
If Overwatch would implement such a system, they'd find that the toxicity of their game seriously drops. This is segregation, but a positive example that's rooted in well-proven psychological principles: positively reinforcing positive behavior, leads to more positive behavior. Negatively reinforcing negative behavior, may lead to less negative behavior. You also have to account for unrehabitable people, which such a system does - they will 'sink to the bottom'.
These kinds of stories worry me sometimes. I'm a Junkrat main and have been reported many times simply because I'm Junkrat. I wonder how they'd handle reports like that.
The key to victory is, and always shall be, MOAR JUNKRAT! --me
chalk this up to one more reason i prefer to play my super nintendo and N64 vs multiplayer online games
Would be nice if the same system could be implemented in WoW as well.
chalk this up to one more reason i prefer to play my super nintendo and N64 vs multiplayer online games
I don't think that multiplayer is always a good idea. In fact, multiplayer is not only hard to design for, it tends to lead to a trap of permanently 'fixing' balance.
No, sometimes, the simpler idea is the better. If I had to choose between The Legend of Zelda: A Link to the Past, and World of WarCraft, I'll be picking Door #1. In fact, LttP is like a fine wine - I find it just gets better with age. There's so much genius in it!
Would be nice if the same system could be implemented in WoW as well.
Would be nice if the same system could be implemented in WoW as well.
Given how shitty moderation has been in WoW for years now (they can't even reliably enforce the most basic of relatively objective rules they have on things like naming—RPG realms have naming rules, which used to be one of the reasons to play on them, when they used
to actually do something about at least clear violations of them—and you can simply forget it when it comes to complaints about player behavior like repeat griefing/etc), I have zero hope of seeing Blizzard actually succeed at this.
I'd be absolutely glad if they proved me wrong.
Up vote, down vote, is the basis of eBay's success and would probably work well in gaming too.
*REPORTED*These kinds of stories worry me sometimes. I'm a Junkrat main and have been reported many times simply because I'm Junkrat. I wonder how they'd handle reports like that.
The key to victory is, and always shall be, MOAR JUNKRAT! --me
While junkrat mains are going to a special hell, that's hardly trolling. Those who report you are being jerks.
This isn't exclusive to Overwatch. Toxic players are why I've by and large given up on online gaming.
Tried again recently with a few games and it seemed like 5 minutes couldn't pass without someone calling someone else by a racial slur. I mean, wtf America.
I wish there was a way of playing with other people who wanted to play for fun and not, seemingly, as a measure against which to validate their existence.
Well maybe... Stop playing in EU region? Or stop playing CoD all together?
Build a wall and bad hombres won't be able to play.
I know. They report me for throwing or not playing as a team or other garbage.
Ah, Satan in an overcoat.Build a wall and bad hombres won't be able to play.
Mei mains. Sigh.
Kaplan was adamant that Overwatch would not have any areas for "just the bad people." The game should be "an inclusive gamespace in an inclusive, aspirational universe," he said. "If you are a bad person doing bad things in Overwatch, we don't want you in Overwatch."
We're inclusive of the people we want to include?
I think he's confusing the words "inclusive" and "exclusive."
Welcome to Utopia. Population : 1